Compare PHM & RBLX Stocks: Price Trends, ML Decisions, Charts, Trends, Technical Analysis and more.
Current Price
Current Price
| Metric | PHM | RBLX |
|---|---|---|
| Founded | 1950 | 2006 |
| Country | United States | United States |
| Employees | N/A | 2474 |
| Industry | Homebuilding | EDP Services |
| Sector | Consumer Discretionary | Technology |
| Exchange | Nasdaq | Nasdaq |
| Market Cap | 23.5B | 57.5B |
| IPO Year | N/A | 2021 |
| Metric | PHM | RBLX |
|---|---|---|
| Price | $117.20 | $81.17 |
| Analyst Decision | Buy | Buy |
| Analyst Count | 13 | 24 |
| Target Price | $134.31 | ★ $141.36 |
| AVG Volume (30 Days) | 1.8M | ★ 7.5M |
| Earning Date | 01-29-2026 | 02-05-2026 |
| Dividend Yield | ★ 0.87% | N/A |
| EPS Growth | N/A | ★ N/A |
| EPS | ★ 13.01 | N/A |
| Revenue | ★ $17,622,999,000.00 | $4,463,713,000.00 |
| Revenue This Year | N/A | $87.95 |
| Revenue Next Year | N/A | $21.71 |
| P/E Ratio | $9.16 | ★ N/A |
| Revenue Growth | 1.76 | ★ 32.70 |
| 52 Week Low | $88.07 | $50.10 |
| 52 Week High | $142.11 | $150.59 |
| Indicator | PHM | RBLX |
|---|---|---|
| Relative Strength Index (RSI) | 36.65 | 26.54 |
| Support Level | $118.16 | $81.25 |
| Resistance Level | $128.16 | $89.19 |
| Average True Range (ATR) | 3.05 | 3.23 |
| MACD | -1.10 | -0.40 |
| Stochastic Oscillator | 5.85 | 4.12 |
PulteGroup Inc is a homebuilder in the United States. The company mainly builds single-family detached homes and offers products to entry-level, move-up, and active-adult buyers. It also offers homebuyers mortgage financing, title, and insurance agency services through its financial services segment.
Roblox operates a free-to-play online video game platform with about 150 million daily active users. This platform has spawned a virtual universe and a Roblox economy based on the Robux currency. The platform houses millions of games from a wide range of creators—spanning from young gamers themselves to professional development studios. Roblox offers creators the tools, publishing abilities, and platform for their games, enabling anyone to create a game. Creators earn money when gamers make optional in-game purchases within their games and by offering space for real-world advertising, and Roblox earns revenue primarily by taking a cut of these earnings.