Compare TEL & EA Stocks: Price Trends, ML Decisions, Charts, Trends, Technical Analysis and more.
Current Price
Current Price
| Metric | TEL | EA |
|---|---|---|
| Founded | 1941 | 1982 |
| Country | Ireland | United States |
| Employees | N/A | N/A |
| Industry | Industrial Machinery/Components | Computer Software: Prepackaged Software |
| Sector | Technology | Technology |
| Exchange | Nasdaq | Nasdaq |
| Market Cap | 59.9B | 51.8B |
| IPO Year | 2007 | 2007 |
| Metric | TEL | EA |
|---|---|---|
| Price | $206.13 | $209.56 |
| Analyst Decision | Strong Buy | Hold |
| Analyst Count | 15 | 18 |
| Target Price | ★ $257.27 | $191.33 |
| AVG Volume (30 Days) | ★ 2.5M | 2.2M |
| Earning Date | 04-22-2026 | 05-05-2026 |
| Dividend Yield | ★ 1.38% | 0.38% |
| EPS Growth | N/A | ★ N/A |
| EPS | ★ 7.98 | 3.51 |
| Revenue | ★ $17,262,000,000.00 | $7,531,000,000.00 |
| Revenue This Year | $14.07 | $10.69 |
| Revenue Next Year | $7.74 | $3.89 |
| P/E Ratio | ★ $25.93 | $59.52 |
| Revenue Growth | ★ 8.94 | 0.91 |
| 52 Week Low | $190.27 | $151.50 |
| 52 Week High | $252.56 | $209.41 |
| Indicator | TEL | EA |
|---|---|---|
| Relative Strength Index (RSI) | 52.73 | 67.91 |
| Support Level | $203.05 | $200.05 |
| Resistance Level | $208.58 | $209.34 |
| Average True Range (ATR) | 6.96 | 0.67 |
| MACD | 1.29 | 0.02 |
| Stochastic Oscillator | 67.37 | 85.51 |
TE Connectivity is the largest electrical connector supplier in the world, supplying interconnect and sensor solutions to the transportation, industrial, and communications markets. With operations in 150 countries and over 500,000 stock-keeping units, TE has a broad portfolio that forms the electrical architecture of its end customers' cutting-edge innovations.
Electronic Arts is one of the largest global developers and publishers of video games. Its most important franchises are the Madden NFL and FC soccer games, which it releases annually. In 2024, it also relaunched its American college football game. Other major franchises include Apex Legends, Battlefield, and The Sims. Typically, about three-quarters of the firm's sales are from in-game spending, with the remainder coming from initial game sales.