as of 09-01-2026 3:46pm EST
Roblox operates a free-to-play online video game platform with nearly 125 million daily active users. This platform has spawned a virtual universe and a Roblox economy based on the Robux currency. The platform houses millions of games from a wide range of creators—spanning from young gamers themselves to professional development studios. Roblox offers creators the tools, publishing abilities, and platform for their games, enabling anyone to create a game. Creators earn money when gamers make optional in-game purchases within their games and by offering space for real-world advertising, and Roblox earns revenue primarily by taking a cut of these earnings.
| Founded: | 2006 | Country: | United States |
| Employees: | N/A | City: | SAN MATEO |
| Market Cap: | 25.9B | IPO Year: | 2020 |
| Target Price: | $115.30 | AVG Volume (30 days): | 11.7M |
| Analyst Decision: | Buy | Number of Analysts: | 24 |
| Dividend Yield: | N/A | Dividend Payout Frequency: | N/A |
| EPS: | -0.60 | EPS Growth: | -6.94 |
| 52 Week Low/High: | $33.88 - $142.00 | Next Earning Date: | 04-30-2026 |
| Revenue: | $2,225,052,000 | Revenue Growth: | 15.94% |
| Revenue Growth (this year): | 69.69% | Revenue Growth (next year): | 19.74% |
| P/E Ratio: | -67.48 | Index: | N/A |
| Free Cash Flow: | 1.4B | FCF Growth: | +110.90% |
Machine learning model trained on 25+ technical indicators
Disclaimer: This prediction is generated by an AI model and should not be considered as financial advice. Always conduct your own research and consult with financial professionals before making investment decisions.
Chief Accounting Officer
Avg Cost/Share
$38.89
Shares
237
Total Value
$9,216.93
Owned After
68,508
SEC Form 4
Chief People & Systems Officer
Avg Cost/Share
$38.68
Shares
4,321
Total Value
$167,136.28
Owned After
87,213
SEC Form 4
President & CEO
Avg Cost/Share
$38.11
Shares
52,568
Total Value
$1,995,399.20
Owned After
799,646
Chief Accounting Officer
Avg Cost/Share
$38.14
Shares
5,061
Total Value
$192,142.57
Owned After
68,508
Chief Legal Off. & Corp. Sec.
Avg Cost/Share
$38.11
Shares
17,934
Total Value
$680,786.85
Owned After
402,978
Chief Financial Officer
Avg Cost/Share
$38.11
Shares
17,509
Total Value
$664,663.22
Owned After
363,249
Chief Safety Officer
Avg Cost/Share
$38.12
Shares
14,904
Total Value
$565,761.44
Owned After
335,060
Chief People & Systems Officer
Avg Cost/Share
$38.14
Shares
5,607
Total Value
$212,900.35
Owned After
87,213
Chief Legal Off. & Corp. Sec.
Avg Cost/Share
$40.00
Shares
6,250
Total Value
$250,000.00
Owned After
402,978
SEC Form 4
Chief Legal Off. & Corp. Sec.
Avg Cost/Share
$56.98
Shares
4,512
Total Value
$258,733.64
Owned After
402,978
| Insider | Ticker | Relationship | Date | Transaction | Avg Cost | Shares | Total Value | Owned After | SEC Forms |
|---|---|---|---|---|---|---|---|---|---|
| Rawlings Amy Marie | RBLX | Chief Accounting Officer | Aug 25, 2026 | Sell | $38.89 | 237 | $9,216.93 | 68,508 | |
| BUCKLEY SEAN JACK | RBLX | Chief People & Systems Officer | Aug 24, 2026 | Sell | $38.68 | 4,321 | $167,136.28 | 87,213 | |
| Baszucki David | RBLX | President & CEO | Aug 20, 2026 | Sell | $38.11 | 52,568 | $1,995,399.20 | 799,646 | |
| Rawlings Amy Marie | RBLX | Chief Accounting Officer | Aug 20, 2026 | Sell | $38.14 | 5,061 | $192,142.57 | 68,508 | |
| Reinstra Mark | RBLX | Chief Legal Off. & Corp. Sec. | Aug 20, 2026 | Sell | $38.11 | 17,934 | $680,786.85 | 402,978 | |
| CHOPRA NAVEEN K. | RBLX | Chief Financial Officer | Aug 20, 2026 | Sell | $38.11 | 17,509 | $664,663.22 | 363,249 | |
| Kaufman Matthew D | RBLX | Chief Safety Officer | Aug 20, 2026 | Sell | $38.12 | 14,904 | $565,761.44 | 335,060 | |
| BUCKLEY SEAN JACK | RBLX | Chief People & Systems Officer | Aug 20, 2026 | Sell | $38.14 | 5,607 | $212,900.35 | 87,213 | |
| Reinstra Mark | RBLX | Chief Legal Off. & Corp. Sec. | Aug 19, 2026 | Sell | $40.00 | 6,250 | $250,000.00 | 402,978 | |
| Reinstra Mark | RBLX | Chief Legal Off. & Corp. Sec. | Jul 6, 2026 | Sell | $56.98 | 4,512 | $258,733.64 | 402,978 |
SEC 8-K filings with transcript text
Jul 30, 2026 · 100% conf.
1D
-2.52%
$47.53
Act: -26.78%
5D
-6.51%
$45.59
20D
-7.83%
$44.94
2 ex991-robloxq22026earnin.htm
ex991-robloxq22026earnin
Exhibit 99.1
2Q26 Highlights Second Quarter 2026 Financial and Operational Highlights
To Our Shareholders: For the past two years, we have consistently focused on our goal to capture 10% of the global gaming market and an even greater share of the U.S. market. A goal of this magnitude requires a deliberate balance between managing near-term business performance and investing in the long-term growth opportunities central to our future: expanding our global audience, broadening our content offering, and deepening engagement for users and creators. Our Q2 performance reflects this balance. Our financial results saw continued topline growth and robust cash flow generation despite challenging prior year comparisons. Revenue grew 36% year-over-year to $1.5 billion.1 We generated $318 million in operating cash flow, up 60% year-over-year, and $294 million in free cash flow, up 66% year-over-year. Q2 daily active users (DAUs) and hours engaged (Hours) were largely in line with our expectations. That said, year-over-year bookings growth of 8%, landed at the low end of our guidance range.1 The bookings shortfall reflects a decline in per hour monetization most notably with younger cohorts in the U.S. and Canada. We believe the decline reflects a greater than expected shift of engagement from high monetizing, 2025-vintage viral games, to both new and evergreen games with lower hourly monetization. This underlying mix shift was compounded by changes in our Recommended for You (RFY) algorithm, which intentionally provides more impressions for highly retentive games at the expense of near term monetization, and in Q2 the near-term impact on younger cohorts has been larger than we anticipated. Our internal testing tells us that, over time, longer retention should overcome a reduction in hourly monetization. Monetization was also negatively impacted by disabling the sale of cross-experience game passes, albeit to a lesser degree. Despite near-term monetization headwinds, our platform is more diversified than ever and we continue to observe a consistent velocity of new top titles. We reached over 120 million DAUs in the quarter who spent over 29 billion Hours on our platform. We saw new user sign-up activity 1 On a constant currency basis, revenue was up 36%year-over-year and bookings was up 7% year-over-year. Constant currency is calculated by converting our current period bookings and associated revenue generated from current period bookings into U.S. dollars using the comparative prior period’s monthly exchange rates for our non-USD currencies, rather than the actual average exchange rates in effect during the current period. By adjusting revenue and bookings for constant currency, we are able to provide a framework for assessing how our business performed excluding the effect of foreign currency rate fluctuations. 2
improve throughout the quarter, benefitting from normal seasonality and the reinstatement of Roblox in Russia. Retention of existing users remained stable relative to historical periods. We also made progress on several important initiatives including increasing age-check penetration (now at 57%), the successful rollout of Roblox Kids and Select accounts, and improvements in on-platform communications. On the creator front, we have now launched the planned increase in the Developer Exchange (DevEx) rate rewarding in-game spend from over 18 (O18) users in the U.S. With nearly 4% of global gaming revenue running through Roblox and a vertically integrated platform that unifies discovery, a deeply capable game engine, world-class safety, and a robust economy, Roblox is uniquely positioned to capture 10% of the global gaming market. This starts with a re-imagined Roblox homepage that brings video discovery and creation to our users with five tabs: Home. Moments. Build. Chat. Me. We’ve recently announced several other platform updates in support of this vision: ● Expanding Content by Removing Limits:We are unlockinga large and growing segment of the gaming market by targeting 2D, in addition to high fidelity games. ● Fueling Discovery with Moments:We are optimizingour discovery algorithm and bringing curated digital entertainment directly onto the Roblox home screen. ● Connecting All Users with Safety and Civility:Ourworld-class safety infrastructure will support integrated voice, video, and text communications on Roblox. ● Using AI to Turn Everyone into a Builder:Build willbring prompt-based game creation to over 120 million DAUs directly in the Roblox mobile app, enabling game creation with no coding experience. In today’s letter, we will provide additional details on Q2 results, changes to our financial outlook, and the growth initiatives that will power the future of the Roblox platform
Apr 30, 2026 · 100% conf.
1D
-1.02%
$54.56
Act: -17.64%
5D
-5.34%
$52.18
Act: -18.37%
20D
-7.21%
$51.15
Act: -14.18%
SEC.gov | Request Rate Threshold Exceeded
U.S. Securities and Exchange Commission
You’ve Exceeded the SEC’s Traffic Limit
Your request rate has exceeded the SEC’s maximum allowable requests per second. Your access to SEC.gov will be limited for 10 minutes.
Current guidelines limit each user to a total of no more than 10 requests per second, regardless of the number of machines used to submit requests. To ensure that SEC.gov remains available to all users, we reserve the right to block IP addresses that submit excessive requests.
The block will be lifted automatically by waiting 10 minutes. Continuing to exceed the SEC’s maximum allowable request rate during the time-out period will extend the duration of the time-out period. To ensure fair access for all users, please reduce the rate of your requests and visit SEC.gov again after the 10 minute time-out period has passed.
For best practices on efficiently downloading information from SEC.gov, including the latest EDGAR filings, visit sec.gov/developer. You can also sign up for email updates on the SEC open data program, including best practices that make it more efficient to download data, and SEC.gov enhancements that may impact scripted downloading processes. For more information, contact opendata@sec.gov.
For more information, please see the SEC’s Web Site Privacy and Security Policy. Thank you for your interest in the U.S. Securities and Exchange Commission.
Reference ID: 0.e618d017.1784333132.424efe7f
More Information
Internet Security Policy
By using this site, you are agreeing to security monitoring and auditing. For security purposes, and to ensure that the public service remains available to users, this government computer system employs programs to monitor network traffic to identify unauthorized attempts to upload or change information or to otherwise cause damage, including attempts to deny service to users.
Unauthorized attempts to upload information and/or change information on any portion of this site are strictly prohibited and are subject to prosecution under the Computer Fraud and Abuse Act of 1986 and the National Information Infrastructure Protection Act of 1996 (see Title 18 U.S.C. §§ 1001 and 1030).
To ensure our website performs well for all users, the SEC monitors the frequency of requests for SEC.gov content to ensure automated searches do not impact the ability of others to access SEC.gov content. We reserve the right to block IP addresses that submit excessive requests. Current guidelines limit users to a total of no more than 10 requests per second, regardless of the number of machines used to submit requests.
If a user or application submits more than 10 requests per second, further requests from the IP address(es) may be limited for a brief period. Once the rate of requests has dropped below the threshold for 10 minutes, the user may resume accessing content on SEC.gov. This SEC practice is designed to limit excessive automated searches on SEC.gov and is not intended or expected to impact individuals browsing the SEC.gov website.
Note that this policy may change as the SEC manages SEC.gov to ensure that the website performs efficiently and remains available to all users.
Note: We do not offer technical support for developing or debugging scripted downloading processes.
Feb 5, 2026 · 17% conf.
1D
+3.33%
$62.16
Act: +10.41%
5D
+4.89%
$63.10
Act: +5.04%
20D
+7.32%
$64.56
Act: +4.79%
rblx-20260205FALSE00013150983150 South Delaware StreetSan MateoCalifornia00013150982026-02-052026-02-05
Pursuant to Section 13 or 15(d) of the Securities Exchange Act of 1934 Date of Report (Date of earliest event reported): February 5, 2026
Roblox Corporation (Exact name of Registrant as Specified in Its Charter)
Nevada 001-3976320-0991664 (State or Other Jurisdiction of Incorporation) (Commission File Number) (IRS Employer Identification No.)
3150 South Delaware Street, San Mateo, California 94403 (Address of Principal Executive Offices)(Zip Code)
Registrant’s Telephone Number, Including Area Code: (888) 858-2569 Not Applicable (Former Name or Former Address, if Changed Since Last Report)
Check the appropriate box below if the Form 8-K filing is intended to simultaneously satisfy the filing obligation of the registrant under any of the following provisions:
☐Written communications pursuant to Rule 425 under the Securities Act (17 CFR 230.425)
☐Soliciting material pursuant to Rule 14a-12 under the Exchange Act (17 CFR 240.14a-12)
☐Pre-commencement communications pursuant to Rule 14d-2(b) under the Exchange Act (17 CFR 240.14d-2(b))
☐Pre-commencement communications pursuant to Rule 13e-4(c) under the Exchange Act (17 CFR 240.13e-4(c))
Securities registered pursuant to Section 12(b) of the Act:
Title of each classTrading Symbol(s) Name of each exchange on which registered
Class A Common Stock, $0.0001 par valueRBLXThe New York Stock Exchange
Indicate by check mark whether the registrant is an emerging growth company as defined in Rule 405 of the Securities Act of 1933 (§ 230.405 of this chapter) or Rule 12b-2 of the Securities Exchange Act of 1934 (§ 240.12b-2 of this chapter). Emerging growth company ☐ If an emerging growth company, indicate by check mark if the registrant has elected not to use the extended transition period for complying with any new or revised financial accounting standards provided pursuant to Section 13(a) of the Exchange Act. ☐
Item 2.02 Results of Operations and Financial Condition. On February 5, 2026, Roblox Corporation (the “Company”) issued a shareholder letter announcing financial results for its fourth quarter and year ended December 31, 2025 as well as guidance for its first quarter and full year 2026. The Company also posted supplemental materials on its investor relations website (ir.roblox.com). A copy of the shareholder letter is furnished as Exhibit 99.1 to this Current Report on Form 8-K and is incorporated by reference herein. Information on the Company’s website is not, and will not be deemed, a part of this report or incorporated into this or any other filings that the Company makes with the Securities and Exchange Commission.
Item 7.01 Regulation FD Disclosure. The Company also reported guidance for its first quarter and full year 2026 in its shareholder letter, which was issued on February 5, 2026, a copy of which is furnished as Exhibit 99.1 to this Current Report on Form 8-K and is incorporated by reference herein. The information in Item 2.02 and Item 7.01 of this Current Report on Form 8-K, including Exhibit 99.1 attached hereto, shall not be deemed “filed” for purposes of Section 18 of the Securities Exchange Act of 1934, as amended (the “Exchange Act”) or otherwise subject to the liabilities of that section, nor shall it be deemed incorporated by reference in any filing under the Securities Act of 1933, as amended, or the Exchange Act, except as shall be expressly set forth by specific reference in such a filing.
Item 9.01 Financial Statements and Exhibits. (d)Exhibits
Exhibit Number Description 99.1 Shareholder Letter dated February 5, 2026
104Cover Page Interactive Data File (formatted as inline XBRL)
1
Pursuant to the requirements of the Securities Exchange Act of 1934, the registrant has duly caused this report to be signed on its behalf by the undersigned thereunto duly authorized.
Date: February 5, 2026 By:/s/ Naveen Chopra Naveen Chopra Chief Financial Officer (Principal Financial Officer)
2
See how RBLX stacks up against similar companies in the market
Enhance your trading experience with our free tools
The information presented on this page, "RBLX Roblox Corporation - Stocks Price | History | Analysis", including historical data, forecasts, news, insider information, and predictions, is provided for educational purposes only. It should not be considered as financial advice or a recommendation to buy or sell any securities. Decisions regarding investments should be made only after careful consideration and consultation with a qualified financial advisor. We do not endorse or guarantee the accuracy or reliability of the information provided, and we disclaim any liability for financial losses incurred as a result of decisions made based on the information presented.