Compare REAL & IMMR Stocks: Price Trends, ML Decisions, Charts, Trends, Technical Analysis and more.
Current Price
Current Price
| Metric | REAL | IMMR |
|---|---|---|
| Founded | 2011 | 1993 |
| Country | United States | United States |
| Employees | N/A | N/A |
| Industry | Other Specialty Stores | Computer peripheral equipment |
| Sector | Consumer Discretionary | Technology |
| Exchange | Nasdaq | Nasdaq |
| Market Cap | 1.7B | 229.4M |
| IPO Year | 2019 | 1999 |
| Metric | REAL | IMMR |
|---|---|---|
| Price | $15.53 | $6.46 |
| Analyst Decision | Buy | Strong Buy |
| Analyst Count | 8 | 2 |
| Target Price | ★ $15.29 | $12.25 |
| AVG Volume (30 Days) | ★ 2.8M | 682.7K |
| Earning Date | 11-10-2025 | 12-19-2025 |
| Dividend Yield | N/A | ★ 4.64% |
| EPS Growth | N/A | ★ 57.07 |
| EPS | N/A | ★ 2.04 |
| Revenue | ★ $662,789,000.00 | $163,133,000.00 |
| Revenue This Year | $17.10 | $988.71 |
| Revenue Next Year | $10.96 | $109.72 |
| P/E Ratio | ★ N/A | $3.17 |
| Revenue Growth | 14.30 | ★ 338.21 |
| 52 Week Low | $4.61 | $5.65 |
| 52 Week High | $16.24 | $9.82 |
| Indicator | REAL | IMMR |
|---|---|---|
| Relative Strength Index (RSI) | 66.53 | 41.30 |
| Support Level | $14.02 | $6.42 |
| Resistance Level | $16.08 | $7.09 |
| Average True Range (ATR) | 0.72 | 0.19 |
| MACD | 0.06 | -0.05 |
| Stochastic Oscillator | 79.00 | 2.05 |
The RealReal is the largest pure-play luxury resale platform in the US, generating $1.8 billion in 2024 gross merchandise volume and addressing a niche (personal luxury resale) that had previously been serviced by inefficient upscale boutiques and local pawn shops. The company generates revenue via consignment and first-party sales on its online marketplace, and through a small volume of direct sales. With a hands-on approach that actively sources inventory and authenticates every item on its platform, The RealReal is able to justify much higher take rates than peers, working out to roughly 36% of net merchandise value in 2024, which excludes returns, cancellations, and first-party sales.
Immersion Corp is focused on the creation, design, development, and licensing of haptic technologies that allow people to use its sense of touch more fully as it involves engaging with products and experience the digital world. The company's software focuses on applications in mobile devices, wearables, consumer, and gaming devices markets. It generates revenue from royalty and license fees, and development contract and service fees. Geographically, the company generates a majority of its revenue from Japan, followed by Korea, Germany, United States of America and other countries.