Machine learning predictions based on historical earnings data and price patterns
1-Day Prediction
-7.17%
$5.76
0% positive prob.
5-Day Prediction
-10.75%
$5.54
0% positive prob.
20-Day Prediction
-13.33%
$5.38
0% positive prob.
SEC 8-K filings with transcript text
Aug 10, 2026 · 100% conf.
1D
-7.17%
$5.76
Act: +9.69%
5D
-10.75%
$5.54
20D
-13.33%
$5.38
2 ea030115001ex99-1.htm
Exhibit 99.1
RUM Group Inc. Reports Record Second Quarter 2026 Results
~ Record Revenue of $40.4 Million up 61% YoY ~
~ Record Revenue for Rumble Excluding Northern Data up 21% YoY~
~ Closed Acquisition of Northern Data, Adding Approximately 250 MW of Unmonetized 2027 Targeted Capacity Representing a $3B+ ARR Opportunity ~
~ Initiating Formal Guidance Beginning with Third Quarter 2026 Revenue Outlook of $87 Million to $93 Million ~
KEY, Fla., August 10, 2026 (GLOBE NEWSWIRE) – RUM Group Inc. (Nasdaq: RUM) (“RUM Group” or the “Company”), an AI infrastructure and video company on a mission to unlock the power of human imagination, today announced financial results for the fiscal quarter ended June 30, 2026.
Q2 2026 Key Highlights and Key Items
●Closed the acquisition of Northern Data AG (“Northern Data”) on June 17, 2026, securing approximately 85.2% of Northern Data's outstanding shares.
●Re-named parent company RUM Group Inc. and announced a corporate realignment with two business units: Rumble, the Company's video platform, and Quake AI, the cloud and AI-infrastructure business combining Rumble Cloud with Northern Data's GPU estate of roughly 22,000 NVIDIA H100/H200 GPUs.
●Record quarterly revenue of $40.4 million, up 58% QoQ and 61% YoY. Northern Data contributed $10.1 million from the date of acquisition. Record revenue of $30.3 million for the Rumble Video business, up 19% QoQ and 21% YoY.
●With the close of the acquisition of Northern Data, to provide greater visibility and insight, the Company is initiating formal guidance beginning with revenue outlook for the third quarter of 2026 of $87 million to $93 million.
●Quake AI now has approximately 250MW of unmonetized capacity targeted for 2027, which we believe represents a $3B+ annual run rate opportunity(1).
●Signed a multi-year agreement with Together AI to deploy NVIDIA HGX™ B300 GPU cloud capacity.
●Quake AI continues to have strong performance and demand for its existing GPU estate with utilization of approximately 85% for the quarter.
Management Commentary
Chris Pavlovski, Founder and CEO, RUM Group Inc., commented, “This was a transformational quarter for our company. On June 17, we closed our acquisition of Northern Data and renamed our parent company RUM Group Inc., establishing two synergistic business units: Rumble, our video platform, and Quake AI, our new cloud and AI-infrastructure business. Revenue grew 61% year-over-year to $40.4 million, marking another all-time record for our company. With Quake AI's existing GPU estate running at 85% utilization, a new multi-year agreement with Together AI, and 250 megawatts of targeted 2027 power, which we believe represents a $3 billion-plus annual run-rate opportunity, RUM Group is uniquely positioned to power the coming robotic and agentic AI era, combining scaled AI compute with the trove of Rumble's video data and creator community that today's neoclouds simply don't have."
(1)See Company Presentation dated 6/30/2026 available at investors.rumble.com for further information and assumptions.
Q2 Financial Summary (Unaudited)
For the three months ended June 30, 2026 2025 Variance ($) Variance (%)
Revenues $40,366,736 $25,084,631 $15,282,105 61%
Expenses
Cost of services (content, hosting and other) $30,607,067 $26,542,307 $4,064,760 15%
General and administrative 16,327,551 11,666,331 4,661,220 40%
Research and development 6,795,275 4,825,884 1,969,391 41%
Sales and marketing 10,379,335 7,891,526 2,487,809 32%
Revenues increased by $15.3 million to $40.4 million in the three months ended June 30, 2026 compared to the three months ended June 30, 2025, of which $5.6 million was attributable to an increase in Audience Monetization revenues and $9.7 million attributable to higher Other Initiatives revenues. The increase in Audience Monetization revenues was driven by $5.9 million in advertising revenue and $0.2 million from licensing and platform hosting fees, offset by a $0.5 million decrease in subscription revenue. The increase in Other Initiatives revenue was driven by the acquisition of Northern Data, which contributed $10.1 million in cloud computing and colocation services from the date of acquisition. Excluding Northern Data, Other Initiatives revenue decreased by $0.4 million, reflecting reduced advertising inventory being monetized by our publisher network and a decline in cloud services revenue.
Cost of services increased by $4.1 million to $30.6 million for the three months ended June 30, 2026, compared to the three months ended June 30, 2025. The increase was driven by $2.1 million of higher programming and content costs and $2.5 million of incremental data center-related expenses associated with the acquisition of Northern Data, partially offset by a $0.5 million decrease in other cost of services.
General and administrative expenses increased by $4.7 million to $16
May 14, 2026
2 ea029055101ex99-1.htm
Exhibit 99.1
Rumble Reports First Quarter 2026 Results
~ Acquisition of Northern Data Remains on Track, All Necessary Regulatory Milestones Achieved ~
~ Northern Data Reports Q1 2026 Revenue of EUR 42 Million; GPU Utilization Reached Approximately 85% in March 2026 ~
~ Record Q1 Rumble Revenue up 7% Year-over-Year to $25.5 Million ~
~ Strong Sequential MAU Growth Driven by Rumble Shorts and International Expansion ~
LONGBOAT KEY, Fla., May 14, 2026 (GLOBE NEWSWIRE) -- Rumble Inc. (Nasdaq: RUM), the Freedom-First technology platform, today announced financial results for the fiscal quarter ended March 31, 2026.
Q1 2026 Key Highlights and Key Items
●Record first quarter revenue of $25.5 million, growth of 7% from $23.7 million in the first quarter of 2025.
●Our exchange offer for Northern Data AG (“Northern Data”) (ETR: NB2) remains on track for closing in mid-June 2026, subject to satisfaction or waiver of the remaining offer conditions.
●We believe the combined company will benefit from a diversified earnings profile and, on a pro forma basis, would have generated approximately $75 million in revenue in the first quarter of 2026.(1)
●Average global Monthly Active Users (“MAUs”) of 56 million in the first quarter of 2026, a sequential increase of 8% from the fourth quarter of 2025. The increase is driven by Rumble Shorts and international expansion. In May, Rumble Shorts set a new record of roughly 2 million unique video views in a single day.
●Announced the appointment of Michael Masci as Chief Financial Officer, succeeding Brandon Alexandroff who transitioned to a strategic advisor role to the CEO. Mr. Masci is a seasoned technology executive with deep expertise in AI and cloud infrastructure, most recently serving as Vice President of Product Management at Intel Corporation, bringing a rare combination of technical fluency and financial discipline to the role.
●Launched the Rumble Wallet in partnership with Tether. Rumble Wallet is a non-custodial cryptocurrency wallet integrated into the Rumble platform, that currently supports Bitcoin (BTC), Tether (USDT), Tether Gold (XAUT) and USAT, Tether’s made-in-America, U.S. dollar-backed stablecoin, enabling creators to receive direct, borderless crypto payments without intermediaries.
1Pro forma revenue as presented in this press release represents the combined Rumble and Northern Data revenue for the first quarter of 2026, after converting EUR to USD. Northern Data revenue was prepared in accordance with IFRS and adjustments may be required to conform to U.S. GAAP. This does not represent pro forma financial information prepared in accordance with Section 11 of Regulation S-X under the Securities Exchange Act of 1934, as amended.
●Announced an exclusive video and live streaming distribution agreement with The Dan Bongino Show, making Rumble the sole platform for daily live streams of the show, further strengthening the Company’s position in independent media content.
Northern Data Update
Yesterday, we announced the results of the initial acceptance period for our exchange offer to acquire all outstanding shares of Northern Data. A total of 5,708,665 shares were tendered within the initial acceptance period that ended on May 9, 2026. Including shares committed under transaction support agreements, Rumble has now secured approximately 81.3% of Northern Data’s outstanding shares. Following a limited additional acceptance period, which will commence on May 15, 2026 and end on June 1, 2026, we expect to close the exchange offer in mid-June 2026, with the delisting of Northern Data shares to follow. The exchange offer reflects Rumble’s best and final exchange ratio of 2.0281 newly issued shares of Rumble Class A common stock for each Northern Data share, and is not conditioned upon a minimum tender threshold. Northern Data’s Management Board and Supervisory Board unanimously recommend acceptance of the offer.
On May 13, 2026, Northern Data published an operational update reporting Q1 2026 financial results.
Highlights from Northern Data’s Q1 2026 operational update include:
●GPU utilization increased from 62% in December 2025 to approximately 85% in March 2026.
●Delivered strong sequential quarterly revenue growth in Q1 2026 to EUR 43 million.
●The Group confirmed its FY 2026 revenue outlook of EUR 130 million and EUR 150 million.
Northern Data’s Q1 2026 financial results and operational update are subject to Northern Data’s separate disclosure. Rumble’s exchange offer for Northern Data shares remains subject to the conditions described under “Important Information for Investors and Stockholders” below.
- 2 -
Q1 Financial Summary (Unaudited)
For the three months ended March 31, 2026 2025 Variance ($) Variance (%)
Revenues $25,459,796 $23,706,790 $1,753,006 7%
Expenses
Cost of services (content, hosting and other) $26,997,183 $30,036,174 $(3,038,991) (10)%
G
Mar 5, 2026
2 ea028001301ex99-1.htm
Exhibit 99.1
Rumble Reports Fourth Quarter and Full Year 2025 Results
~ Surpasses $100 Million in Annual Revenue, First Time in the Company’s History ~
~ MAUs of 52 Million in Q4, Representing 11% Quarterly Sequential Growth ~
~ Recently Launched Rumble Shorts Tops 1 Million Daily Unique Video Views ~
~ On Track to Complete Transformative Acquisition of AI Infrastructure Company, Northern Data, in the Second Quarter of 2026 ~
~ Northern Data’s GPU Utilization is Expected to Approximate 85% by End of Q1 20261 ~
LONGBOAT KEY, Fla., March 5, 2026 (GLOBE NEWSWIRE) -- Rumble Inc. (Nasdaq: RUM), the Freedom-First technology platform, today announced financial results for the fiscal quarter and full year ended December 31, 2025.
Q4 2025 Key Highlights and Key Items
●Revenue for the fourth quarter was $27.1 million, a sequential increase of 9% from $24.8 million in the third quarter of 2025.
●Average global Monthly Active Users (“MAUs”) of 52 million in the fourth quarter of 2025, a sequential increase of 11% from the third quarter of 2025. The increase is primarily related to an initial investment in international expansion.
●Average Revenue Per User (“ARPU”) for the fourth quarter of 2025 was $0.46, representing a 2% increase from the third quarter of 2025.
●Net Loss for the fourth quarter was $32.7 million compared to a loss of $236.8 million in the fourth quarter of 2024, principally attributable to a $184.7 million loss in the change in fair value of derivative expense related to Tether’s strategic investment in Rumble in the fourth quarter of 2024.
●Adjusted EBITDA, a non-U.S. GAAP financial measure, was a loss of $16.0 million in the fourth quarter of 2025 compared to a loss of $13.4 million in the fourth quarter of 2024.
●As of December 31, 2025, Rumble had total liquidity of $256.4 million, consisting of $237.9 million in cash and cash equivalents and 210.82 Bitcoin, valued at $18.5 million.
●Secured a $100 million advertising commitment from Tether, structured as $50 million per year over two years beginning in Q1 2026, designed to advance Rumble Wallet integration, expand creator monetization, and accelerate new advertising solutions on the platform.
1See Northern Data’s announcement dated March 5, 2026 entitled “Northern Data Provides Operational Update.”
●Signed a business combination agreement to acquire AI infrastructure leader Northern Data AG (“Northern Data”), aiming to significantly expand Rumble Cloud’s compute footprint with approximately 22,400 NVIDIA GPUs (including H100s and H200s) and a globally distributed data center network to accelerate international growth and AI innovation.2
●Announced an initial GPU services purchase commitment of up to $150 million over a two-year period from Tether, following the closing of Rumble’s voluntary public exchange offer for Northern Data and reinforcing strategic collaboration to scale AI infrastructure and high-performance computing capacity.
●Announced a strategic partnership with Perplexity to enhance video discovery on Rumble, integrating Perplexity’s AI-powered search tools into Rumble’s platform and launching a new bundled subscription offer combining Rumble Premium with Perplexity Pro, alongside an advertising commitment to promote Perplexity’s AI-based browser Comet.
●Announced that Rumble Cloud has partnered with the NFL’s Cleveland Browns, with the Browns selecting Rumble to provide video cloud storage and infrastructure services — marking the team as the third NFL franchise to adopt Rumble Cloud following agreements with the Miami Dolphins and Tampa Bay Buccaneers.
Subsequent Events
●On January 6, 2026, the Company announced that it has named Greg Sherrill as its first President of Sales for Rumble Advertising, having held senior leadership positions at Magnite, AT&T, and Comcast, Greg brings a seasoned brand and agency market executive to lead the expansion of the Company’s advertising business and deepen relationships with media buyers and major brands.
●On January 6, 2026, the Company announced that it has confidentially submitted a draft registration statement on Form S-4 with the U.S. Securities and Exchange Commission in connection with the proposed business combination with Northern Data, marking a key regulatory step toward launching the voluntary exchange offer that is designed to expand Rumble’s cloud and GPU infrastructure footprint.
●On January 7, 2026, the Company and Tether jointly launched Rumble Wallet, a non-custodial cryptocurrency wallet integrated into the Rumble platform, that currently supports Bitcoin (BTC), Tether (USD₮), Tether Gold (XAU₮) and USA₮, Tether’s made-in-America, U.S. dollar-backed stablecoin, enabling creators to receive direct, borderless crypto payments without intermediaries.
●On January 12, 2026, the Company announced an exclusive video and live streaming distribution agreement with The Dan Bongin
Nov 10, 2025
2 ea026473501ex99-1_rumble.htm
Exhibit 99.1
Rumble Reports Third Quarter 2025 Results
~ ARPU of $0.45, Up 7% from Prior Quarter ~
~ Company Retains Robust Balance Sheet with More Than $290 Million of Liquidity ~
LONGBOAT KEY, Fla., November 10, 2025 (GLOBE NEWSWIRE) -- Rumble Inc. (Nasdaq: RUM) (“Rumble” or the “Company”), the video-sharing platform and cloud services provider, today announced financial results for the fiscal quarter ended September 30, 2025.
Q3 2025 Key Highlights and Key Items
●Revenue for the third quarter was $24.8 million, compared to $25.1 million in the third quarter of 2024.
●MAUs were 47 million in the third quarter of 2025, compared to 51 million in the second quarter of 2025. The decrease continues to be in part the result of a slowdown of news and political commentary outside of a U.S. election cycle, combined with seasonality related to content creators who produce less content during the summer months.
●Average Revenue Per User (“ARPU”) for the third quarter of 2025 was $0.45, representing a 7% increase from the second quarter of 2025. The increase is attributable to similar audience monetization revenue that came from fewer MAUs.
●Net loss for the third quarter of 2025 was $16.3 million, compared to a loss of $31.5 million in the third quarter of 2024.
●Adjusted EBITDA, a non-GAAP financial measure, was a loss of $15.1 million in the third quarter of 2025, an improvement of $8.4 million compared to the third quarter of 2024.
●As of September 30, 2025, Rumble had total liquidity of $293.8 million, consisting of $269.8 million in cash and cash equivalents and 210.82 Bitcoin, valued at $24.0 million. As of 4pm ET on November 7, 2025, the Company’s Bitcoin holdings are valued at $21.8 million.
●On August 5, 2025, Rumble announced a multi-pronged strategic partnership with Cumulus Media, one of the largest audio creators and distributors, to expand distribution and monetization opportunities across Cumulus Media radio stations, Westwood One, the Cumulus Podcast Network, and Rumble.com.
Subsequent Events
●On October 2, 2025, Rumble announced a partnership with Perplexity, integrating Perplexity AI’s search capabilities to expand the discoverability of Rumble videos and creators across AI-driven platforms.
●On October 14, 2025, Rumble announced that its platform had been fully restored in France following a favorable court ruling that determined a 2022 email from a French government official was not an enforceable order.
●On October 15, 2025, Rumble and Perplexity launched a subscription bundle combining Rumble Premium and Perplexity Pro for $19.99 per month, a limited time offer available through December 31, 2025. The bundle builds on the companies’ previously announced partnership, which integrates Perplexity’s AI-powered search tools to enhance discoverability on Rumble.com.
Q3 Financial Summary (Unaudited)
For the three months ended September 30, 2025 2024 Variance ($) Variance (%)
Revenues $24,762,445 $25,056,904 $(294,459) (1)%
Expenses
Cost of services (content, hosting and other) $25,219,331 $36,428,951 $(11,209,620) (31)%
General and administrative 10,492,008 9,710,935 781,073 8%
Research and development 4,455,354 4,650,688 (195,334) (4)%
Sales and marketing 5,076,937 3,955,552 1,121,385 28%
Revenues decreased by $0.3 million to $24.8 million in the three months ended September 30, 2025 compared to the three months ended September 30, 2024, of which $0.5 million was attributable to a reduction in Audience Monetization revenues, offset by a $0.2 million increase in Other Initiatives revenues. The decrease in Audience Monetization revenues was due to a $4.9 million reduction in advertising revenue, offset by a $3.7 million increase in subscription fees, as well as $0.7 million from licensing, tipping fees, and platform hosting fees. We are continuing to see progress in the uptake of new brands, but we are still at the early stages of that process. The increase in Other Initiatives revenue was due to a $0.1 million increase in cloud services offered and a $0.1 million increase in advertising inventory being monetized by our publisher network.
Cost of services decreased by $11.2 million to $25.2 million in the three months ended September 30, 2025 compared to the three months ended September 30, 2024. The decrease was due to a reduction in programming and content costs of $11.9 million, offset by an increase in other costs of services of $0.7 million.
General and administrative expenses increased by $0.8 million to $10.5 million in the three months ended September 30, 2025 compared to the three months ended September 30, 2024. The increase was driven by a $1.2 million rise in administrative expenses, reflecting higher professional fees and other administrative services, offset by a decrease in payroll and related expenses of $0.4 million.
Research and development expenses decreas
Aug 11, 2025
2 ea025251701ex99-1_rumble.htm
Exhibit 99.1
Rumble Reports Second Quarter 2025 Results
~ Revenue up 12% Year-over-Year to $25.1 Million ~
~ Quarter Concluded with Class A Shares Being Added to Russell 2000® & 3000® ~
~ ARPU of $0.42, Up 24% from Prior Quarter ~
LONGBOAT KEY, Fla., August 10, 2025 (GLOBE NEWSWIRE) -- Rumble Inc. (Nasdaq: RUM) (“Rumble” or the “Company”), the video-sharing platform and cloud services provider, today announced financial results for the fiscal quarter ended June 30, 2025.
Q2 2025 Key Highlights and Key Items
●Revenue for the second quarter was $25.1 million, an increase of 12% compared to $22.5 million in the second quarter of 2024.
●MAUs were 51 million in the second quarter of 2025, compared to 59 million in the first quarter of 2025. We believe that the continuing decrease relative to the third and fourth quarters of 2024 continues to be the result of a slowdown of news and political commentary outside of a U.S. election cycle.
●Average Revenue Per User (“ARPU”) for the second quarter of 2025 was $0.42, an increase of 24% from the first quarter of 2025. The increase from the first quarter of 2025 is attributable to higher subscription and licensing revenue.
●Net loss for the second quarter was $30.2 million compared to a loss of $26.8 million in the second quarter of 2024.
●Adjusted EBITDA, a non-GAAP financial measure, was a loss of $20.5 million in the second quarter of 2025, representing an improvement of $8.2 million compared to the second quarter of 2024.
●As of June 30, 2025, Rumble had total liquidity of $306.4 million, consisting of $283.8 million in cash and cash equivalents and 210.82 Bitcoin, valued at $22.6 million. As of noon ET on August 10, 2025, the Company’s Bitcoin holdings were valued at $25.0 million.
●On May 8, 2025, Rumble Cloud entered into a strategic partnership with the Tampa Bay Buccaneers, marking further expansion of its relationships within the NFL.
●On May 27, 2025, Rumble Cloud entered into a strategic collaboration with TRON DAO, expanding its blockchain-based infrastructure partnerships and advancing the company’s crypto-wallet and creator-monetization roadmap.
●On June 12, 2025, Rumble named Ben Torres Ezrick as its first-ever Chief Marketing Officer.
●On June 30, 2025, the Company announced that its Class A shares have been added to the Russell 2000® and Russell 3000® Indexes, effective at market open on that date, underscoring Rumble’s growing institutional visibility.
Subsequent Events
●On July 10, 2025, Rumble announced an exclusive partnership with MoonPay to power all crypto on and off-ramps for the upcoming Rumble Wallet, which is expected to launch in Q3 2025.
●On July 14, 2025, Rumble appointed Ian O’Donnell as Vice President of Sales for Rumble Cloud. A tech industry veteran with prior leadership roles at Google Cloud, Microsoft, and Accelerate 360, O’Donnell will lead sales efforts for Rumble’s growing cloud infrastructure business.
●On August 5, 2025 Rumble and Cumulus Media, one of the largest audio creators and distributors, announced a multi-pronged strategic partnership that recognizes the evolution of podcasting and video in today’s media landscape.
Management Commentary
Rumble’s Chairman and CEO, Chris Pavlovski, commented, “With the incredible backing of Tether and the resources now at our disposal, Rumble is entering a new phase of aggressive growth. We’ve always been ambitious, but today we’re in a different position: pursuing bold initiatives to not only compete with, but surpass, big tech peers. In the second quarter, we proved the stickiness of our platform with 51 million MAUs, delivered double-digit revenue growth, and built momentum through strategic partnerships with leaders like Cumulus Media, and MoonPay, as well as a top AI innovator in Q3. With the upcoming launch of Rumble Wallet and our expanding cloud and AI initiatives, we are laying the foundation for sustained growth while protecting a free and open internet.”
Q2 Financial Summary (Unaudited)
For the three months ended June 30, 2025 2024 Variance ($) Variance (%)
Revenues $25,084,631 $22,469,543 $2,615,088 12%
Expenses
Cost of services (content, hosting and other) $26,542,307 $35,692,133 $(9,149,826) (26)%
General and administrative 11,666,331 10,415,016 1,251,315 12%
Research and development 4,825,884 5,319,230 (493,346) (9)%
Sales and marketing 7,891,526 6,274,749 1,616,777 26%
Revenues increased by $2.6 million to $25.1 million in the three months ended June 30, 2025 compared to the three months ended June 30, 2024, of which $1.7 million was attributable to an increase in Audience Monetization revenues, in addition to higher Other Initiatives revenues of $0.9 million. The increase in Audience Monetization revenues was due to $4.4 million in higher subscriptions revenue as well as $1.0 million from licensing and tipping fees, offset by a $3.7 million decrease in
May 8, 2025
2 ea024120601ex99-1_rumble.htm
Exhibit 99.1
Rumble Reports First Quarter 2025 Results
~ Revenue up 34% Year-over-Year to $23.7 Million ~
~ Rumble Cloud Secures Contract with Government of El Salvador ~
~ Significantly Improved MAU Retention Compared to 2022 Mid-Term Elections ~
~ Tether Investment Completed, Balance Sheet Solidified ~
LONGBOAT KEY, Fla., May 8, 2025 (GLOBE NEWSWIRE) -- Rumble Inc. (Nasdaq: RUM) (“Rumble” or the “Company”), the video-sharing platform and cloud services provider, today announced financial results for the fiscal quarter ended March 31, 2025.
Q1 2025 Key Highlights and Key Items
●Revenue for the first quarter was $23.7 million, an increase of 34% compared to $17.7 million in the first quarter of 2024.
●Average global Monthly Active Users (“MAUs”) were 59 million in the first quarter of 2025, compared to 68 million in the fourth quarter of 2024, reflecting 87% retention post 2024 U.S. general election. This compares to 60% retention post 2022 U.S. midterm election.
●Average Revenue Per User (“ARPU”) for the first quarter of 2025 was $0.34, a decrease of 13% from the fourth quarter of 2024. The decrease from the fourth quarter is attributable to lower advertising revenue offset by higher subscription revenue.
●Net loss for the first quarter was $2.7 million compared to a loss of $43.3 million in the first quarter of 2024.
●Adjusted EBITDA, a non-GAAP financial measure, was a loss of $22.7 million in the first quarter of 2025, representing an improvement of $3.8 million compared to the first quarter of 2024.
●As of March 31, 2025, Rumble had total liquidity of $318.7 million, consisting of $301.3 million in cash and cash equivalents and 210.82 Bitcoin, valued at $17.4 million. As of noon ET today, May 8, 2025, the Company’s Bitcoin holdings are valued at $21.3 million.
●On January 10, 2025, the Company announced it had entered into a cloud services agreement with the Government of El Salvador. The deal is emblematic of the increasing migration of the world toward companies that better align with the values of freedom.
●On February 10, 2025, the Company announced that the White House has established an official channel on the platform, which can be found at rumble.com/whitehouse.
●On February 11, 2025, the Company announced that popular content creator Tim Pool is bringing his programming to Rumble, with much of it becoming available exclusively through Rumble Premium.
●On February 19, 2025, the Company announced that it had filed a lawsuit along with the Trump Media & Technology Group (TMTG—owners of TRUTH Social) against Brazilian Supreme Court Justice Alexandre de Moraes, alleging that Justice Moraes violated the free speech protections of the First Amendment when he ordered the suspension of the U.S.-based accounts of a specific well-known, politically outspoken user.
●On February 25, 2025, the Company announced a ruling by a U.S. federal court that censorship orders from Justice Moraes have no legal force in the United States.
Subsequent Events
●Announced today that Rumble Cloud entered into a partnership with the Tampa Bay Buccaneers, continuing to expand relationships within the NFL.
●On April 7, 2025, the Company joined Rebel News Network and its founder, Ezra Levant, in suing the government of Canada, Member of Canadian Parliament Ya’ara Saks, and other officials, for conspiring to deprive the plaintiffs of their constitutional right to free expression.
Management Commentary
Rumble’s Chairman and CEO, Chris Pavlovski, commented, “Rumble reported strong first-quarter 2025 results, highlighted by 34% year-over-year revenue growth to $23.7 million, driven by increased subscription revenue and monetization across our video and advertising platforms. MAUs of 59 million reflect improved user retention and continued product momentum following the U.S. election cycle. Key partnerships with major brands like Netflix, Crypto.com, and Chevron marked early wins for Rumble advertising, while progress in the Rumble Cloud business included new government and sports vertical clients, such as El Salvador and the Tampa Bay Buccaneers. With these new announcements and developments on the sales front, we remain energized by the potential for this business. We also further advanced the Rumble Wallet, which we plan to release later this year, supporting our international expansion. With our balance sheet fortified, significant tailwinds supporting our business, and Tether now closed, we have entered a new era for Rumble.”
Q1 Financial Summary (Unaudited)
For the three months ended March 31,
2025 2024 Variance ($) Variance (%)
Revenues $23,706,790 $17,733,456 $5,973,334 34%
Expenses
Cost of services (content, hosting and other) $30,036,174 $31,828,354 $(1,792,180) (6)%
General and administrative 16,633,723 9,322,379 7,311,344 78%
Research and development 4,789,111 4,527,792 261,319 6%
Sales and marketing 3,638
Mar 25, 2025
2 ea023536801ex99-1_rumble.htm
Exhibit 99.1
Rumble Reports Fourth Quarter and Full Year 2024 Results
~ Record Revenues of $30.2 Million, Up 48% Year-over-Year ~
~ MAUs of 68 Million, Including 21% Sequential Growth in the U.S. and Canada to 52 Million ~
~ Received $775 Million Strategic Investment from Tether ~
~ Fifth Consecutive Quarter of Reduced Cash Usage, 19% Less Than Prior Quarter ~
LONGBOAT KEY, Fla., March 25, 2025 (GLOBE NEWSWIRE) -- Rumble Inc. (Nasdaq: RUM) (“Rumble” or the “Company”), the video-sharing platform and cloud services provider, today announced financial results for the fiscal fourth quarter and full year ended December 31, 2024.
Q4 2024 Key Highlights and Key Items
●Revenue for the fourth quarter was $30.2 million, an increase of 48% compared to $20.4 million in the fourth quarter of 2023.
●Average global Monthly Active Users (“MAUs”) of 68 million in the fourth quarter of 2024, compared to 67 million in the third quarter of 2024. This represents the twelfth consecutive quarter above 40 million average global MAUs on the platform. MAUs increased during the United States presidential election season. Of the 68 million MAUs, 52 million were based in the U.S. and Canada representing 21% growth compared to 43 million in the third quarter of 2024.
●Average Revenue Per User (“ARPU”) for the fourth quarter of 2024 was $0.39, compared to $0.33 in the third quarter, an increase of 18%. The increase from the third quarter is attributable to higher advertising and subscription revenue.
●Net loss for the fourth quarter was $236.8 million compared to a loss of $29.3 million in the fourth quarter of 2023, principally attributable to a $184.7 million loss in the change in fair value of derivative expense related to Tether’s strategic investment in Rumble.
●Adjusted EBITDA, a non-GAAP financial measure, was a loss of $13.4 million in the fourth quarter of 2024, representing an improvement of $16.6 million compared to the fourth quarter of 2023.
●As of December 31, 2024, Rumble’s balance of cash, cash equivalents and marketable securities was approximately $114.0 million. Subsequent to year-end, the Company gained $250 million in gross proceeds related to Tether’s strategic investment in Rumble (after giving effect to the concurrent $525 million self tender offer), strengthening the balance sheet and providing additional capital to support growth initiatives.
●Quarterly decreases in cash, cash equivalents and marketable securities have improved in each of the last five quarters (in millions):
$(47.5) $(35.6) $(29.6) $(22.3) $(18.0)
●On the night of coverage of the U.S. presidential election results, the Company broke multiple records, including advertising revenue through Rumble Advertising Center (RAC), new Rumble Premium subscribers, number of live streams, consumption, and live peak viewers, according to Streams Charts.
●Announced that Dr Disrespect, the popular gaming streamer, was joining Rumble. Dr Disrespect’s first stream on Rumble was held on December 2, 2024, and you can find his Rumble channel here.
●Rumble’s Board of Directors approved a $20 million corporate treasury diversification strategy of allocating a portion of the Company’s cash reserves to Bitcoin, emphasizing Rumble’s belief in Bitcoin as a valuable tool for strategic planning and the Company’s plan to accelerate its expansion into cryptocurrency.
●Announced that Rumble had entered into a definitive agreement for a strategic investment of $775 million from Tether ($USDT) (“Tether”), the largest company in the digital assets industry and the most widely used dollar stablecoin across the world with more than 400 million users. Rumble announced the closing of the strategic investment, which included $250 million in gross proceeds to the Company, on February 7, 2025.
Subsequent Events
●On January 10, 2025, the Company announced it had entered into a cloud services agreement with the Government of El Salvador. The deal is emblematic of the increasing migration of the world toward companies that better align with the values of freedom.
●On February 10, 2025, the Company announced that the White House has established an official channel on the platform, which can be found at rumble.com/whitehouse.
●On February 11, 2025, the Company announced that popular content creator Tim Pool is bringing his programming to Rumble, with much of it becoming available exclusively through Rumble Premium.
●On February 19, 2025, the Company announced that it had filed a lawsuit along with the Trump Media & Technology Group (TMTG—owners of TRUTH Social) against Brazilian Supreme Court Justice Alexandre de Moraes, alleging that Justice Moraes violated the free speech protections of the First Amendment when he ordered the suspension of the U.S.-based accounts of a specific well-known, politically outspoken user.
●On February 25, 202
Nov 12, 2024
2 ea022085801ex99-1_rumble.htm
Exhibit 99.1
Rumble Reports Third Quarter 2024 Results
~ MAU Growth to 67 Million, Up 26% Quarter-over-Quarter ~
~ Record Revenues of $25.1 Million, Up 39% Year-over-Year ~
~ Fourth Consecutive Quarter of Reduced Cash Usage, 25% Less Usage Than Prior Quarter ~
LONGBOAT KEY, Fla., November 12, 2024 (GLOBE NEWSWIRE) -- Rumble Inc. (Nasdaq: RUM) (“Rumble” or the “Company”), the video-sharing platform and cloud services provider, today announced financial results for the fiscal third quarter ended September 30, 2024.
Q3 2024 Key Highlights and Key Items
●Revenue for the third quarter was $25.1 million, a sequential increase of 12% from $22.5 million in the second quarter of 2024, and an increase of 39% compared to $18.0 million in the third quarter of 2023.
●Average global Monthly Active Users (“MAUs”) of 67 million in the third quarter of 2024, compared to 53 million in the second quarter of 2024. This represents the eleventh consecutive quarter above 40 million average global MAUs on the platform. We believe that the increase from the second quarter of 2024 is attributable to a rise in interest in political content in the third quarter of 2024. Of the 67 million MAUs, 43 million were based in the U.S. and Canada.
●Average Revenue Per User (“ARPU”) for the third quarter of 2024 was $0.33, compared to $0.37 in the second quarter. Given that we are currently in the early stages of monetizing our user base, we expect to see some lag in revenue relative to users, particularly during periods of high user growth. As a result, in the third quarter Rumble saw a decrease in ARPU as revenue growth slightly lagged strong MAU growth from the lead-up to the United States presidential election.
●Net Loss for the third quarter was $31.5 million compared to a loss of $29.0 million in the third quarter of 2023.
●Adjusted EBITDA, a newly introduced non-GAAP financial measure, was a loss of $23.5 million in the third quarter of 2024, representing an improvement of $11.9 million compared to the third quarter of 2023.
●As of September 30, 2024, Rumble’s balance of cash, cash equivalents and marketable securities was approximately $132.0 million.
●Quarterly decrease in cash, cash equivalents and marketable securities has improved in each of the last four quarters (in millions):
$(47.5) $(35.6) $(29.6) $(22.3)
●Rumble Cloud announced a partnership with the Miami Dolphins and Hard Rock Stadium, marking a major milestone for Rumble Cloud by onboarding one of the NFL’s premier franchises.
●Rumble joined the social media platform X in a lawsuit alleging a conspiracy to withhold advertising revenue from Rumble and other digital media platforms. In its filing in the U.S. District Court for the Northern District of Texas, Rumble named as defendants the World Federation of Advertisers, as well as the advertising agency WPP and its subsidiary GroupM Worldwide. Subsequent to quarter end, Rumble added Diageo as a defendant in the lawsuit.
●Announced the launch of the Rumble app on Xbox, an exciting expansion of Rumble’s video distribution capabilities, further bolstering the independent creator economy while providing enhanced experiences for Rumble viewers.
●Continued to ramp advertising inventory with mid-roll ads introduced across web, mobile apps and connected TV apps.
●Fully launched Rumble Premium, Rumble’s advertising-free experience. The subscription revenue complements our growing advertising revenue stream.
●According to Streams Charts, Rumble logged a record for concurrent live viewers on the platform, as well as new records for the number of concurrent creator streams and peak bandwidth consumption during the September 10, 2024 American presidential debate between President Donald Trump and Vice President Kamala Harris.
Subsequent Events
●On November 5, 2024, the Company broke records across the board, including advertising revenue through Rumble Advertising Center (RAC), new Rumble Premium subscribers, and live peak viewers during night of the coverage of the U.S. presidential election, according to Stream Charts.
●On November 5, 2024, the Company announced the addition of Steven Crowder’s MugClub, one of the largest subscription communities on the internet, to Rumble Premium. Subscribers of Rumble Premium will now enjoy the benefits of a ‘no ad’ experience in addition to the full exclusive content library from Steven Crowder.
●As announced on October 15, 2024, Sticker Mule, a leading online custom merchandise seller, has become a cloud client and is moving its Artificial Intelligence processing to the Rumble Cloud and will be using Rumble’s NVIDIA H100 inventory.
Management Commentary
Rumble’s Chairman and CEO Chris Pavlovski commented, “It has been two years since we made our public debut, and I can honestly say that I have never been more optimistic about the opportunity in fron
Aug 12, 2024
2 ea021105402ex99-1_rum.htm
Exhibit 99.1
Rumble Reports Second Quarter 2024 Results
~ Delivers Sequential Revenue Growth of 27% to $22.5 Million ~
~ Introduces New KPI, Average Revenue Per User (ARPU), Up 19% Over First Quarter ~
LONGBOAT KEY, Fla., August 12, 2024 (GLOBE NEWSWIRE) -- Rumble Inc. (Nasdaq: RUM) (“Rumble” or the “Company”), the video sharing platform and cloud services provider, today announced financial results for the fiscal quarter ended June 30, 2024.
Q2 2024 Key Highlights and Key Items
●Revenue for the second quarter was $22.5 million, a sequential increase of 27% from $17.7 million in the first quarter of 2024 and compared to $25.0 million in the second quarter of 2023.
●Average global Monthly Active Users (“MAUs”) of 53 million in the second quarter of 2024, compared to 50 million in the first quarter of 2024. This represents the tenth consecutive quarter above 40 million average global MAUs on the platform. We believe that the increase from the first quarter of 2024 is attributable to an increased interest in political news in the second quarter of 2024. Of the 53 million MAUs, 37 million were based in the U.S. and Canada.
●Set a new record for concurrent live stream viewers in America on the Rumble platform during the debate between President Joe Biden and former President Donald Trump on June 27, 2024. According to Streams Charts, a third-party streaming analytics firm, Rumble hit a peak of 718,909 concurrent live viewers, a record for the platform.
●As previously discussed, given Rumble’s increasing focus on monetization of its user base, the Company introduced a new key business metric, Average Revenue Per User (“ARPU”), that we believe better reflects the focus of our management team. ARPU for the second quarter was $0.37, an increase of 19% from the first quarter of 2024, and is attributable to higher sponsorship revenue. With the introduction of ARPU, the second quarter of 2024 is the last quarter for which Rumble plans to report estimated average Minutes Watched Per Month (“MWPM”) and hours of uploaded video per day.
●Estimated MWPM were 8.5 billion in the second quarter of 2024, compared to 8.6 billion in the first quarter of 2024, due to our bandwidth consumption moving from third-party service providers’ CDNs to our own proprietary CDN, offset by an increased interest in political news in the second quarter of 2024.
●Hours of uploaded video per day increased 1% to 13,342 in the second quarter of 2024, compared to 13,229 in the second quarter of 2023, and were up 7% compared to the first quarter of 2024. We believe this increase is attributable to an increased interest in political news in the second quarter of 2024.
●Announced that PublicSquare (NYSE: PSQH), America’s leading commerce and payments ecosystem that values freedom and supports the parallel economy, intends to migrate its PublicSquare Marketplace segment to the Rumble Cloud platform.
●On May 13, 2024, Rumble filed a second antitrust lawsuit against Google based on Google’s monopolization of the online advertising market, with alleged damages in excess of $1 billion (before trebling). This lawsuit is separate and distinct from the self-preferencing lawsuit that was filed in January 2021, which remains in discovery with a trial scheduled for May 2025.
●Continued to progress the Rumble platform with the release of watch history and playlists across all mobile and TV apps, in addition to the initial launch of Rumble Premium subscription service on the mobile apps.
●As of June 30, 2024, Rumble’s balance of cash, cash equivalents and marketable securities was approximately $154.2 million.
Subsequent Events
●Today, Rumble Cloud announced a partnership with the Miami Dolphins and Hard Rock Stadium, marking a major milestone for Rumble Cloud by onboarding one of the NFL’s premier franchises.
●Rumble joined the social media platform X to file lawsuits alleging a conspiracy to withhold advertising revenue from Rumble and other digital media platforms. In its filing in the U.S. District Court for the Northern District of Texas, Rumble named as defendants the World Federation of Advertisers, as well as the advertising agency WPP and its subsidiary GroupM Worldwide.
●Following the successful launch of 1775 Coffee, which as of July 15, 2024 achieved annualized run rate sales exceeding $1 million, the Company announced partnerships that established three additional exclusive Rumble-branded products: Pawsitive, Be Naked and 5G Free. Rumble has successfully partnered with brands to expand exposure to alternative monetization sources that generate immediate revenue and cross-sell opportunities for Rumble Advertising Center (“RAC”).
●Announced the launch of the Rumble app on Xbox, an exciting expansion of Rumble’s video distribution capabilities, further bolstering the independent creator economy while providing enhanced experiences for Rumble viewers
May 14, 2024
2 ea020579501ex99-1_rumble.htm
Exhibit 99.1
Rumble Reports First Quarter 2024 Results
~ All Core Products Now Online with Two Major Launches: Rumble Cloud and Rumble Studio Livestreaming ~
~ Revenue of $17.7 Million, Company Reiterates Expected 2Q Sequential Increase in Topline ~
~ Announces a Key Strategic Partnership with Barstool Sports ~
LONGBOAT KEY, Fla., May 14, 2024 (GLOBE NEWSWIRE) -- Rumble Inc. (Nasdaq: RUM) (“Rumble” or the “Company”), the video sharing platform and cloud services provider, today announced financial results for the fiscal quarter ended March 31, 2024.
Q1 2024 Key Highlights and Key Items
●Completes foundational product portfolio with Rumble Video, Rumble Advertising Center, Rumble Studio, and Rumble Cloud.
●Revenue for the first quarter increased to $17.7 million, compared to $17.6 million in the first quarter of 2023. Revenue was $20.4 million in the fourth quarter of 2023.
●Average global Monthly Active Users (“MAUs”) of 50 million in the first quarter of 2024, compared to 67 million in the fourth quarter of 2023. This represents the ninth consecutive quarter above 40 million average global MAUs on the platform. The decrease from the fourth quarter of 2023 is attributable to the fourth quarter’s increased interest in geopolitical events, high profile seasonal sporting events and increased interest in certain Rumble content creators. Of the 50 million MAUs, 35 million were based in the U.S. and Canada.
●Average estimated Minutes Watched Per Month (“MWPM”) were 8.6 billion in the first quarter of 2024, compared to 10.5 billion in the fourth quarter of 2023. We believe that the decline from the fourth quarter of 2023 was due to the majority of our bandwidth consumption moving from third-party service providers’ content delivery networks (“CDNs”) to our own proprietary CDN. See “Notes on KPIs,” below, for additional details.
●Hours of uploaded video per day increased 11% to 12,429 in the first quarter of 2024, compared to 11,181 in the first quarter of 2023, and were mostly steady compared to the fourth quarter of 2023. As previously disclosed, we believe hours of uploaded video per day have been depressed by YouTube’s decision in the fourth quarter of 2023 to disable the ability of its users to utilize our tool that automatically imports videos from creators’ YouTube channels to their Rumble channels, commonly known as the “YouTube sync” tool. We provided additional information about this issue in a current report on Form 8-K, filed with the SEC on January 16, 2024.
●Given Rumble’s increasing focus on monetization of its user base, the Company plans to disaggregate revenue into additional categories later in the year, with a plan to introduce a new key business metric, Average Revenue Per User (“ARPU”), for certain revenue categories later in 2024. We believe this ARPU measurement best reflects the focus of our management team, and, accordingly, over time intend to phase out the reporting of estimated MWPM and hours of uploaded videos per day.
●As of March 31, 2024, Rumble’s balance of cash, cash equivalents and marketable securities was approximately $183.8 million.
●Announced a major milestone of launching Rumble Cloud for general availability in March. Rumble Cloud is an infrastructure-as-a-service solution offering a variety of compute, storage and networking packages. Rumble Cloud provides a new revenue stream to Rumble by capturing a share of the public cloud market while serving a growing segment of businesses that are looking for lower cost, high performant alternatives to ‘big tech.’
●Announced a strategic partnership with Barstool Sports, combining Rumble’s cross-suite of solutions with access to the full content library of Barstool Sports creators, the provision of Rumble Cloud services to support Barstool and a mutual advertising sales agreement.
●Entered into and announced cloud-related strategic partnerships with Qinshift and ACP CreativIT to support the operations, increase footprint and enhance managed services functions for Rumble Cloud.
●Completed public launch of Rumble Studio as a livestreaming tool, laying the foundation for Rumble’s emerging Streaming product with future monetization features.
●Launched key monetization features on Rumble and Rumble Advertising Center, including: pre-roll video advertising on mobile apps, tipping functionality on Android, and a livestream contribution feature for supporting U.S. federal political campaigns as federal campaign contributions during live events.
Subsequent Event
●On May 13, 2024, Rumble filed a second antitrust lawsuit against Google based on Google’s monopolization of the online advertising market, with damages estimated in excess of $1 billion (before trebling). This lawsuit is separate and distinct from the self-preferencing lawsuit that was filed in January 2021, which remains in discovery with trial scheduled for May 2025.
Manage
Mar 27, 2024
2 ea020267701ex99-1_rumble.htm
Exhibit 99.1
Rumble Reports Fourth Quarter and Full Year 2023 Results
~ Full Year 2023 Revenue Increased 106% to $81.0 Million ~
~ Fourth Quarter Average Monthly Active Users Sequentially Increased 16% to 67 Million ~
~ Achieved Company’s Largest Milestone To-Date with Public Launch of Rumble Cloud ~
LONGBOAT KEY, Fla., March 27, 2024 (GLOBE NEWSWIRE) -- Rumble Inc. (Nasdaq: RUM) (“Rumble” or the “Company”), the video sharing platform and cloud services provider, today announced financial results for the fiscal quarter and full year ended December 31, 2023.
Q4 2023 and Full Year Key Highlights
●Revenue for the full year 2023 increased 106% to $81.0 million, compared to $39.4 million for the year ended December 31, 2022. Fourth quarter revenue increased to $20.4 million, compared to $20.0 million in the fourth quarter of 2022, and $18.0 million in the third quarter of 2023.
●Average global Monthly Active Users (“MAUs”) of 67 million in the fourth quarter of 2023, an increase of 16% from 58 million in the third quarter of 2023. Of the 67 million MAUs, 48 million were based in the U.S. and Canada.
●Average estimated Minutes Watched Per Month (“MWPM”) were 10.5 billion in the fourth quarter of 2023, compared to 10.7 billion in the third quarter of 2023. Estimated MWPM is derived from bandwidth consumption metrics. For additional details, please see “Notes on KPIs,” below, and the “Key Business Metrics” section of Rumble’s annual report on Form 10-K for the year ended December 31, 2023.
●Hours of uploaded video per day increased by 21% to 12,520 in the fourth quarter of 2023, compared to 10,373 in the fourth quarter of 2022, and decreased from 15,700 in the third quarter of 2023, which we believe is due to the previously disclosed impacts resulting from YouTube’s decision to disable tools that allowed for the automatic sync of creators’ YouTube and Rumble channels.
●As of December 31, 2023, Rumble’s balance of cash, cash equivalents and marketable securities was approximately $219.5 million.
●Launched the beta release of Rumble Studio, an all-new patent-pending livestreaming tool designed for creators to easily stream video to multiple platforms, invite guests, and engage with audiences.
●Continued to launch meaningful feature enhancements to the Rumble platform, including playlists and watch history on web/desktop, search autocomplete, static stream key for live streaming and many other creator workflow and user interface improvements.
●Served as the exclusive livestream platform for the fourth Republican presidential primary debate, gaining over an estimated 950,000 views across all Rumble platforms.
Subsequent to Quarter End Highlights
●Publicly launched Rumble Cloud in March 2024, as committed, which is a newly formed infrastructure-as-a-service solution offering a variety of compute, storage and networking packages. Rumble Cloud is primed to provide a new revenue stream for Rumble by capturing a share of the public cloud market by serving a growing segment of businesses that are looking for alternatives to ‘Big Tech.’
●On the heels of the Rumble Cloud launch, entered into a strategic partnership with Qinshift, a global leader in managed IT services and solutions, to support Rumble Cloud by leveraging both companies’ expertise, resources and applications while providing Rumble the access to Qinshift’s global footprint to support the long-term operations of Rumble Cloud.
●Announced comprehensive strategic partnership with ACP CreativIT to bolster the managed services offering of Rumble Cloud.
●Completed rollout of Rumble Studio as a livestreaming tool, laying the foundation for Rumble’s emerging Streaming Marketplace and future monetization features.
●Announced a strategic partnership with Barstool Sports combining Rumble’s cross-suite of solutions with access to the full content library of Barstool Sports creators, the provision of Rumble Cloud services to support Barstool and a mutual advertising sales agreement.
●Entered a partnership with 1775 Coffee to launch an exclusive Rumble-branded products.
●Launched several key monetization features, including: pre-roll video advertising on mobile apps, tipping functionality added to Android, and a livestream contribution feature for U.S. federal political campaigns, which allows channels affiliated with a candidate running for U.S. federal office to receive “tips”—constituting federal campaign contributions—through Rumble during live events.
Management Commentary
Rumble’s Chairman and CEO Chris Pavlovski commented, “As planned, 2023 was a year of product focus for Rumble as we concentrated on execution, prioritizing our infrastructure and product. Today, Rumble has four top-of-the-line products: our video platform, the Rumble Advertising Center (RAC), our unique Rumble Studio platform, and our biggest accomplishment to date, the Rumble Cloud. We have
Nov 13, 2023
2 ea188136ex99-1_rumbleinc.htm
Exhibit 99.1
Rumble Reports Third Quarter 2023 Results
~ Year-over-Year Revenue Increase of 64% to $18.0 Million ~
~ 58 Million Average Monthly Active Users ~
~ Average Estimated Minutes Watched Per Month of 10.7 Billion ~
LONGBOAT KEY, Fla., November 13, 2023 (GLOBE NEWSWIRE) -- Rumble Inc. (Nasdaq: RUM) (“Rumble” or the “company”), the video sharing platform and cloud services provider, today announced financial results for the fiscal quarter ended September 30, 2023.
Q3 2023 Highlights and Key Items
●Driven by higher advertising and licensing and other revenue, third quarter revenue increased 64% to $18.0 million, compared to $11.0 million in the third quarter of 2022, and $25.0 million in the second quarter of 2023.
●Average global Monthly Active Users (“MAUs”) of 58 million in the third quarter of 2023. Of the 58 million MAUs, 40 million were based in the U.S. and Canada.
●Average estimated Minutes Watched Per Month (“MWPM”) increased by 19% to 10.7 billion in the third quarter of 2023, compared to 9.0 billion in the third quarter of 2022 and 11.8 billion in the second quarter of 2023.
●Strong growth in hours of uploaded video per day, increasing by 78% to 15,700 in the third quarter of 2023, compared to 8,796 in the third quarter of 2022 and 13,229 in the second quarter of 2023.
●As of September 30, 2023, Rumble’s balance of cash, cash equivalents and marketable securities was approximately $267.0 million.
●Launched the beta release of Rumble Cloud with a robust product set which includes cloud compute, storage, and networking. Rumble Cloud is well-positioned to provide a new revenue stream for Rumble by capturing a share of the public cloud market by serving a growing segment of businesses that are looking for alternatives to ‘big tech.’
●Hosted exclusive livestreams for the first two Republican presentation primary debates, gaining over an estimated 700,000 concurrent viewers across all Rumble platforms during the first debate on August 23, 2023.
●Expanded exclusive-to-Rumble content to include RiceGum in a strategic effort to continue the momentum with Gen Z viewership.
●Expanded Rumble’s comedic library with the addition of widely followed comedian JP Sears’ weekly show “Lies You Can Trust.”
●Increased creator visibility through Rumble’s livestream format of Jimmy Corsetti’s popular show “Bright Insight with Jimmy Corsetti.”
●Top streamer Steven Crowder surpassed $7.5 million in subscription payments to his ‘Mug Club’ subscriber community within five months of launch. Because Rumble recognizes subscription revenue proportionally over the respective subscription term and given that the majority of Mug Club subscriptions is annual, the full $7.5 million is not recognized as revenue in Rumble’s financial statements at the time funds are collected.
●Strong progress on the video platform: launched new app for Samsung Smart TVs, implemented new video player on the web, improved categorization features and navigation, and improved video sharing capabilities.
●The third quarter of 2023 marks the completion of Rumble’s first year as a publicly traded company.
Subsequent to Quarter End Highlights
●On November 7, 2023, announced the Beta launch of its new livestreaming tool, Rumble Studio, simplifying the livestreaming experience for Rumble creators, allowing them to easily stream video to multiple platforms, invite guests, and engage with audiences.
●Served as the exclusive livestream partner for the third Republican presidential primary debate on November 8, 2023, and subsequently announced Rumble as the exclusive livestream partner for the fourth Republican presidential primary debate to be held on December 6, 2023.
●Accomplished dual strategic initiatives by expanding Rumble’s selection of exclusive movies through the company’s Locals subscription platform with the release of “Police State” from leading creator Dinesh D’Souza in collaboration with Dan Bongino.
●Announced upcoming Christmas comedy from executive producers Logan Sekulow and Sean Hannity to premiere exclusively on Rumble on November 23, 2023.
Management Commentary
Rumble’s Chairman and CEO Chris Pavlovski commented, “Our third quarter topline revenue grew 64% year over year as we continue to receive early positive indications of tangible revenue dollars from the successful implementation of Rumble Advertising Center, or RAC. Meanwhile, we continue to focus on establishing Rumble as the platform that can position streamers for optimal earnings. With average Monthly Active Users of 58 million, we have a strong user base that is ripe for monetization, which in turn will allow us to curb our creator incentives. With the proven functionality in place to transition creators onto the Rumble Studio, in addition to the capabilities of RAC, we believe we have the tools to take our earnings to the next level. Simply put, our recent sp
Aug 14, 2023
3 ea183354ex99-1_rumbleinc.htm
Exhibit 99.1
Rumble Reports Strong Second Quarter 2023 Results
~ Record Quarterly Revenue To-Date of $25.0 Million, an Increase of 468% Compared to Q2 2022 ~
~ Company Strategically Diversifies Content with the Addition of Top Influencers Across Gaming, Culture and Lifestyle ~
LONGBOAT KEY, Fla., August 14, 2023 (GLOBE NEWSWIRE) – Rumble Inc. (Nasdaq: RUM) (“Rumble” or the “company”), the popular video-sharing platform, today announced financial results for the fiscal quarter ended June 30, 2023.
Q2 2023 Highlights and Key Items
●Driven by a pool of exclusive premium content and continued early maturation of advertising tools, second quarter revenue increased 468% to $25.0 million, compared to $4.4 million in the second quarter of 2022, and $17.6 million in the first quarter of 2023.
●Strong consumption with average estimated Minutes Watched Per Month (“MWPM”) increasing by 46% to 11.8 billion in the second quarter of 2023, compared to 8.1 billion in the second quarter of 2022, and 10.8 billion in the first quarter of 2023.
●Consistent strong growth in hours of uploaded video per day, increasing by 48% to 13,229 in the second quarter of 2023, compared to 8,948 in the second quarter of 2022, and 11,181 in the first quarter of 2023.
●Average global Monthly Active Users (“MAUs”) of 44 million in the second quarter of 2023 were consistent with the second quarter of 2022, and a slight decline compared to 48 million in the first quarter of 2023. The decrease in MAUs from the third and fourth quarters of 2022 continues to be the result of a slowdown of news and politics outside of the US election cycle and increased competition. Of the 44 million MAUs, 28 million were based in the U.S. and Canada, compared to 32 million in the U.S. and Canada during the second quarter of 2022.
●As of June 30, 2023, Rumble’s balance of cash, cash equivalents and marketable securities was $296.7 million.
●Strengthened the advertising business with the alpha release of Rumble’s Creator Sponsorship Marketplace on the Rumble Advertising Center (“RAC”). This is a critical step forward in developing a differentiated value offering for advertisers and initiating scale for creator sponsorship revenue.
●Further enhanced the functionality of tools available to creators with the strategic acquisition of Callin, a podcasting and livestreaming platform, to greatly accelerate Rumble’s product roadmap and enable a world-class livestreaming experience.
●Announced an online streaming partnership with the Republican National Committee (“RNC”) to be the exclusive livestream provider for the first debate of the Republican presidential primaries, scheduled for August 23, 2023. Rumble plans to feature the debate on the platform’s home page and make the stream available for viewers around the world on the RNC’s Rumble channel.
●Strategically diversified Rumble’s content library with the addition of an exclusive joint live stream show by Kai Cenat, the #1 most-subscribed streamer in the history of Twitch, and IShowSpeed, the #1 U.S.-based gaming streamer on YouTube. The show debuted on Rumble with over 200,000 concurrent viewers and over 6,500,000 million total views in their first livestream.
●Completed strategic investments to grow the Gen Z audience and bolster Rumble’s exclusive livestreaming roster of gaming, culture and lifestyle creators with the additions of DJ Akademiks, a staple in the hip-hop community with nearly 10 million social followers, JiDion, a top comedic video creator with over 6.5 million YouTube followers, The Quartering, a social commentary channel with 1.6 million YouTube subscribers, and Mizkif, the popular gaming streamer, with over 3 million followers across Twitch and YouTube.
●Launched a new Rumble Sports brand to strengthen portfolio positioning for advertisers and continued the expansion into live sports with the announced live sports distribution partnership with Bare Knuckle Fighting Championship (“BKFC”).
●Diversified political content with the addition of Robert F. Kennedy Jr., a Democratic presidential candidate, to the Rumble platform.
●Rumble Cloud continued strong progress toward beta launch by the end of 2023.
Subsequent to Quarter End Highlights
●Signed gaming and hip-hop icons RiceGum and FaZe Kaysan to new exclusive shows on Rumble, continuing to add to a fast-growing lineup of entertainment creators.
●Announced top streamer Steven Crowder surpassed $7.5 million in subscription payments to his ‘Mug Club’ community since launching his show in March 2023.
●Rumble creator and popular comedian, JP Sears, launched his new show ‘Lies You Can Trust’ on August 8, 2023.
●Announced that Rumble will be the exclusive RNC livestream provider and the RNC’s exclusive online home of the second Republican presidential primary debate at the Ronald Reagan Presidential Library on September 27, 2023.
Management Comment
May 15, 2023
2 ea178545ex99-1_rumbleinc.htm
Exhibit 99.1
Rumble Reports First Quarter 2023 Results
~ Revenue Increased 336% to $17.6 Million Compared to Q1 2022 ~
~ Key Performance Indicator, Minutes Watched Per Month, Increased to 10.8 Billion from 10.5 Billion in Q1 2022~
~ Rumble Adds YouTube’s Top US Gaming Streamer, IShowSpeed, and Twitch’s Most-Subscribed Streamer, Kai Cenat ~
~ Acquires Podcasting and Livestreaming Platform Callin, Founded by David Sacks ~
~ David Sacks to Join Board of Directors ~
LONGBOAT KEY, Fla., May 15, 2023 (GLOBE NEWSWIRE) -- Rumble Inc. (“Rumble”) (NASDAQ: RUM), the popular video-sharing platform, announced today financial results for the fiscal quarter ended March 31, 2023.
Q1 2023 Highlights
●First quarter revenue increased over 336% to $17.6 million, compared to $4.0 million in the first quarter of 2022.
●Average estimated Minutes Watched Per Month (“MWPM”) increased 3% in the first quarter of 2023 to 10.8 billion, compared to 10.5 billion in the first quarter of 2022, and 11.1 billion in the fourth quarter of 2022.
●Hours of uploaded video per day increased 82% to 11,181 in the first quarter of 2023, compared to 6,158 in the first quarter of 2022 and 10,373 in the fourth quarter of 2022.
●Average global Monthly Active Users (“MAUs”) increased 17% to 48 million, compared to 41 million in the first quarter of 2022, this compares to 80 million in the fourth quarter of 2022, the decrease primarily due to the overperformance of Q4, particularly around the U.S. midterm election cycle. Of the 48 million, 33 million were based in the U.S. and Canada, compared to 29 million in the U.S. and Canada during the first quarter of 2022.
●As of March 31, 2023, Rumble’s balance of cash, cash equivalents and marketable securities was $326.3 million.
●Made significant progress on its products, including the launch of a new interface for desktop and mobile web, Roku, and Android, greatly improving the user experience.
●Launched Supporter Badges and monthly subscriptions to further monetize the creators’ channels, providing a 100% creator revenue share for Supporter Badges through the end of 2023.
●Announced Rumble will exclusively manage Steven Crowder’s content, including his “Mug Club” community, which includes Bryan Callen, Nick Di Paolo, MrGunsNGear, and former SNL host Jim Breuer, and popular show “Louder with Crowder.” Crowder, who has more than 1.2 million followers on Rumble, reached over 58,000 subscribers for his “Mug Club” community prior to the end of the first quarter.
●Announced Company’s first-ever pay-per-view content with the exclusive release of Russell Brand’s comedy special “Brandemic.”
●Reached agreement with Power Slap for exclusive global rights to Seasons 2 and 3 of the popular slap fighting league, following securing streaming exclusivity for Power Slap’s inaugural event.
●Announced Dan Bongino’s relaunch of “The Dan Bongino Show” as a live production on Rumble.
●Bolstered the emerging Rumble Exclusives lineup with major personalities: Dave Rubin, Donald Trump Jr., Bob Menery, Kimberly Guilfoyle, Kim Iversen, Redacted News, and Rekieta Law.
●Won a legal victory halting the enforcement of a New York law that would have forced social media platforms to target constitutionally protected speech.
●Opened a new studio and U.S. headquarters in Longboat Key, Florida.
●Announced an agreement for rights to Street League Skateboarding (SLS) and Nitro Rallycross (NRX), in addition to the previously announced Power Slap, giving Rumble certain exclusive rights to three sports leagues.
Subsequent to Quarter End Highlights
●Continued to diversify its content with the announcement of an exclusive live stream show on Rumble by Kai Cenat, the #1 most-subscribed streamer in the history of Twitch, and IShowSpeed, the #1 U.S.-based gaming streamer on YouTube.
●Announced the strategic acquisition of David Sacks’s company Callin, a podcasting and livestreaming platform, positioned to greatly accelerate Rumble’s product roadmap and enable a world class live streaming experience.
●Announced an online streaming partnership with the Republican National Committee (RNC) for the first debate of the Republican presidential primaries, which is scheduled for August 2023. Rumble plans to feature the debate on the platform’s home page and make it available for viewers across the country on the RNC’s Rumble channel.
●Continued to expand its growing roster of top media influencers and personalities with the signing of exclusive live streaming agreements with JiDion and DJ Akademiks.
●Continued its expansion into live sports, with the announced live sports distribution with Bare Knuckle Fighting Championship (BKFC).
Management Commentary
“The first quarter of 2023 concluded with a major milestone of agreements for the rights to three sports leagues, SLS and NRX, in addition to the previously announced Power Slap, and subsequent to
Mar 30, 2023
2 ea175983ex99-1_rumble.htm
Exhibit 99.1
Rumble Reports Record Fourth Quarter and Full Year 2022 Results
~ Q4 Revenue Increased 579% to $20.0 Million Compared to Q4 2021; Full Year 2022 Revenue Increased 316% ~
~ Achieved Q4 2022 Company Record Key Performance Indicators ~
~ Average Global Monthly Active Users Increased to 80 Million, Up 142% Compared to Q4 2021 ~
~ Completed Significant Milestone with Beta Launch of Pre-Roll Video Ads on Advertising Center ~
LONGBOAT KEY, Fla., – Mar. 30, 2023 – Rumble Inc. (“Rumble”) (NASDAQ: RUM), the popular video-sharing platform, announced today financial results for the fiscal quarter and full year ended December 31, 2022.
Q4 and Full Year 2022 Key Highlights
·Average global Monthly Active Users (“MAUs”) increased 142% to 80 million, a company record, compared to 33 million in the fourth quarter of 2021. Of the 80 million, 65 million were based in the U.S. and Canada, compared to 21 million in the U.S. and Canada during the fourth quarter of 2021.
·Average Minutes Watched Per Month (“MWPM”) increased 31% in the fourth quarter of 2022 to 11.1 billion, a company record, compared to 8.5 billion in the fourth quarter of 2021.
·Hours of uploaded video per day increased 216% to 10,373, a company record, compared to 3,278 in the fourth quarter of 2021.
·Fourth quarter revenue increased over 579% to $20.0 million, a company record, compared to $2.9 million in the fourth quarter of 2021. Revenue for the full year 2022 increased 316% to $39.4 million, compared to $9.5 million for the full year ended December 31, 2021.
·As of December 31, 2022, Rumble’s balance of cash, cash equivalents and marketable securities was $338.3 million.
·In addition, Rumble made significant progress on its products, including:
oRumble: New notification feature for iOS and Android, representing a significant opportunity for creators to drive engagement and grow audiences and earnings;
oLocals: Full commercial launch to allow creators to upload articles;
oRumble Advertising Center (“RAC”): launched pre-roll video ads (beta); and
oRumble Cloud: Continued enhancements to the Rumble infrastructure in preparation for the Rumble Cloud beta launch.
·Rumble entered sports content with the announcement of an exclusive partnership with Dana White and Power Slap, the world’s premier slap fighting competition, which includes an all-new exclusive show on Rumble, along with a new Power Slap Rumble channel and Locals community.
Subsequent to Quarter End Highlights
·Launched new interface for desktop and mobile web, Roku, and Android, greatly improving the user experience across Rumble for these formats.
·Bolstered the emerging Rumble Exclusives lineup with major personalities: Steven Crowder, Dave Rubin, Donald Trump Jr., Bob Menery, Kimberly Guilfoyle, Kim Iversen, Redacted News, and Rekieta Law.
·Secured global streaming exclusivity for Power Slap’s inaugural event, Power Slap 1, marking significant progress in the sports vertical, and announced an agreement in principle for Power Slap Seasons 2 and 3.
·Won a legal victory halting the enforcement of a New York law that would have forced social media platforms to target constitutionally protected speech.
·Opened a new studio and U.S. headquarters in Longboat Key, Florida.
·Announced today an agreement in principle for rights to Street League Skateboarding (SLS) and Nitro Rallycross (NRX), in addition to the previously announced Power Slap, giving Rumble certain exclusive rights to three sports leagues.
Management Commentary
“The fourth quarter brought a company record for key performance indicators and also represented our first full fiscal quarter as a publicly traded company,” commented Rumble’s Chairman and CEO, Chris Pavlovski. “Our team is the driving force behind our platform, and they continue to impress me by delivering substantial improvements to our user interface across the web, mobile applications, and connected TVs that benefit both users and creators. Equally important, these product enhancements will allow for deeper user engagement, audience expansion, and even more impactful attracting and investing in creators over a wide variety of content categories. Creators continue to realize the opportunity that Rumble offers, which is evident in the recent addition of mega-influencers to our Rumble Exclusives lineup, such as Steven Crowder and Dave Rubin, and by our successful entry into live sports. We have agreements in principle with three sports leagues, adding SLS and NRX to our partnership with Dana White and Power Slap. As we add incredible content to the platform, we continue to grow our audience, including more paid subscribers. This audience growth derived from the addition of content creators further propels Rumble to capture market share from traditional streaming service providers, further penetrating some of the hardest to reach audiences and generations.
Nov 14, 2022
2 ea168612ex99-1_rumbleinc.htm
Exhibit 99.1
Rumble Announces Record Third Quarter 2022 Financial Results
~ Q3 Revenue Increased over 430% to $11.0 million Compared to Q3 2021, and 150% Compared to Q2 2022 ~
~ Average Monthly Active Users Increased 97% Compared to Q3 2021 to 71 Million ~
~ Launched Company’s In-House Ad Platform Ahead of Schedule ~
~ Successfully Completed De-SPAC, Retaining Nearly All Cash in Trust ~
KEY, Fla., – November 14, 2022 – Rumble Inc. (“Rumble”) (NASDAQ: RUM), the video-sharing platform, announced today financial results for the third quarter of 2022.
Q3 2022 Key Highlights
●Average global Monthly Active Users (“MAUs”) increased 97% to 71 million, a company record, compared to 36 million in the third quarter 2021
oOf the 71 million, 57 million were based in the U.S. and Canada, compared to 25 million in the U.S. and Canada during the third quarter of 2021
●Average Minutes Watched Per Month (“MWPM”) increased 14% in the third quarter of 2022 to 9.0 billion compared to 7.9 billion in the third quarter of 2021
●Hours of uploaded video per day increased 220% to 8,796, compared to 2,746 in the third quarter of 2021
●Third quarter revenue increased over 430% to $11.0 million, a company record, compared to $2.1 million in the third quarter of 2021, and up 150% when compared to $4.4 million in the second quarter of 2022
●As of September 30, 2022, Rumble’s balance of cash and cash equivalents was $356.7 million as a result of the business combination with CF Acquisition Corp. VI (“CFVI”). The transaction provided Rumble with approximately $400 million in gross proceeds
●Added new creators who will provide exclusive content to the platform including Glenn Greenwald, “SteveWillDoIt,” Viva Frei, and Russell Brand, diversifying Rumble’s content library and audience by attracting Gen Z viewers
●Launched the Company’s in-house ad platform – Rumble Advertising Center (“RAC”) for banner ads while onboarding RAC’s first publisher
●Launched free livestreaming for Rumble creators who have more than one hundred subscribers
●Launched article publishing feature for subscription-based community platform, Locals, enabling creators to customize their online publications using a comprehensive toolbar
●Launched Rumble Exclusives, an innovative livestreaming lineup featuring independent creators and a two-way conversation with their audiences
●Locals launched its Content+ feature to all communities on the platform after a successful beta program that included several films. Content+ allows creators to monetize movies, specials, and other on-demand content
Management Commentary
“Our third quarter was a milestone for the Company for numerous reasons,” commented Chris Pavlovski, Chairman and Chief Executive Officer of Rumble. “First, the quarter concluded with the completion of our business combination with CFVI. As a result, Rumble became a publicly traded company on Nasdaq under the symbol ‘RUM.’ Importantly, in the process of the business combination, we retained nearly all of the cash in the trust account – 99.9% of CFVI shareholders elected not to redeem their shares. This provided us with maximum liquidity from the transaction and demonstrated a true vote of confidence in our mission and platform. Ultimately, the transaction provided the funds needed to advance our business initiatives.”
Mr. Pavlovski continued, “I am most proud of our ability to build and scale with a very lean operation, which is a testament to the team that we’ve built and the culture that has been embedded in our DNA since our founding in 2013. As evidence of this, we raised our first outside capital, totaling $50 million, in 2021 and ended the second quarter of 2022, our last fiscal quarter prior to the completion of the merger with CFVI, with $33.5 million of cash on our balance sheet. The resolve and focus of our team is exceptional and truly unprecedented in our industry. Throughout last quarter, we continued to build out and test the groundwork to monetize our existing user base and consumption, further defend our cancel-proof foundation, and enhance our products.”
“Turning to our third quarter business highlights, we made significant strides in building out our tools for monetization by launching our ad platform ahead of schedule. This launch allowed advertisers the ability to access to a portion of Rumble’s website user traffic, enabling them to create banner and pre-roll video campaigns and to view their analytics. Demonstrated by our recent efforts, 2022 has been a foundational year for Rumble. As we head into 2023, we continue to focus on building our infrastructure for Rumble Cloud and building market-leading consumer products with Rumble, Locals and Rumble Ads. We will also begin to focus on monetization and growing topline revenues. While we are extremely encouraged by our third quarter financial results and key performance indic
Sep 22, 2022
This page provides Rumble Inc. (RUM) earnings call transcripts from SEC 8-K filings along with AI-powered predictions for post-earnings price movements. Our machine learning models analyze historical earnings data, pre-earnings price patterns, volume changes, and volatility to predict 1-day, 5-day, and 20-day returns after each earnings release.
Earnings transcripts are sourced directly from SEC EDGAR filings. Predictions are generated using gradient boosting models trained on RUM's historical earnings reactions. All predicted returns are shown as percentages, and predicted prices are calculated from the closing price at the time of prediction. Past performance does not guarantee future results.