Compare GAIA & MYPS Stocks: Price Trends, ML Decisions, Charts, Trends, Technical Analysis and more.
Current Price
Current Price
| Metric | GAIA | MYPS |
|---|---|---|
| Founded | 1988 | 2011 |
| Country | United States | United States |
| Employees | N/A | N/A |
| Industry | Movies/Entertainment | EDP Services |
| Sector | Consumer Discretionary | Technology |
| Exchange | Nasdaq | Nasdaq |
| Market Cap | 105.7M | 114.4M |
| IPO Year | 1999 | N/A |
| Metric | GAIA | MYPS |
|---|---|---|
| Price | $3.35 | $0.65 |
| Analyst Decision | Strong Buy | Buy |
| Analyst Count | 1 | 4 |
| Target Price | ★ $9.00 | $2.00 |
| AVG Volume (30 Days) | 70.9K | ★ 319.4K |
| Earning Date | 11-03-2025 | 11-03-2025 |
| Dividend Yield | N/A | N/A |
| EPS Growth | N/A | N/A |
| EPS | ★ N/A | N/A |
| Revenue | $98,622,000.00 | ★ $247,477,000.00 |
| Revenue This Year | $11.55 | N/A |
| Revenue Next Year | $11.08 | N/A |
| P/E Ratio | N/A | N/A |
| Revenue Growth | ★ 14.80 | N/A |
| 52 Week Low | $2.93 | $0.57 |
| 52 Week High | $6.39 | $2.29 |
| Indicator | GAIA | MYPS |
|---|---|---|
| Relative Strength Index (RSI) | 23.16 | 39.09 |
| Support Level | $3.65 | $0.63 |
| Resistance Level | $3.89 | $0.67 |
| Average True Range (ATR) | 0.18 | 0.04 |
| MACD | -0.01 | 0.01 |
| Stochastic Oscillator | 19.35 | 63.02 |
Gaia Inc is a video streaming service and community that provides curated conscious media in primary channels; Seeking Truth provides new and enlightening perspectives for today's changing world; Transformation provides a wealth of content in the niche areas of spiritual growth, personal development, and expanded consciousness; Alternative Healing channel features content focused on food and nutrition, holistic healing, alternative and integrative medicines, and longevity, and Yoga. Geographically, it derives a majority of its revenue from the United States and also has an International presence.
PLAYSTUDIOS Inc is engaged in gaming and related business. The Company develops and operates online and mobile social gaming applications (games or game), many of which incorporate a loyalty program offering real world rewards provided by a collection of awards partners. The Company's games are free-to-play and available via the Apple App Store, Google Play Store, Amazon Appstore and Facebook (collectively, platforms or platform operators). The Company creates games based on its own original content as well as third-party licensed brands. The Company generates revenue through the in-game sales of virtual currency and through advertising. The company has one operating segment with one business activity, developing and monetizing social games.