Compare ZVIA & VTIX Stocks: Price Trends, ML Decisions, Charts, Trends, Technical Analysis and more.
Current Price
Current Price
| Metric | ZVIA | VTIX |
|---|---|---|
| Founded | 2007 | 2013 |
| Country | United States | United States |
| Employees | N/A | N/A |
| Industry | Beverages (Production/Distribution) | Computer peripheral equipment |
| Sector | Consumer Staples | Technology |
| Exchange | Nasdaq | Nasdaq |
| Market Cap | 124.7M | 149.0M |
| IPO Year | 2021 | N/A |
| Metric | ZVIA | VTIX |
|---|---|---|
| Price | $1.61 | $4.92 |
| Analyst Decision | Buy | |
| Analyst Count | 4 | 0 |
| Target Price | ★ $5.18 | N/A |
| AVG Volume (30 Days) | ★ 894.5K | 502.8K |
| Earning Date | 02-25-2026 | 01-01-0001 |
| Dividend Yield | N/A | N/A |
| EPS Growth | N/A | N/A |
| EPS | ★ N/A | N/A |
| Revenue | ★ $162,849,000.00 | $4,760,619.00 |
| Revenue This Year | $7.52 | N/A |
| Revenue Next Year | $6.55 | N/A |
| P/E Ratio | N/A | N/A |
| Revenue Growth | 6.17 | ★ 22.29 |
| 52 Week Low | $1.55 | $4.45 |
| 52 Week High | $3.70 | $92.74 |
| Indicator | ZVIA | VTIX |
|---|---|---|
| Relative Strength Index (RSI) | 35.77 | 40.78 |
| Support Level | $1.55 | $5.02 |
| Resistance Level | $1.71 | $5.78 |
| Average True Range (ATR) | 0.10 | 0.98 |
| MACD | -0.00 | -0.13 |
| Stochastic Oscillator | 12.84 | 20.80 |
Zevia PBC is a beverage company disrupting the liquid refreshment beverage industry through refreshing, zero-calorie, zero-sugar, naturally sweetened beverages that are all Non-GMO Project Verified. It offers a platform of products that include a variety of flavors across Soda, Energy Drinks, Organic Tea, Mixers, Kidz drinks, and Sparkling Water. Its products are distributed across the U.S. and Canada through a network of retailers in the food, drug, mass, natural, and e-commerce channels. The company derives a majority of its revenue from the United States.
Virtuix Holdings Inc develops technologies for immersive virtual environments, including both simulated and real-world applications. It develops virtual reality hardware and software, including the Omni Pro, an omni-directional treadmill designed to allow users to walk and run in multiple directions inside video games and other virtual worlds. The company operates at the intersection of gaming, fitness, and enterprise virtual reality. It has commercialized three products. The company operates in a single operating segment: the design, development, marketing, and sale of omni-directional treadmills, accessories, and related services to consumer and commercial customers. It derives revenue through a combination of hardware sales and recurring software and service income.