Compare DOYU & NATH Stocks: Price Trends, ML Decisions, Charts, Trends, Technical Analysis and more.
Current Price
Current Price
| Metric | DOYU | NATH |
|---|---|---|
| Founded | 2014 | 1916 |
| Country | China | United States |
| Employees | N/A | N/A |
| Industry | Computer Software: Programming Data Processing | Restaurants |
| Sector | Technology | Consumer Discretionary |
| Exchange | Nasdaq | Nasdaq |
| Market Cap | 129.8M | 413.9M |
| IPO Year | 2019 | 1996 |
| Metric | DOYU | NATH |
|---|---|---|
| Price | $4.68 | $98.12 |
| Analyst Decision | Hold | |
| Analyst Count | 1 | 0 |
| Target Price | ★ $7.00 | N/A |
| AVG Volume (30 Days) | ★ 30.9K | 16.2K |
| Earning Date | 05-19-2026 | 06-09-2026 |
| Dividend Yield | N/A | ★ 1.99% |
| EPS Growth | ★ N/A | N/A |
| EPS | N/A | ★ 2.14 |
| Revenue | N/A | ★ $104,201,000.00 |
| Revenue This Year | N/A | N/A |
| Revenue Next Year | N/A | N/A |
| P/E Ratio | ★ N/A | $45.77 |
| Revenue Growth | N/A | ★ 7.81 |
| 52 Week Low | $4.18 | $88.67 |
| 52 Week High | $7.80 | $113.59 |
| Indicator | DOYU | NATH |
|---|---|---|
| Relative Strength Index (RSI) | 57.32 | 53.67 |
| Support Level | $4.36 | $97.73 |
| Resistance Level | $4.88 | $99.02 |
| Average True Range (ATR) | 0.13 | 0.91 |
| MACD | 0.04 | 0.08 |
| Stochastic Oscillator | 82.88 | 60.45 |
DouYu International Holdings Ltd is a game-centric live streaming platform in China and a pioneer in the eSports value chain. The company aims to build an integrated game-centric ecosystem of livestreaming, video, voice, graphic content, and other interactive and community features. The company operates the platform both on mobile apps and PC portals, through which users can enjoy immersive and interactive games and entertainment livestreaming, access a wide array of video and graphic content, and participate in community events and discussions.
Nathan's Famous Inc is a branded licensor, wholesaler and retailer of products marketed under its brand. Its products are currently marketed for sale in thousands of locations, including supermarkets, mass merchandisers and club stores, selected foodservice locations and its company-owned and franchised restaurants throughout the United States and in twenty foreign countries. It considers itself to be in the foodservice industry. It has three segments Branded Product Program, Product Licensing, Restaurant Operations, of which majority of revenue is from Branded Product Program which derives from the sale of hot dog products either directly to foodservice operators or to various foodservice distributors. It generates majority of revenue from United States.