Compare TBHC & BHAT Stocks: Price Trends, ML Decisions, Charts, Trends, Technical Analysis and more.
Current Price
Current Price
| Metric | TBHC | BHAT |
|---|---|---|
| Founded | 1966 | 2010 |
| Country | United States | China |
| Employees | N/A | N/A |
| Industry | Other Specialty Stores | Recreational Games/Products/Toys |
| Sector | Consumer Discretionary | Consumer Discretionary |
| Exchange | Nasdaq | Nasdaq |
| Market Cap | 26.5M | 27.7M |
| IPO Year | N/A | 2019 |
| Metric | TBHC | BHAT |
|---|---|---|
| Price | $1.05 | $0.60 |
| Analyst Decision | | |
| Analyst Count | 0 | 0 |
| Target Price | N/A | N/A |
| AVG Volume (30 Days) | 97.3K | ★ 722.2K |
| Earning Date | 12-16-2025 | 05-12-2026 |
| Dividend Yield | N/A | N/A |
| EPS Growth | N/A | N/A |
| EPS | N/A | ★ N/A |
| Revenue | ★ $409,649,000.00 | $18,972,415.00 |
| Revenue This Year | N/A | N/A |
| Revenue Next Year | N/A | N/A |
| P/E Ratio | N/A | N/A |
| Revenue Growth | ★ N/A | N/A |
| 52 Week Low | $1.03 | $0.53 |
| 52 Week High | $2.40 | $14.10 |
| Indicator | TBHC | BHAT |
|---|---|---|
| Relative Strength Index (RSI) | 33.66 | 25.36 |
| Support Level | $1.03 | $0.53 |
| Resistance Level | $1.14 | $0.75 |
| Average True Range (ATR) | 0.09 | 0.14 |
| MACD | -0.02 | -0.03 |
| Stochastic Oscillator | 4.94 | 5.32 |
The Brand House Collective Inc is a specialty retailer of home decor and gifts in the United States. The company stores provide various merchandise, including holiday decor, value pricing, and a stimulating in-store and online environment that provides customers with a brand experience. The company stores also offer an assortment of holiday merchandise in seasonal periods, as well as items that are suitable for gift-giving.
Blue Hat Interactive Entertainment Technology is focused on commodity trading, including chemicals, jewelry, and precious metals such as gold. It operates a gold and diamond trading and supply chain business. Its business model encompasses physical gold trading, diamond trading, gold derivatives trading, and the development of AI-enabled trading platforms. Its segments include Diamond trading, Commodity trading, Information service, Interactive toys - animation series, and Interactive toys - game series. It derives revenue from Diamond trading. The majority of its revenues are generated in PRC.