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AI Earnings Predictions for Alliance Entertainment Holding Corporation (AENT)

Machine learning predictions based on historical earnings data and price patterns

Latest Prediction

SELL

1-Day Prediction

-11.45%

$6.73

0% positive prob.

5-Day Prediction

-14.19%

$6.52

0% positive prob.

20-Day Prediction

-3.28%

$7.35

0% positive prob.

Price at prediction: $7.60 Confidence: 100.0% Model AUC: 1.0000 Quarter: Q1 2026

Earnings Transcripts

SEC 8-K filings with transcript text

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2026
Q1

Q1 2026 Earnings

8-K SELL

May 14, 2026 · 100% conf.

AI Prediction SELL

1D

-11.45%

$6.73

Act: -13.03%

5D

-14.19%

$6.52

Act: -21.32%

20D

-3.28%

$7.35

Act: -29.54%

Price: $7.60 Prob +5D: 0% AUC: 1.000
0001493152-26-023212

EX-99.1

2 ex99-1.htm

EX-99.1

Exhibit 99.1

Alliance Entertainment Reports Third Quarter Fiscal Year 2026 Results

Net revenues increased 21% year-over-year

Net income increased 25% year-over-year to $2.3M; year-to-date net income grew 78% to $16.6M

Adjusted EBITDA increased to $5.1M in Q3; year-to-date Adjusted EBITDA up 47% to $35.7M

PLANTATION,

Fla., May 14, 2026 (GLOBE NEWSWIRE) — Alliance Entertainment Holding Corporation (Nasdaq: AENT), a premier distributor, logistics provider, and omnichannel fulfillment partner to the entertainment and pop culture collectibles industry, supplying more than 340,000 unique SKUs across music, video, video games, licensed merchandise, and exclusive collectibles to over 35,000 retail and e-commerce storefronts, reported its financial and operational results for its fiscal third quarter ended March 31, 2026.

Third Quarter FY 2026 Highlights

●Revenue Growth and Sustained Profitability: Net revenues increased 21.2% year-over-year to $258.2 million, driven by broad-based strength across core physical product categories. Net income increased to $2.3 million, or $0.05 per diluted share, compared to $1.9 million, or $0.04 per share, in the prior-year period, reflecting continued execution against the Company’s profitability framework. Adjusted EBITDA was approximately $5.1 million, compared to $4.9 million in Q3 FY25. For the nine months ended March 31, 2026, net revenues increased 5% to $880.9 million, compared to $835.7 million in the prior-year period, while net income increased 78% to $16.6 million, or $0.32 per diluted share, compared to $9.3 million, or $0.18 per share. Adjusted EBITDA was approximately $35.7 million, up 47% from $24.4 million in the prior-year period.

●Launch of Endstate Authentic and Alliance Authentic™: The Company continued to advance its technology strategy following the acquisition of Endstate on December 31, 2025, establishing Endstate Authentic, an NFC-enabled authentication and digital product identity platform that supports authenticated ownership, provenance, and verified resale across premium physical goods. During the quarter, Alliance also launched Alliance Authentic™, representing the Company’s first application of these capabilities within its own product ecosystem, initially focused on premium vinyl collectibles. The platform has since expanded to include additional categories, including Handmade by Robots™ and select third-party collectibles such as Funko figures. These initiatives extend Alliance’s role beyond distribution into ownership and participation across the product lifecycle, while creating a scalable foundation for new authentication, collectibles, and platform revenue opportunities.

●Strength in Physical Media: Vinyl record sales increased 15% year-over-year to $99 million, driven by higher unit volumes and sustained interest in limited-edition releases. Compact disc (CD) sales increased 90% year-over-year to $39 million, reflecting both higher unit volumes and improved pricing, driven by strong demand for major releases and collectible formats, including continued strength in international and K-pop titles. Physical movie sales increased 5% year-over-year to $61 million, supported by a steady cadence of new releases and continued consumer demand for premium formats such as 4K Ultra HD and collectible editions. Performance in the category continued to benefit from the Company’s exclusive studio partnerships, including Paramount and Amazon MGM Studios Distribution, which expanded title availability and supported growth across key retail channels.

●Collectibles Growth Driven by Premium Mix: Collectibles revenue increased 48% year-over-year to $8 million, driven by increased average selling prices and a continued shift toward higher-value, premium products. Growth was supported by expanded sourcing efforts and the addition of new vendor relationships, which contributed incremental sales during the quarter. Performance also benefited from the transition of Handmade by Robots™ to an owned brand, as well as improved margins across certain legacy brands following prior inventory optimization initiatives, reflecting continued progress in enhancing product mix and profitability within the collectibles category.

●Growth in Gaming and Electronics: Gaming revenue increased 12% year-over-year to $33 million, supported by continued demand for next-generation consoles, including the Nintendo Switch II, along with related software and accessories. Electronics revenue increased 53% year-over-year to $4.0 million, driven by higher unit volumes and a favorable mix shift toward higher-priced audio playback devices and accessories, including turntables, CD players, headphones, and speakers. Growth in electronics continued to benefit from strong demand for vinyl and physical media, which drives attachment sales of complementary hardware. Performance in both categories reflects the Company’s ability to align product mix with evolving cons

2025
Q4

Q4 2025 Earnings

8-K

Feb 13, 2026

0001493152-26-006492

EX-99.1

4 ex99-1.htm

EX-99.1

Exhibit 99.1

Alliance Entertainment Reports Second Quarter Fiscal Year 2026 Results

Adjusted EBITDA up 15% to $18.5M; Gross Margin expands 210 basis points to 12.8%

Net Income increased to $9.4M, or $0.18 per share, compared to $7.1M, or $0.14 per share, in Q2 FY25

Strengthened balance sheet, ending quarter with $74.1M in working capital

PLANTATION,

Fla., February 12, 2026 (GLOBE NEWSWIRE) -- Alliance Entertainment Holding Corporation (Nasdaq: AENT), a premier distributor, logistics provider, and omnichannel fulfillment partner to the entertainment and pop culture collectibles industry, supplying more than 340,000 unique SKUs across music, video, video games, licensed merchandise, and exclusive collectibles to over 35,000 retail and e-commerce storefronts, reported its financial and operational results for its fiscal second quarter ended December 31, 2025.

Second Quarter FY 2026 Highlights

●Sustained Profitability and Margin Execution: Net income increased year-over-year to approximately $9.4 million, or $0.18 per share, up from $7.1 million, or $0.14 per share in Q2 FY25, reflecting continued execution against the Company’s established profitability baseline. Adjusted EBITDA was approximately $18.5 million, an increase of $2.4 million year-over-year. Adjusted EBITDA margin was approximately 5%, compared to 4.1% in Q2 FY25, a 200 basis point improvement over the margin profile achieved in the trailing 12-months ended September 30, 2025. Gross margin expanded 210 basis points year-over-year to 12.8%, driven by favorable mix and higher-value products. A reconciliation of non-GAAP financial measures to the most comparable GAAP measure is provided at the end of this release.

●Launch of Authentication and Digital Product Identity Platform: On December 31, 2025, the Company completed the acquisition of Endstate, establishing Endstate Authentic, a dedicated NFC-enabled authentication and digital product identity platform. The platform expands Alliance’s role beyond physical product distribution by enabling authenticated ownership, provenance, and verified resale across premium physical goods, supporting the full lifecycle of collectible products from initial sale through secondary markets. Designed as a scalable, enterprise-grade platform, Endstate Authentic is intended to support both Alliance’s internal initiatives and third-party brands, licensors, and ecosystem partners, adding a technology-enabled layer that enhances trust, differentiation, and long-term value creation across the collectibles and premium goods market. Subsequent to quarter end, Alliance launched Alliance Authentic™, a premium vinyl collectibles platform that represents the first commercial application of these capabilities within the Company’s portfolio.

●Strength in Physical Media: Physical movie revenue increased 33% year-over-year to $114 million, benefiting from sustained demand for premium formats such as 4K Ultra HD and collectible SteelBook editions, as well as the Company’s exclusive distribution partnerships. Alliance was named the exclusive physical media distribution partner for Amazon MGM Studios in North America, effective January 1, 2026, further strengthening its leadership in premium home entertainment and collector-focused releases. Vinyl record sales increased 3% year-over-year, supported by continued consumer demand for collectible and limited-edition releases. Compact disc (CD) sales increased approximately 5% year-over-year, supported by higher unit volumes and the Company’s first full quarter as the exclusive distributor for Virgin Music Group through its AMPED Distribution division.

●Collectibles Growth and Portfolio Expansion: Collectibles revenue increased 31% year-over-year, driven by higher average selling prices and a continued shift toward premium, licensed products. Results benefited from expanded sourcing activity, new vendor additions, and the continued integration of the Company’s owned brand, Handmade by Robots™.

●Operational Discipline and Infrastructure Investment: Operating income increased year-over-year to $17.3 million, up from $14.8 million in Q2 FY25, reflecting continued operating leverage and disciplined cost management. Total operating expenses rose modestly, driven by targeted investments in technology, personnel, and infrastructure to support exclusive content partnerships and long-term scalability. Distribution and fulfillment costs were 3.3% of net revenue, consistent with 3.2% in Q2 FY25, supported by warehouse automation initiatives and ongoing efficiencies from prior facility consolidation.

●Balance Sheet and Liquidity Strength: The Company ended the quarter with working capital of approximately $74.1 million, reflecting disciplined management of inventory and payables. During the quarter, the Company refinanced its asset-based lending agreement with a new $120 million senior secured credit facility from Bank of America, enhancing liquidity and finan

2025
Q3

Q3 2025 Earnings

8-K

Nov 12, 2025

0001493152-25-021989

EX-99.1

2 ex99-1.htm

EX-99.1

Exhibit 99.1

Alliance Entertainment Reports First Quarter Fiscal Year 2026 Results

Revenue up 11% to $254M, driven by strength in physical media and collectibles

Adjusted EBITDA up 259% to $12.2M; Gross Margin expands 340 basis points to 14.6%

Net Income increased to $4.9M, or $0.10 per share, compared to $0.4M in Q1 FY25

AI Implementation delivering early productivity gains across sales and operations

Strengthened balance sheet, ending quarter with $53.2M in working capital; Interest Expense down 17% year-over-year

PLANTATION,

Fla., November 12, 2025 (GLOBE NEWSWIRE) — Alliance Entertainment Holding Corporation (Nasdaq: AENT), a premier distributor, logistics provider, and omnichannel fulfillment partner to the entertainment and pop culture collectibles industry, supplying more than 340,000 unique SKUs across music, video, video games, licensed merchandise, and exclusive collectibles to over 35,000 retail and e-commerce storefronts, reported its financial and operational results for its fiscal first quarter ended September 30, 2025.

First Quarter FY 2026 Highlights

●Revenue and Profit Growth: Net revenues rose 11% year-over-year to $254 million, reflecting continued strength across physical media, collectibles, and direct-to-consumer channels. Gross profit increased 46% to $37.2 million, with gross margin expanding 340 basis points to 14.6%. Net income was $4.9 million, or $0.10 per diluted share, up from $0.4 million in the prior-year quarter. Adjusted EBITDA grew 259% to $12.2 million, demonstrating meaningful leverage from higher-margin content and disciplined expense management. Adjusted EBITDA margin improved by 330 basis points to 4.8%. A reconciliation of non-GAAP financial measures to the most comparable GAAP measure is provided at the end of this release.

●AI-Driven Sales and Efficiency Gains: The Company is already realizing tangible benefits from its newly deployed AI tools across sales and operations. Integration of HubSpot Sales Hub and Microsoft Co-Pilot is enhancing sales enablement, lead prioritization, and content automation, streamlining workflows and improving conversion rates as Alliance enters the holiday selling season. These early results validate management’s focus on technology-driven productivity and margin expansion.

●Strong Performance in Physical Media: Physical movie sales increased 59% year-over-year to $84 million, benefiting from the exclusive Paramount Pictures distribution agreement and robust demand for premium 4K and SteelBook formats. Vinyl sales rose 8% to $75.8 million, reflecting healthy consumer interest in collector-grade releases.

●Collectibles Growth and Brand Momentum: Collectibles revenue advanced 32% to $6.4 million, driven by expanded retail placement for the Company’s owned brand Handmade by Robots™ and strong sell-through of exclusive licensed merchandise across major franchises. Recent launches under the Master Replicas label further enhanced the portfolio with premium sci-fi replicas from Star Trek, Dune, and Blade Runner.

●Operational Discipline: Distribution and fulfillment expenses remained consistent at 3.9% of net revenue, reflecting continued operational efficiency from warehouse automation and centralized fulfillment initiatives.

●Strategic Investment in Growth Infrastructure: Selling, general, and administrative (SG&A) expenses represented 5.9% of net revenue, compared to 5.7% in the prior-year quarter, reflecting targeted investments in technology, infrastructure, and personnel to support exclusive content partnerships and long-term scalability. These investments strengthen operational capabilities and position the Company for sustained growth and efficiency gains.

●Balance Sheet and Liquidity Strength: Alliance ended the quarter with $3.2 million in cash and working capital of $53.2 million , reflecting efficient management of inventory and payables. Inventory increased to $121.7 million, supporting holiday-season demand and expanded content partnerships, while accounts payable totaled $173.8 million. Interest expense declined 17% year-over-year, driven by a lower average revolver balance and improved rates. Subsequent to quarter-end, the Company refinanced its asset-based lending agreement with a new $120 million senior secured credit facility from Bank of America, enhancing liquidity and financial flexibility. Availability increased to $61 million from $32 million a year ago.

“Our first quarter results reflect a strong start to fiscal 2026 and demonstrate the continued resilience of Alliance’s business model,” commented Jeff Walker, Chief Executive Officer of Alliance Entertainment. “We delivered solid top-line growth and a significant improvement in profitability, driven by high-margin content, disciplined cost management, and growing demand across our omnichannel distribution and fulfillment platform.

“Physical media remains a powerful driver, led by our exclusive Paramount Pictures agreement a

About Alliance Entertainment Holding Corporation (AENT) Earnings

This page provides Alliance Entertainment Holding Corporation (AENT) earnings call transcripts from SEC 8-K filings along with AI-powered predictions for post-earnings price movements. Our machine learning models analyze historical earnings data, pre-earnings price patterns, volume changes, and volatility to predict 1-day, 5-day, and 20-day returns after each earnings release.

Earnings transcripts are sourced directly from SEC EDGAR filings. Predictions are generated using gradient boosting models trained on AENT's historical earnings reactions. All predicted returns are shown as percentages, and predicted prices are calculated from the closing price at the time of prediction. Past performance does not guarantee future results.

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