Compare WAFU & VS Stocks: Price Trends, ML Decisions, Charts, Trends, Technical Analysis and more.
Current Price
Current Price
| Metric | WAFU | VS |
|---|---|---|
| Founded | 1999 | 2013 |
| Country | China | United States |
| Employees | N/A | N/A |
| Industry | Other Consumer Services | EDP Services |
| Sector | Real Estate | Technology |
| Exchange | Nasdaq | Nasdaq |
| Market Cap | 7.1M | 7.0M |
| IPO Year | 2019 | N/A |
| Metric | WAFU | VS |
|---|---|---|
| Price | $1.66 | $1.44 |
| Analyst Decision | | Hold |
| Analyst Count | 0 | 1 |
| Target Price | N/A | ★ $2.00 |
| AVG Volume (30 Days) | 10.1K | ★ 10.9K |
| Earning Date | 01-01-0001 | 11-14-2025 |
| Dividend Yield | N/A | N/A |
| EPS Growth | N/A | N/A |
| EPS | ★ N/A | N/A |
| Revenue | ★ $6,186,645.00 | $2,179,348.00 |
| Revenue This Year | N/A | $3,459.21 |
| Revenue Next Year | N/A | N/A |
| P/E Ratio | N/A | N/A |
| Revenue Growth | N/A | ★ 2281.70 |
| 52 Week Low | $1.22 | $1.39 |
| 52 Week High | $7.49 | $3.79 |
| Indicator | WAFU | VS |
|---|---|---|
| Relative Strength Index (RSI) | 46.60 | 35.44 |
| Support Level | $1.62 | $1.41 |
| Resistance Level | $1.76 | $1.52 |
| Average True Range (ATR) | 0.10 | 0.08 |
| MACD | -0.00 | 0.02 |
| Stochastic Oscillator | 23.94 | 20.97 |
Wah Fu Education Group Ltd is involved in providing online exam preparation services and related technology solutions, and also produces online training course materials in China. It develops online educational materials that are offered through the cloud and that can be used for a wide range of purposes, such as standard examination preparation, professional training, and interactive programs for educational purposes other than exam preparation. Its segments are Online Education Services and Technological Development and Operation Service. The company generates maximum revenue from the Online Education Services segment.
Versus Systems Inc offers a suite of proprietary business-to-business software tools that are meant to drive user engagement through gamification and rewards. These tools allow its partners to offer in-game prizes and rewards, including merchandise, coupons, digital goods, and sweepstakes entries - inside their websites, their venues, or their streaming media content. Its customers are mostly sports teams, venues, and advertising agencies, which typically use its products as part of their live events or as part of an advertising campaign with the goal of engaging fans, increasing consented first-party data, and increasing sales. The company operates in Canada and the USA.