Compare TGT & TTWO Stocks: Price Trends, ML Decisions, Charts, Trends, Technical Analysis and more.
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| Metric | TGT | TTWO |
|---|---|---|
| Founded | 1902 | 1993 |
| Country | United States | United States |
| Employees | N/A | N/A |
| Industry | Department/Specialty Retail Stores | Computer Software: Prepackaged Software |
| Sector | Consumer Discretionary | Technology |
| Exchange | Nasdaq | Nasdaq |
| Market Cap | 41.7B | 43.2B |
| IPO Year | N/A | 1997 |
| Metric | TGT | TTWO |
|---|---|---|
| Price | $96.96 | $242.46 |
| Analyst Decision | Hold | Strong Buy |
| Analyst Count | 27 | 20 |
| Target Price | $101.04 | ★ $269.25 |
| AVG Volume (30 Days) | ★ 7.9M | 1.4M |
| Earning Date | 11-19-2025 | 11-06-2025 |
| Dividend Yield | ★ 4.70% | N/A |
| EPS Growth | N/A | ★ N/A |
| EPS | ★ 8.25 | N/A |
| Revenue | ★ $105,242,000,000.00 | $6,219,900,000.00 |
| Revenue This Year | N/A | $17.42 |
| Revenue Next Year | $1.77 | $38.29 |
| P/E Ratio | $11.75 | ★ N/A |
| Revenue Growth | N/A | ★ 13.98 |
| 52 Week Low | $83.44 | $177.35 |
| 52 Week High | $145.08 | $264.79 |
| Indicator | TGT | TTWO |
|---|---|---|
| Relative Strength Index (RSI) | 66.12 | 45.43 |
| Support Level | $90.17 | $245.99 |
| Resistance Level | $92.91 | $250.18 |
| Average True Range (ATR) | 2.60 | 4.26 |
| MACD | 0.88 | 0.61 |
| Stochastic Oscillator | 98.15 | 47.40 |
Target's start dates back to 1962, but now it is one of the largest discount retailers in the United States (where it derives all of its sales), operating just under 2,000 stores and generating over $106 billion in fiscal 2024 sales. The company offers a broad assortment of merchandise across categories including apparel and accessories (16% of fiscal 2024 revenue), beauty and household essentials (30%), food and beverage (23%), hardlines (15%), as well as home furnishings (16%). Target's model is anchored in its physical store base, which fulfills more than 97% of sales. Around 30% of sales are derived from its own private-label brands.
Take-Two is one of the largest global developers and publishers of video games, with labels including Rockstar, 2K, and Zynga. Grand Theft Auto is the firm's biggest franchise, accounting for about 30% of total sales for the past decade. NBA 2K is the industry's dominant basketball video game, with Take-Two releasing a new version annually. Other notable franchises include Red Dead Redemption, Borderlands, and Civilization. Typically, more than three-fourths of the firm's sales are from in-game spending, with the remainder coming from initial game sales. Since acquiring Zynga in 2022, mobile makes up about half of total sales.