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TTWO vs ERIC Comparison

Compare TTWO & ERIC Stocks: Price Trends, ML Decisions, Charts, Trends, Technical Analysis and more.

Logo Take-Two Interactive Software Inc.

TTWO

Take-Two Interactive Software Inc.

HOLD

Current Price

$249.39

Market Cap

43.2B

Sector

Technology

ML Signal

HOLD

Logo Ericsson

ERIC

Ericsson

HOLD

Current Price

$9.71

Market Cap

32.1B

Sector

Technology

ML Signal

HOLD

Company Overview

Basic Information
Metric
TTWO
ERIC
Founded
1993
1876
Country
United States
Sweden
Employees
N/A
N/A
Industry
Computer Software: Prepackaged Software
Radio And Television Broadcasting And Communications Equipment
Sector
Technology
Technology
Exchange
Nasdaq
Nasdaq
Market Cap
43.2B
32.1B
IPO Year
1997
N/A

Fundamental Metrics

Financial Performance
Metric
TTWO
ERIC
Price
$249.39
$9.71
Analyst Decision
Strong Buy
Hold
Analyst Count
20
1
Target Price
$269.25
$9.80
AVG Volume (30 Days)
1.4M
8.3M
Earning Date
02-05-2026
01-23-2026
Dividend Yield
N/A
2.03%
EPS Growth
N/A
N/A
EPS
N/A
0.78
Revenue
$6,219,900,000.00
$25,502,929,121.00
Revenue This Year
$17.42
N/A
Revenue Next Year
$38.29
N/A
P/E Ratio
N/A
$12.39
Revenue Growth
13.98
N/A
52 Week Low
$177.35
$6.64
52 Week High
$264.79
$10.35

Technical Indicators

Market Signals
Indicator
TTWO
ERIC
Relative Strength Index (RSI) 56.92 55.94
Support Level $240.28 $9.54
Resistance Level $246.91 $9.68
Average True Range (ATR) 4.36 0.11
MACD 0.49 -0.00
Stochastic Oscillator 88.43 69.35

Price Performance

Historical Comparison
TTWO
ERIC

About TTWO Take-Two Interactive Software Inc.

Take-Two is one of the largest global developers and publishers of video games, with labels including Rockstar, 2K, and Zynga. Grand Theft Auto is the firm's biggest franchise, accounting for about 30% of total sales for the past decade. NBA 2K is the industry's dominant basketball video game, with Take-Two releasing a new version annually. Other notable franchises include Red Dead Redemption, Borderlands, and Civilization. Typically, more than three-fourths of the firm's sales are from in-game spending, with the remainder coming from initial game sales. Since acquiring Zynga in 2022, mobile makes up about half of total sales.

About ERIC Ericsson

Ericsson provides telecom equipment and services that are primarily used to build and operate mobile networks. The firm divides its business into three segments: networks, cloud and software services, and enterprise. Wireless carriers have traditionally been the firm's primary customers, but it is pushing to cater more to enterprises as well, as both try to take advantage of 5G capabilities and utilize "as-a-service" communications platforms. The company also licenses its patents to handset manufacturers.

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