Compare RGS & MYPS Stocks: Price Trends, ML Decisions, Charts, Trends, Technical Analysis and more.
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| Metric | RGS | MYPS |
|---|---|---|
| Founded | 1922 | 2011 |
| Country | United States | United States |
| Employees | N/A | 568 |
| Industry | Other Consumer Services | EDP Services |
| Sector | Consumer Discretionary | Technology |
| Exchange | Nasdaq | Nasdaq |
| Market Cap | 66.3M | 62.3M |
| IPO Year | 1994 | N/A |
| Metric | RGS | MYPS |
|---|---|---|
| Price | $23.00 | $0.49 |
| Analyst Decision | | Buy |
| Analyst Count | 0 | 3 |
| Target Price | N/A | ★ $2.00 |
| AVG Volume (30 Days) | 13.3K | ★ 326.4K |
| Earning Date | 05-07-2026 | 01-01-0001 |
| Dividend Yield | N/A | N/A |
| EPS Growth | ★ 20.24 | N/A |
| EPS | ★ 0.64 | N/A |
| Revenue | ★ $210,134,000.00 | N/A |
| Revenue This Year | N/A | N/A |
| Revenue Next Year | N/A | N/A |
| P/E Ratio | $35.34 | ★ N/A |
| Revenue Growth | ★ 3.52 | N/A |
| 52 Week Low | $15.00 | $0.43 |
| 52 Week High | $31.50 | $1.79 |
| Indicator | RGS | MYPS |
|---|---|---|
| Relative Strength Index (RSI) | 43.75 | 37.64 |
| Support Level | $21.67 | $0.48 |
| Resistance Level | $23.27 | $0.50 |
| Average True Range (ATR) | 0.84 | 0.04 |
| MACD | 0.16 | -0.00 |
| Stochastic Oscillator | 51.44 | 28.00 |
Regis Corporation owns, franchises, and operates beauty salons in North America and the U.K., serving mainly price-conscious customers. Its salons, located mostly in strip malls, shopping centers, and Walmart stores, offer services like haircutting, styling, shampooing, conditioning, and hair coloring, along with hair care and beauty products. The company's primary brands include Supercuts, SmartStyle, and Cost Cutters. Regis generates the majority of its revenue from these mass-market locations and reports operations in two segments: franchise and company-owned, with services making up about 94% of company-owned salon sales.
PLAYSTUDIOS Inc is engaged in gaming and related business. The Company develops and operates online and mobile social gaming applications (games or game), many of which incorporate a loyalty program offering real world rewards provided by a collection of awards partners. The Company's games are free-to-play and available via the Apple App Store, Google Play Store, Amazon Appstore and Facebook (collectively, platforms or platform operators). The Company creates games based on its own original content as well as third-party licensed brands. The Company generates revenue through the in-game sales of virtual currency and through advertising. The company has one operating segment with one business activity, developing and monetizing social games.