Compare THH & MSGM Stocks: Price Trends, ML Decisions, Charts, Trends, Technical Analysis and more.
Current Price
| Metric | THH | MSGM |
|---|---|---|
| Founded | 2013 | 2018 |
| Country | Japan | United States |
| Employees | 116 | N/A |
| Industry | | Computer Software: Prepackaged Software |
| Sector | | Technology |
| Exchange | Nasdaq | Nasdaq |
| Market Cap | 15.6M | 13.4M |
| IPO Year | N/A | 2020 |
| Metric | THH | MSGM |
|---|---|---|
| Price | $0.31 | $4.31 |
| Analyst Decision | | |
| Analyst Count | 0 | 0 |
| Target Price | N/A | N/A |
| AVG Volume (30 Days) | ★ 1.2M | 45.6K |
| Earning Date | 05-19-2026 | 05-07-2026 |
| Dividend Yield | N/A | N/A |
| EPS Growth | N/A | ★ 252.13 |
| EPS | N/A | ★ 0.06 |
| Revenue | N/A | ★ $741,000.00 |
| Revenue This Year | N/A | $69.73 |
| Revenue Next Year | N/A | $146.81 |
| P/E Ratio | $305.05 | ★ $71.83 |
| Revenue Growth | N/A | N/A |
| 52 Week Low | $0.25 | $2.11 |
| 52 Week High | $56.26 | $5.78 |
| Indicator | THH | MSGM |
|---|---|---|
| Relative Strength Index (RSI) | 47.93 | 55.98 |
| Support Level | $0.28 | $3.74 |
| Resistance Level | $0.53 | $4.48 |
| Average True Range (ATR) | 0.05 | 0.29 |
| MACD | 0.00 | 0.03 |
| Stochastic Oscillator | 20.73 | 86.36 |
Tryhard Holdings Ltd is a Japan-based lifestyle entertainment company offering services across the entertainment and hospitality sectors. Its main businesses include event curation, consultancy and management, sub-leasing of venues, and restaurant operations. The company operates through four segments, with the majority of revenue generated from consultancy and management, which provides club planning, operations, event production, entertainer bookings, and sponsorship services. The event curation segment produces both in-house and client events; the sub-leasing segment rents venues and sub-leases them to clubs; and the restaurants segment operates themed dining outlets that complement its entertainment offerings.
Motorsport Games Inc is a motorsport network company that combines engaging video games with esports competitions and content for racing fans and gamers around the globe. The company has its reportable segments into the development and publishing of interactive racing video games, entertainment content and services, and the organization and facilitation of esports tournaments, competitions, and events for licensed racing games as well as on behalf of third-party video game racing series and other video game publishers. The majority of the revenue is earned from Gaming.