Compare ZUMZ & INSE Stocks: Price Trends, ML Decisions, Charts, Trends, Technical Analysis and more.
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| Metric | ZUMZ | INSE |
|---|---|---|
| Founded | 1978 | 2002 |
| Country | United States | United States |
| Employees | N/A | N/A |
| Industry | Clothing/Shoe/Accessory Stores | Computer Software: Prepackaged Software |
| Sector | Consumer Discretionary | Technology |
| Exchange | Nasdaq | Nasdaq |
| Market Cap | 366.7M | 189.7M |
| IPO Year | 2005 | 2014 |
| Metric | ZUMZ | INSE |
|---|---|---|
| Price | $22.99 | $6.99 |
| Analyst Decision | Hold | Buy |
| Analyst Count | 1 | 3 |
| Target Price | ★ $18.00 | $14.00 |
| AVG Volume (30 Days) | ★ 93.7K | 87.4K |
| Earning Date | 06-04-2026 | 05-07-2026 |
| Dividend Yield | N/A | N/A |
| EPS Growth | ★ 966.67 | N/A |
| EPS | ★ 0.78 | N/A |
| Revenue | ★ $929,057,000.00 | $199,800,000.00 |
| Revenue This Year | $4.30 | N/A |
| Revenue Next Year | $3.30 | $4.26 |
| P/E Ratio | $31.42 | ★ N/A |
| Revenue Growth | 4.48 | ★ 30.25 |
| 52 Week Low | $11.41 | $6.11 |
| 52 Week High | $31.70 | $9.95 |
| Indicator | ZUMZ | INSE |
|---|---|---|
| Relative Strength Index (RSI) | 41.54 | 49.34 |
| Support Level | $20.58 | $6.70 |
| Resistance Level | $23.37 | $7.64 |
| Average True Range (ATR) | 0.84 | 0.32 |
| MACD | -0.14 | 0.04 |
| Stochastic Oscillator | 5.99 | 43.52 |
Zumiez Inc is a United States-based specialty retailer engaged in the sale of apparel, footwear, accessories, and hard goods. The company provides merchandise with cultural elements coming from fashion, music, art, action sports, streetwear, and other lifestyles. The company operates under the brands Zumiez, Fast Times, and Blue Tomato, and through both physical stores and websites. The majority of the company's stores are located in the U.S., with the rest in Canada, Australia, and Europe. The U.S. market contributes to the majority of the company's revenue.
Inspired Entertainment Inc is a gaming technology company, supplying content, platform and other products and services to licensed online and land-based lottery, betting and gaming operators of various countries through a range of distribution channels, on a business-to-business basis. The company provides digital gaming solutions (i) on its own proprietary and secure network, which accommodates a wide range of devices, including land-based gaming machine terminals, mobile devices and online computer applications, and (ii) through third party networks. It operates in four business segments: Gaming, Virtual Sports, Interactive and Leisure. The majority of revenue is derived from the Leisure Segment, which includes the supply of the gaming and amusement machines.