Compare TTWO & EBAY Stocks: Price Trends, ML Decisions, Charts, Trends, Technical Analysis and more.
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| Metric | TTWO | EBAY |
|---|---|---|
| Founded | 1993 | 1995 |
| Country | United States | United States |
| Employees | N/A | N/A |
| Industry | Computer Software: Prepackaged Software | Business Services |
| Sector | Technology | Consumer Discretionary |
| Exchange | Nasdaq | Nasdaq |
| Market Cap | 40.1B | 48.6B |
| IPO Year | 1999 | 1998 |
| Metric | TTWO | EBAY |
|---|---|---|
| Price | $249.96 | $111.83 |
| Analyst Decision | Strong Buy | Buy |
| Analyst Count | 16 | 27 |
| Target Price | ★ $283.69 | $99.44 |
| AVG Volume (30 Days) | 2.7M | ★ 3.4M |
| Earning Date | 05-15-2026 | 04-29-2026 |
| Dividend Yield | N/A | ★ 1.20% |
| EPS Growth | ★ 93.67 | 10.15 |
| EPS | N/A | ★ 1.12 |
| Revenue | $6,656,400,000.00 | ★ $17,902,000,000.00 |
| Revenue This Year | $20.51 | $10.48 |
| Revenue Next Year | $36.62 | $5.08 |
| P/E Ratio | ★ N/A | $99.00 |
| Revenue Growth | ★ 18.16 | 11.56 |
| 52 Week Low | $187.63 | $75.24 |
| 52 Week High | $264.79 | $119.31 |
| Indicator | TTWO | EBAY |
|---|---|---|
| Relative Strength Index (RSI) | 70.20 | 55.23 |
| Support Level | $250.10 | $105.35 |
| Resistance Level | $252.92 | $111.38 |
| Average True Range (ATR) | 9.21 | 2.89 |
| MACD | 2.69 | 0.12 |
| Stochastic Oscillator | 95.53 | 86.53 |
Take-Two is one of the largest global developers and publishers of video games, with labels including Rockstar, 2K, and Zynga. Grand Theft Auto is the firm's biggest franchise, accounting for about 30% of total sales for the past decade. NBA 2K is the industry's dominant basketball video game, with Take-Two releasing a new version annually. Other notable franchises include Red Dead Redemption, Borderlands, and Civilization. Typically, more than three-fourths of the firm's sales are from in-game spending, with the remainder coming from initial game sales. Since acquiring Zynga in 2022, mobile makes up about half of total sales.
Founded in 1995, eBay operates one of the world's largest online marketplaces, connecting buyers and sellers across more than 190 markets. In 2025, the firm generated $11.1 billion in revenue on nearly $80 billion of gross merchandise volume, serving 135 million active buyers and 18 million active sellers (users who closed at least one transaction in the past year). The firm monetizes its marketplace primarily through transaction fees and advertising, with 52% of revenue derived from the US and the remainder from international markets. In a bid to expand its reach among Generation Z and in the recommerce sector, eBay announced the $1.2 billion acquisition of fashion resale app Depop from Etsy in early 2026.