Compare VRSN & U Stocks: Price Trends, ML Decisions, Charts, Trends, Technical Analysis and more.
Current Price
Current Price
| Metric | VRSN | U |
|---|---|---|
| Founded | 1995 | 2004 |
| Country | United States | United States |
| Employees | N/A | N/A |
| Industry | EDP Services | Retail: Computer Software & Peripheral Equipment |
| Sector | Technology | Technology |
| Exchange | Nasdaq | Nasdaq |
| Market Cap | 22.8B | 19.0B |
| IPO Year | 1998 | 2020 |
| Metric | VRSN | U |
|---|---|---|
| Price | $246.32 | $45.39 |
| Analyst Decision | Buy | Buy |
| Analyst Count | 3 | 21 |
| Target Price | ★ $275.00 | $39.84 |
| AVG Volume (30 Days) | 827.4K | ★ 7.0M |
| Earning Date | 02-05-2026 | 11-05-2025 |
| Dividend Yield | ★ 1.25% | N/A |
| EPS Growth | N/A | ★ N/A |
| EPS | ★ 8.58 | N/A |
| Revenue | $1,626,700,000.00 | ★ $1,803,658,000.00 |
| Revenue This Year | $8.45 | $3.29 |
| Revenue Next Year | $3.85 | $13.35 |
| P/E Ratio | $28.72 | ★ N/A |
| Revenue Growth | ★ 5.47 | N/A |
| 52 Week Low | $200.91 | $15.33 |
| 52 Week High | $310.60 | $52.15 |
| Indicator | VRSN | U |
|---|---|---|
| Relative Strength Index (RSI) | 49.12 | 54.32 |
| Support Level | $244.32 | $44.06 |
| Resistance Level | $247.32 | $46.57 |
| Average True Range (ATR) | 4.49 | 2.10 |
| MACD | 0.43 | -0.33 |
| Stochastic Oscillator | 64.37 | 22.12 |
Verisign is an operator of critical infrastructure within the domain name system, or DNS. As the registry for some of the world's most popular TLDs, .com and .net, Verisign directs DNS resolvers to the appropriate registry where IP addresses are stored. Verisign's control over its TLDs is regulated by ICANN and the NTIA and are subject to contract renewal every six years. The company generates revenue through annual subscriptions allowing customers to use .com and .net as their TLD of choice for their respective websites.
Unity Software Inc provides a software platform for creating and operating interactive, real-time 3D content. The platform can be used to create, run, and monetize interactive, real-time 2D and 3D content for mobile phones, tablets, PCs, consoles, and augmented and virtual reality devices. The business is spread across the United States, Greater China, EMEA, APAC, and other Americas, and key revenue is derived from the EMEA region. The products are used in the gaming industry, retail, automotive, architecture, engineering, and construction.