Compare KLTR & INSE Stocks: Price Trends, ML Decisions, Charts, Trends, Technical Analysis and more.
Current Price
Current Price
| Metric | KLTR | INSE |
|---|---|---|
| Founded | 2006 | 2002 |
| Country | United States | United States |
| Employees | N/A | N/A |
| Industry | EDP Services | Computer Software: Prepackaged Software |
| Sector | Technology | Technology |
| Exchange | Nasdaq | Nasdaq |
| Market Cap | 218.0M | 175.3M |
| IPO Year | 2021 | 2014 |
| Metric | KLTR | INSE |
|---|---|---|
| Price | $1.89 | $6.95 |
| Analyst Decision | Strong Buy | Buy |
| Analyst Count | 1 | 3 |
| Target Price | $3.00 | ★ $14.00 |
| AVG Volume (30 Days) | ★ 258.3K | 108.9K |
| Earning Date | 05-08-2026 | 05-07-2026 |
| Dividend Yield | N/A | N/A |
| EPS Growth | ★ 61.90 | N/A |
| EPS | N/A | ★ N/A |
| Revenue | $180,854,000.00 | ★ $199,800,000.00 |
| Revenue This Year | $2.96 | N/A |
| Revenue Next Year | $4.96 | $4.26 |
| P/E Ratio | N/A | ★ N/A |
| Revenue Growth | 1.20 | ★ 30.25 |
| 52 Week Low | $1.06 | $6.11 |
| 52 Week High | $2.01 | $9.95 |
| Indicator | KLTR | INSE |
|---|---|---|
| Relative Strength Index (RSI) | 79.58 | 44.24 |
| Support Level | $1.41 | $6.78 |
| Resistance Level | $2.01 | $8.42 |
| Average True Range (ATR) | 0.12 | 0.30 |
| MACD | 0.03 | 0.04 |
| Stochastic Oscillator | 79.87 | 51.69 |
Kaltura Inc provides live and on-demand video SaaS solutions to thousands of organizations around the world, engaging hundreds of millions of viewers at home, at work, and at school. It also offers specialized industry solutions, including Learning Management System Video, Lecture Capture, and Virtual Classroom for educational institutions, as well as a TV Solution for media and telecom companies. It operates in two reporting segments which are Enterprise, Education, and Technology, and Media and Telecom. The majority of the revenue is derived from Enterprise, Education & Technology. The majority of the revenue is earned from the United States.
Inspired Entertainment Inc is a gaming technology company, supplying content, platform and other products and services to licensed online and land-based lottery, betting and gaming operators of various countries through a range of distribution channels, on a business-to-business basis. The company provides digital gaming solutions (i) on its own proprietary and secure network, which accommodates a wide range of devices, including land-based gaming machine terminals, mobile devices and online computer applications, and (ii) through third party networks. It operates in four business segments: Gaming, Virtual Sports, Interactive and Leisure. The majority of revenue is derived from the Leisure Segment, which includes the supply of the gaming and amusement machines.