Compare WAY & DLB Stocks: Price Trends, ML Decisions, Charts, Trends, Technical Analysis and more.
Current Price
| Metric | WAY | DLB |
|---|---|---|
| Founded | 1999 | 1965 |
| Country | United States | United States |
| Employees | N/A | N/A |
| Industry | | Multi-Sector Companies |
| Sector | | Miscellaneous |
| Exchange | Nasdaq | Nasdaq |
| Market Cap | 6.7B | 6.4B |
| IPO Year | 2024 | 2005 |
| Metric | WAY | DLB |
|---|---|---|
| Price | $34.25 | $64.38 |
| Analyst Decision | Strong Buy | Strong Buy |
| Analyst Count | 15 | 5 |
| Target Price | $46.53 | ★ $93.60 |
| AVG Volume (30 Days) | ★ 1.8M | 615.3K |
| Earning Date | 02-17-2026 | 01-28-2026 |
| Dividend Yield | N/A | ★ 2.24% |
| EPS Growth | ★ N/A | N/A |
| EPS | 0.62 | ★ 2.62 |
| Revenue | $1,039,842,000.00 | ★ $1,349,130,000.00 |
| Revenue This Year | $16.69 | $5.03 |
| Revenue Next Year | $17.44 | $4.02 |
| P/E Ratio | $55.47 | ★ $24.56 |
| Revenue Growth | ★ 14.76 | 5.92 |
| 52 Week Low | $29.40 | $63.05 |
| 52 Week High | $48.11 | $89.66 |
| Indicator | WAY | DLB |
|---|---|---|
| Relative Strength Index (RSI) | 56.02 | 42.20 |
| Support Level | $31.13 | $63.30 |
| Resistance Level | $33.72 | $64.84 |
| Average True Range (ATR) | 0.82 | 1.03 |
| MACD | 0.28 | -0.15 |
| Stochastic Oscillator | 98.45 | 33.92 |
Waystar Holding Corp is a provider of mission-critical cloud technology to healthcare organizations. its enterprise-grade platform transforms the complex and disparate processes comprising healthcare payments received by healthcare providers from payers and patients, from pre-service engagement through post-service remittance and reconciliation. its platform enhances data integrity, eliminates manual tasks, and improves claim and billing accuracy, which results in transparency, reduced labor costs, and faster, more accurate reimbursement and cash flow. The market for solutions extends throughout the United States and includes Puerto Rico and other USA Territories.
Dolby Laboratories Inc. develops technologies that enhance audio and video capture, transmission, and playback, enabling high-quality experiences across movies, TV, music, sports, and more. The company designs and manufactures audio, imaging, accessibility, and related hardware and software mainly for cinema, including digital cinema servers and media encryption and packaging tools. It generates the majority of its revenue by licensing its technology, brand, and patents to device manufacturers and by selling cinema hardware and services. It operates as a single reportable segment, with revenue derived mainly from licensing and, to a lesser extent, from premium cinema technologies, across the United States and international markets.