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STG vs GAME Comparison

Compare STG & GAME Stocks: Price Trends, ML Decisions, Charts, Trends, Technical Analysis and more.

Logo Sunlands Technology Group

STG

Sunlands Technology Group

HOLD

Current Price

$3.15

Market Cap

46.0M

Sector

Real Estate

ML Signal

HOLD

Logo GameSquare Holdings Inc.

GAME

GameSquare Holdings Inc.

HOLD

Current Price

$0.42

Market Cap

43.4M

Sector

N/A

ML Signal

HOLD

Company Overview

Basic Information
Metric
STG
GAME
Founded
2003
2011
Country
China
United States
Employees
N/A
N/A
Industry
Other Consumer Services
Sector
Real Estate
Exchange
Nasdaq
Nasdaq
Market Cap
46.0M
43.4M
IPO Year
2017
2024

Fundamental Metrics

Financial Performance
Metric
STG
GAME
Price
$3.15
$0.42
Analyst Decision
Analyst Count
0
0
Target Price
N/A
N/A
AVG Volume (30 Days)
467.1K
1.7M
Earning Date
05-21-2026
04-08-2026
Dividend Yield
N/A
N/A
EPS Growth
N/A
65.14
EPS
N/A
N/A
Revenue
N/A
$44,999,302.00
Revenue This Year
N/A
$87.12
Revenue Next Year
N/A
$21.14
P/E Ratio
$1.10
N/A
Revenue Growth
N/A
N/A
52 Week Low
$2.62
$0.24
52 Week High
$15.00
$2.87

Technical Indicators

Market Signals
Indicator
STG
GAME
Relative Strength Index (RSI) 47.35 49.19
Support Level $3.03 $0.40
Resistance Level $3.62 $0.49
Average True Range (ATR) 0.52 0.05
MACD -0.01 -0.00
Stochastic Oscillator 15.08 46.88

Price Performance

Historical Comparison
STG
GAME

About STG Sunlands Technology Group

Sunlands Technology Group is a provider of online post-secondary and professional education services in China. The company offers various degree- and diploma-oriented post-secondary courses through its online platforms. In addition, it provides online professional courses and educational content to help students prepare for professional certification exams and attain professional skills. The Group has one operating segment, which is the provision of online education services.

About GAME GameSquare Holdings Inc.

GameSquare Holdings Inc is a vertically integrated digital media, entertainment, and technology company focused on gaming and youth culture audiences. The company operates through four reportable segments: Owned and Operated IP, Agency, SaaS and managed services, and Yield. It provides services including influencer marketing, esports talent management, creative production, merchandise and consumer products, live streaming analytics, and digital media solutions through its various brands and platforms. It generates the majority of its revenue from the Agency segment.

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