Compare TLIH & MSGM Stocks: Price Trends, ML Decisions, Charts, Trends, Technical Analysis and more.
Current Price
| Metric | TLIH | MSGM |
|---|---|---|
| Founded | 1998 | 2018 |
| Country | Singapore | United States |
| Employees | N/A | N/A |
| Industry | | Computer Software: Prepackaged Software |
| Sector | | Technology |
| Exchange | Nasdaq | Nasdaq |
| Market Cap | 11.8M | 13.4M |
| IPO Year | 2025 | 2021 |
| Metric | TLIH | MSGM |
|---|---|---|
| Price | $0.49 | $3.35 |
| Analyst Decision | | |
| Analyst Count | 0 | 0 |
| Target Price | N/A | N/A |
| AVG Volume (30 Days) | 82.2K | ★ 101.1K |
| Earning Date | 09-30-2025 | 11-06-2025 |
| Dividend Yield | N/A | N/A |
| EPS Growth | N/A | ★ N/A |
| EPS | 0.10 | ★ 0.81 |
| Revenue | ★ $51,204,304.00 | $9,424,138.00 |
| Revenue This Year | N/A | $69.07 |
| Revenue Next Year | N/A | $30.56 |
| P/E Ratio | $4.80 | ★ $4.21 |
| Revenue Growth | N/A | ★ 11.38 |
| 52 Week Low | $0.31 | $0.73 |
| 52 Week High | $7.00 | $5.41 |
| Indicator | TLIH | MSGM |
|---|---|---|
| Relative Strength Index (RSI) | N/A | 55.83 |
| Support Level | N/A | $3.28 |
| Resistance Level | N/A | $3.68 |
| Average True Range (ATR) | 0.00 | 0.23 |
| MACD | 0.00 | 0.02 |
| Stochastic Oscillator | 0.00 | 49.33 |
Ten-League International Holdings Ltd is a Singapore-based provider of turnkey project solutions. Its business consists of sales of heavy equipment and parts, heavy equipment rental and provision of engineering consultancy services to port, construction, civil engineering and underground foundation industries. It currently conducts its operations through its wholly-owned subsidiaries. The equipment it provides is organized into four categories based on their functions and application scenarios, namely, foundation equipment, hoist equipment, excavation equipment and port machinery. The company operates in Singapore and Other International Countries.
Motorsport Games Inc is a motorsport network company that combines engaging video games with esports competitions and content for racing fans and gamers around the globe. The company has its reportable segments into the development and publishing of interactive racing video games, entertainment content and services, and the organization and facilitation of esports tournaments, competitions, and events for licensed racing games as well as on behalf of third-party video game racing series and other video game publishers. The majority of the revenue is earned from Gaming.