Compare TTWO & ERIC Stocks: Price Trends, ML Decisions, Charts, Trends, Technical Analysis and more.
Current Price
Current Price
| Metric | TTWO | ERIC |
|---|---|---|
| Founded | 1993 | 1876 |
| Country | United States | Sweden |
| Employees | N/A | 88826 |
| Industry | Computer Software: Prepackaged Software | Radio And Television Broadcasting And Communications Equipment |
| Sector | Technology | Technology |
| Exchange | Nasdaq | Nasdaq |
| Market Cap | 40.1B | 44.9B |
| IPO Year | 1999 | N/A |
| Metric | TTWO | ERIC |
|---|---|---|
| Price | $229.42 | $11.75 |
| Analyst Decision | Strong Buy | Hold |
| Analyst Count | 16 | 1 |
| Target Price | ★ $283.69 | $11.00 |
| AVG Volume (30 Days) | 2.4M | ★ 9.8M |
| Earning Date | 05-15-2026 | 04-17-2026 |
| Dividend Yield | N/A | ★ 1.82% |
| EPS Growth | ★ 93.67 | N/A |
| EPS | N/A | ★ N/A |
| Revenue | ★ $6,656,400,000.00 | N/A |
| Revenue This Year | $20.51 | N/A |
| Revenue Next Year | $36.62 | $1.83 |
| P/E Ratio | ★ N/A | $12.13 |
| Revenue Growth | ★ 18.16 | N/A |
| 52 Week Low | $187.63 | $7.16 |
| 52 Week High | $264.79 | $13.77 |
| Indicator | TTWO | ERIC |
|---|---|---|
| Relative Strength Index (RSI) | 59.03 | 41.61 |
| Support Level | $188.14 | $10.97 |
| Resistance Level | $248.72 | $12.15 |
| Average True Range (ATR) | 6.80 | 0.36 |
| MACD | -0.20 | -0.17 |
| Stochastic Oscillator | 86.69 | 7.34 |
Take-Two is one of the largest global developers and publishers of video games, with labels including Rockstar, 2K, and Zynga. Grand Theft Auto is the firm's biggest franchise, accounting for about 30% of total sales for the past decade. NBA 2K is the industry's dominant basketball video game, with Take-Two releasing a new version annually. Other notable franchises include Red Dead Redemption, Borderlands, and Civilization. Typically, more than three-fourths of the firm's sales are from in-game spending, with the remainder coming from initial game sales. Since acquiring Zynga in 2022, mobile makes up about half of total sales.
Ericsson is a networking equipment and software provider, primarily selling mobile networking equipment and services to wireless service providers. Ericsson operates in three segments: networks, cloud software and services, and enterprise. While large wireless carriers are its largest customers, Ericsson has expanded its offerings for large enterprises. These products and services include private 5G networking, contact centers as a service, and application performance interfaces. Ericsson aims to combine its 5G network expertise with cloud-native, as-a-service platforms offering a more comprehensive hardware and software package. Ericsson also monetizes its research and development investments by licensing patents to handset manufacturers.