Compare QBTS & IDCC Stocks: Price Trends, ML Decisions, Charts, Trends, Technical Analysis and more.
Current Price
Current Price
| Metric | QBTS | IDCC |
|---|---|---|
| Founded | 1999 | 1972 |
| Country | United States | United States |
| Employees | N/A | N/A |
| Industry | Retail: Computer Software & Peripheral Equipment | Multi-Sector Companies |
| Sector | Technology | Miscellaneous |
| Exchange | Nasdaq | Nasdaq |
| Market Cap | 9.3B | 8.6B |
| IPO Year | N/A | N/A |
| Metric | QBTS | IDCC |
|---|---|---|
| Price | $30.30 | $311.14 |
| Analyst Decision | Strong Buy | Strong Buy |
| Analyst Count | 14 | 2 |
| Target Price | $31.50 | ★ $412.50 |
| AVG Volume (30 Days) | ★ 34.7M | 259.4K |
| Earning Date | 11-06-2025 | 02-05-2026 |
| Dividend Yield | N/A | ★ 0.91% |
| EPS Growth | N/A | ★ 58.70 |
| EPS | N/A | ★ 14.75 |
| Revenue | $24,144,000.00 | ★ $928,587,000.00 |
| Revenue This Year | $196.28 | N/A |
| Revenue Next Year | $55.77 | N/A |
| P/E Ratio | ★ N/A | $20.95 |
| Revenue Growth | ★ 156.20 | 28.75 |
| 52 Week Low | $3.74 | $169.58 |
| 52 Week High | $46.75 | $412.60 |
| Indicator | QBTS | IDCC |
|---|---|---|
| Relative Strength Index (RSI) | 56.94 | 36.14 |
| Support Level | $25.43 | $316.83 |
| Resistance Level | $27.49 | $336.25 |
| Average True Range (ATR) | 2.54 | 11.98 |
| MACD | 0.48 | -1.80 |
| Stochastic Oscillator | 75.63 | 23.96 |
D-Wave Quantum Inc is in the development and delivery of quantum computing systems, software, and services, and it is the commercial supplier of quantum computers and the only company building both annealing quantum computers and gate-model quantum computers. It delivers customer value with practical quantum applications for problems as diverse as logistics, artificial intelligence, materials sciences, drug discovery, scheduling, cybersecurity, fault detection, and financial modeling. Its annealing quantum computers are accessible through the company's LeapTM cloud service.
InterDigital Inc is a research and development company focused on wireless, video, Artificial Intelligence, and related technologies. It designs and develops technologies that enable connected, immersive experiences in a broad range of communications and entertainment products and services. The majority of revenue is generated from fixed-fee patent license agreements, with a smaller portion coming from variable royalty agreements. Geographically it operates in the United States, China, South Korea, Japan, Taiwan, and Europe, out of which the majority is from China.