Compare MCFT & INSE Stocks: Price Trends, ML Decisions, Charts, Trends, Technical Analysis and more.
Current Price
Current Price
| Metric | MCFT | INSE |
|---|---|---|
| Founded | 1968 | 2002 |
| Country | United States | United States |
| Employees | N/A | N/A |
| Industry | Marine Transportation | Computer Software: Prepackaged Software |
| Sector | Industrials | Technology |
| Exchange | Nasdaq | Nasdaq |
| Market Cap | 401.1M | 206.2M |
| IPO Year | 2015 | 2014 |
| Metric | MCFT | INSE |
|---|---|---|
| Price | $22.98 | $8.27 |
| Analyst Decision | Hold | Buy |
| Analyst Count | 5 | 3 |
| Target Price | ★ $24.25 | $14.00 |
| AVG Volume (30 Days) | ★ 147.2K | 100.9K |
| Earning Date | 05-07-2026 | 05-07-2026 |
| Dividend Yield | N/A | N/A |
| EPS Growth | ★ N/A | N/A |
| EPS | ★ 0.33 | N/A |
| Revenue | ★ $284,203,000.00 | $199,800,000.00 |
| Revenue This Year | $9.18 | N/A |
| Revenue Next Year | $8.23 | $4.26 |
| P/E Ratio | $68.73 | ★ N/A |
| Revenue Growth | N/A | ★ 30.25 |
| 52 Week Low | $17.19 | $6.11 |
| 52 Week High | $28.44 | $9.95 |
| Indicator | MCFT | INSE |
|---|---|---|
| Relative Strength Index (RSI) | 49.39 | 61.75 |
| Support Level | $21.90 | $7.45 |
| Resistance Level | $23.08 | $8.36 |
| Average True Range (ATR) | 0.77 | 0.39 |
| MACD | -0.08 | 0.06 |
| Stochastic Oscillator | 35.22 | 94.53 |
MasterCraft Boat Holdings Inc designs, manufactures, and markets performance sport boats and outboard boats. The company is based in the United States and operates in three brand-specific segments. The MasterCraft segment generates the majority of the company's revenue and includes inboard boats for water skiing, wakeboarding, and wake surfing. The Pontoon segment produces pontoon boats at its Owosso, Michigan facility. Pontoon boats are used for general recreational boating. The Aviara segment produces luxury day boats at its Merritt Island, Florida facility. Aviara boats are used for general recreational boating.
Inspired Entertainment Inc is a gaming technology company, supplying content, platform and other products and services to licensed online and land-based lottery, betting and gaming operators of various countries through a range of distribution channels, on a business-to-business basis. The company provides digital gaming solutions (i) on its own proprietary and secure network, which accommodates a wide range of devices, including land-based gaming machine terminals, mobile devices and online computer applications, and (ii) through third party networks. It operates in four business segments: Gaming, Virtual Sports, Interactive and Leisure. The majority of revenue is derived from the Leisure Segment, which includes the supply of the gaming and amusement machines.