Compare VRAX & MSGM Stocks: Price Trends, ML Decisions, Charts, Trends, Technical Analysis and more.
Current Price
Current Price
| Metric | VRAX | MSGM |
|---|---|---|
| Founded | 2013 | 2018 |
| Country | United Kingdom | United States |
| Employees | N/A | N/A |
| Industry | Biotechnology: In Vitro & In Vivo Diagnostic Substances | Computer Software: Prepackaged Software |
| Sector | Health Care | Technology |
| Exchange | Nasdaq | Nasdaq |
| Market Cap | 2.9M | 13.1M |
| IPO Year | 2022 | 2021 |
| Metric | VRAX | MSGM |
|---|---|---|
| Price | $0.46 | $2.60 |
| Analyst Decision | Strong Buy | |
| Analyst Count | 1 | 0 |
| Target Price | ★ $3.00 | N/A |
| AVG Volume (30 Days) | ★ 15.3M | 179.2K |
| Earning Date | 01-01-0001 | 11-06-2025 |
| Dividend Yield | N/A | N/A |
| EPS Growth | ★ N/A | N/A |
| EPS | N/A | ★ 0.81 |
| Revenue | $2,986.00 | ★ $9,424,138.00 |
| Revenue This Year | $217,274.83 | $69.07 |
| Revenue Next Year | N/A | $30.56 |
| P/E Ratio | ★ N/A | $3.27 |
| Revenue Growth | N/A | ★ 11.38 |
| 52 Week Low | $0.35 | $0.73 |
| 52 Week High | $3.20 | $5.41 |
| Indicator | VRAX | MSGM |
|---|---|---|
| Relative Strength Index (RSI) | 45.67 | 46.00 |
| Support Level | $0.43 | $2.55 |
| Resistance Level | $0.87 | $2.74 |
| Average True Range (ATR) | 0.07 | 0.14 |
| MACD | 0.00 | -0.03 |
| Stochastic Oscillator | 16.11 | 0.00 |
Virax Biolabs Group Ltd is a biotechnology company focused on the prevention, detection, diagnosis and risk management of viral diseases that also engages in distribution of diagnostics test kits of various viral threats. It is developing a proprietary T-Cell Test technology with the intention of providing an immunology profiling platform that assesses each individual's immune risk profile against world-wide viral threats. T-Cell testing is particularly effective in the diagnosis and therapeutics of COVID-19 as well as other threats including Hepatitis B, Malaria, Herpes (HSV-1) and Human Papillomavirus (HPV).
Motorsport Games Inc is a motorsport network company that combines engaging video games with esports competitions and content for racing fans and gamers around the globe. The company has its reportable segments into the development and publishing of interactive racing video games, entertainment content and services, and the organization and facilitation of esports tournaments, competitions, and events for licensed racing games as well as on behalf of third-party video game racing series and other video game publishers. The majority of the revenue is earned from Gaming.