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as of 11-11-2026 3:38pm EST

$4.50
$0.15
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Stocks Technology Computer Software: Prepackaged Software Nasdaq

Inspired Entertainment Inc is a gaming technology company, supplying content, platform and other products and services to licensed online and land-based lottery, betting and gaming operators of various countries through a range of distribution channels, on a business-to-business basis. The company provides digital gaming solutions (i) on its own proprietary and secure network, which accommodates a wide range of devices, including land-based gaming machine terminals, mobile devices and online computer applications, and (ii) through third party networks. It operates in four business segments: Gaming, Virtual Sports, Interactive and Leisure. The majority of revenue is derived from the Leisure Segment, which includes the supply of the gaming and amusement machines.

Founded: 2002 Country:
United States
United States
Employees: N/A City: NEW YORK,
Market Cap: 83.6M IPO Year: 2014
Target Price: $6.85 AVG Volume (30 days): 516.7K
Analyst Decision: Buy Number of Analysts: 6
Dividend Yield:
N/A
Dividend Payout Frequency: N/A
EPS: -0.01 EPS Growth: -126.13
52 Week Low/High: $3.10 - $9.95 Next Earning Date: 11-05-2026
Revenue: $199,800,000 Revenue Growth: 30.25%
Revenue Growth (this year): -19.65% Revenue Growth (next year): 4.15%
P/E Ratio: -461.00 Index:
Free Cash Flow: 16.3M FCF Growth: +6.47%

Earnings Transcripts

SEC 8-K filings with transcript text

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2026
Q3

Q3 2026 Earnings

8-K BUY

Nov 5, 2026 · 100% conf.

AI Prediction BUY

1D

+2.44%

$3.85

Act: +3.71%

5D

+5.89%

$3.98

20D

+9.65%

$4.12

Price: $3.76 Prob +5D: 100% AUC: 1.000
0001493152-26-050267

EX-99.1

2 ex99-1.htm

EX-99.1

Exhibit 99.1

INSPIRED

REPORTS THIRD QUARTER 2026 RESULTS

●Third Quarter Revenue of $61.4 million; Like-for-like Revenue1 Increased Approximately 4% Despite Higher UK Gaming Taxes, Reflecting Continued Growth and Market Share Gains

●Adjusting Like-for-Like Results for Higher UK Gaming Taxes1,2, Revenue Increased Approximately 9%, with Adjusted EBITDA Growing at Approximately Twice That Pace

●Net Operating Income of $10.3 million, Net Loss of $0.1 million and Adjusted Net Income of $2.8 million

●Adjusted EBITDA of $28.2 million Increased 4% Sequentially, Delivering a Record 46% Adjusted EBITDA Margin3

●Expanding U.S. Digital Footprint with Virtual Sports Launches with the Massachusetts Lottery and FanDuel in the Fourth Quarter

●UK Budget Provides Greater Regulatory Clarity, with Machine Games Duty Increasing from 20% to 25% Beginning April 2027

●Delivered 22% Free Cash Flow Conversion4 Year-to-Date

●Updating FY2026 Outlook Range to $109 million — $112 million5, from $112 million — $118 million, Primarily Reflecting the Suspension of Regulated Online Gaming in Brazil

New York, New York, November 5, 2026 - Inspired Entertainment, Inc. (“Inspired” or the “Company”) (NASDAQ: INSE), a leading B2B provider of gaming content, technology, hardware and services, today reported financial results for the third quarter ended September 30, 2026. Reported results reflect the November 2025 divestiture of the Company’s UK Holiday Parks business and the restructuring of its Pubs business, both of which contributed to the prior-year period. Excluding these portfolio changes1, revenue increased 4% year-over-year despite higher UK remote gaming duty. Further adjusting for the tax increase1,2, revenue grew at 9%, while Adjusted EBITDA grew at approximately twice that pace, demonstrating the operating leverage and margin expansion resulting from the Company’s transformation toward a higher-margin, more digital business.

“Our third-quarter results highlight our progress in building a higher-margin, more digital business, with record Adjusted EBITDA margins and market share gains in Interactive,” said Brooks Pierce, President and Chief Executive Officer of Inspired. “Retail Solutions delivered another strong performance in the UK and Greece, with further opportunities to refresh our installed base in Greece next year. In Interactive, revenue grew 3% year over year as UK volume growth offset the higher gaming tax and our U.S. business outpaced the U.S. iGaming market.

“The UK Budget removes a major overhang and gives us and our customers a clearer foundation for investment and planning. The increase in machine games duty from 20% to 25%, effective April 2027, is disappointing but manageable and we will pursue disciplined mitigation measures to limit the effect on our business.

1 This like-for-like revenue comparison excludes the revenue from the UK holiday parks business and certain associated leisure assets which were divested on November 7, 2025, and reflects adjustments to the Company’s pubs business to account for a structural change in the Company’s operating model.

2 This comparison excludes LFL adjustments as well as increase in UK remote gaming duty from 21% to 40% beginning April 2026.

3 Quarterly record Adjusted EBITDA margin excluding any periods with UK VAT rebate.

4 Free Cash Flow defined as cash flow from operating activities less cash flow from investing activities less finance lease repayments.

5 2026 targets are consistent with the assumptions discussed in the Company’s conference call and presentation and assumes that GBP:USD exchange rates will remain broadly in line with current levels.

“Brazil’s unexpected shutdown of regulated online betting and gaming affects a business representing approximately 5% of our total revenue. While opportunities to offset the lost contribution are limited in the near term, we continue to evaluate options as the regulatory situation evolves. We are updating our 2026 Adjusted EBITDA guidance to $109 million to $112 million5, from $112 million to $118 million, to primarily reflect the effect of the Brazil shutdown.

“We enter the fourth quarter encouraged by improving U.S. iGaming trends and a strong holiday content lineup. Our Virtual Sports launch with the Massachusetts Lottery expands our U.S. reach, as does our launch with FanDuel, while our new content studio adds capacity to deliver more compelling games. With clarity regarding the UK gaming taxes and a growing pipeline across customers, products and markets, we are focused on converting these opportunities into revenue growth, while continuing to generate strong free cash flow in 2027.”

Summary of Third Quarter ended September 30, 2026 - Segment Financial Results (unaudited)

Three Months Ended

September 30,

Reported Variance Currency Movement 20262 Functional Currency Variance

(In $ millions, except per share amounts) 2026 2025 % $ %

Total Revenue

Retail Solutions $37.4 $61.

2026
Q2

Q2 2026 Earnings

8-K BUY

Aug 5, 2026 · 100% conf.

AI Prediction BUY

1D

+2.44%

$7.12

Act: -4.75%

5D

+5.90%

$7.36

Act: -11.08%

20D

+9.66%

$7.62

Price: $6.95 Prob +5D: 100% AUC: 1.000
0001493152-26-036165

SEC.gov | Request Rate Threshold Exceeded

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2026
Q1

Q1 2026 Earnings

8-K SELL

May 7, 2026 · 100% conf.

AI Prediction SELL

1D

-3.67%

$7.80

Act: -1.60%

5D

-6.21%

$7.60

Act: -9.38%

20D

-9.48%

$7.33

Act: -7.78%

Price: $8.10 Prob +5D: 0% AUC: 1.000
0001493152-26-021611

SEC.gov | Request Rate Threshold Exceeded

U.S. Securities and Exchange Commission

You’ve Exceeded the SEC’s Traffic Limit

Your request rate has exceeded the SEC’s maximum allowable requests per second. Your access to SEC.gov will be limited for 10 minutes.

Current guidelines limit each user to a total of no more than 10 requests per second, regardless of the number of machines used to submit requests. To ensure that SEC.gov remains available to all users, we reserve the right to block IP addresses that submit excessive requests.

The block will be lifted automatically by waiting 10 minutes. Continuing to exceed the SEC’s maximum allowable request rate during the time-out period will extend the duration of the time-out period. To ensure fair access for all users, please reduce the rate of your requests and visit SEC.gov again after the 10 minute time-out period has passed.

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For more information, please see the SEC’s Web Site Privacy and Security Policy. Thank you for your interest in the U.S. Securities and Exchange Commission.

Reference ID: 0.e618d017.1784723441.75b70df

More Information

Internet Security Policy

By using this site, you are agreeing to security monitoring and auditing. For security purposes, and to ensure that the public service remains available to users, this government computer system employs programs to monitor network traffic to identify unauthorized attempts to upload or change information or to otherwise cause damage, including attempts to deny service to users.

Unauthorized attempts to upload information and/or change information on any portion of this site are strictly prohibited and are subject to prosecution under the Computer Fraud and Abuse Act of 1986 and the National Information Infrastructure Protection Act of 1996 (see Title 18 U.S.C. §§ 1001 and 1030).

To ensure our website performs well for all users, the SEC monitors the frequency of requests for SEC.gov content to ensure automated searches do not impact the ability of others to access SEC.gov content. We reserve the right to block IP addresses that submit excessive requests. Current guidelines limit users to a total of no more than 10 requests per second, regardless of the number of machines used to submit requests.

If a user or application submits more than 10 requests per second, further requests from the IP address(es) may be limited for a brief period. Once the rate of requests has dropped below the threshold for 10 minutes, the user may resume accessing content on SEC.gov. This SEC practice is designed to limit excessive automated searches on SEC.gov and is not intended or expected to impact individuals browsing the SEC.gov website.

Note that this policy may change as the SEC manages SEC.gov to ensure that the website performs efficiently and remains available to all users.

Note: We do not offer technical support for developing or debugging scripted downloading processes.

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