Compare NATH & GRVY Stocks: Price Trends, ML Decisions, Charts, Trends, Technical Analysis and more.
Current Price
Current Price
| Metric | NATH | GRVY |
|---|---|---|
| Founded | 1916 | 2000 |
| Country | United States | South Korea |
| Employees | N/A | N/A |
| Industry | Restaurants | Business Services |
| Sector | Consumer Discretionary | Consumer Discretionary |
| Exchange | Nasdaq | Nasdaq |
| Market Cap | 382.7M | 399.1M |
| IPO Year | N/A | 2005 |
| Metric | NATH | GRVY |
|---|---|---|
| Price | $100.77 | $63.30 |
| Analyst Decision | | |
| Analyst Count | 0 | 0 |
| Target Price | N/A | N/A |
| AVG Volume (30 Days) | ★ 55.3K | 17.4K |
| Earning Date | 02-05-2026 | 11-07-2025 |
| Dividend Yield | ★ 1.98% | N/A |
| EPS Growth | ★ 4.02 | N/A |
| EPS | 5.56 | ★ 8.02 |
| Revenue | $154,991,000.00 | ★ $399,496,744.00 |
| Revenue This Year | N/A | N/A |
| Revenue Next Year | N/A | N/A |
| P/E Ratio | $18.14 | ★ $7.70 |
| Revenue Growth | 7.82 | ★ 12.13 |
| 52 Week Low | $77.92 | $53.12 |
| 52 Week High | $118.50 | $70.00 |
| Indicator | NATH | GRVY |
|---|---|---|
| Relative Strength Index (RSI) | 67.25 | 67.00 |
| Support Level | $91.22 | $59.47 |
| Resistance Level | $101.93 | $59.39 |
| Average True Range (ATR) | 1.82 | 1.93 |
| MACD | 1.04 | 0.35 |
| Stochastic Oscillator | 91.28 | 83.14 |
Nathan's Famous Inc is an owner of fast food franchises in the United States. The company's reportable segment includes the Branded Product Program, Product licensing, Restaurant operations and Corporate. Branded Product Program derives revenue principally from the sale of hot dog products either directly to foodservice operators or to various foodservice distributors who resell the products to foodservice operators. It generates maximum revenue from the Branded Product Program segment. Geographically, it derives a majority of revenue from the United States.
GRAVITY Co Ltd is an online and mobile games developer and publisher based in Korea. Its principal product, Ragnarok Online, is an online game which is available in more than 91 markets. Its games include Ragnarok Online, Requiem, Dragonica (Dragon Saga), Ragnarok Online II, Requiem Online, and R.O.S.E. Online. The company generates revenue from online games, mobile games and other sources including character based merchandise and animation.