Compare SNX & GME Stocks: Price Trends, ML Decisions, Charts, Trends, Technical Analysis and more.
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| Metric | SNX | GME |
|---|---|---|
| Founded | 1980 | 1996 |
| Country | United States | United States |
| Employees | N/A | N/A |
| Industry | Retail: Computer Software & Peripheral Equipment | Electronics Distribution |
| Sector | Technology | Consumer Discretionary |
| Exchange | Nasdaq | Nasdaq |
| Market Cap | 13.3B | 11.8B |
| IPO Year | 2003 | 2002 |
| Metric | SNX | GME |
|---|---|---|
| Price | $154.90 | $22.98 |
| Analyst Decision | Strong Buy | Sell |
| Analyst Count | 10 | 1 |
| Target Price | ★ $169.00 | $13.50 |
| AVG Volume (30 Days) | 543.1K | ★ 5.9M |
| Earning Date | 01-09-2026 | 12-09-2025 |
| Dividend Yield | ★ 1.14% | N/A |
| EPS Growth | 18.98 | ★ 481.76 |
| EPS | ★ 9.21 | 0.76 |
| Revenue | ★ $60,973,509,000.00 | $3,847,500,000.00 |
| Revenue This Year | $7.25 | $9.86 |
| Revenue Next Year | $4.50 | $2.83 |
| P/E Ratio | ★ $16.81 | $30.31 |
| Revenue Growth | ★ 6.94 | N/A |
| 52 Week Low | $92.23 | $19.93 |
| 52 Week High | $167.76 | $35.81 |
| Indicator | SNX | GME |
|---|---|---|
| Relative Strength Index (RSI) | 56.68 | 60.90 |
| Support Level | $151.22 | $19.94 |
| Resistance Level | $156.67 | $23.47 |
| Average True Range (ATR) | 3.49 | 0.68 |
| MACD | 0.88 | 0.37 |
| Stochastic Oscillator | 87.72 | 86.12 |
TD Synnex Corp is a distributor and solutions aggregator for the IT ecosystem. The company aggregates and distributes IT hardware, software, and systems including personal computing devices and peripherals, mobile phones and accessories, printers, server and data center infrastructure, hybrid cloud, security, networking, communications and storage solutions, and system components. Its geographical segments include the Americas, Europe, and APJ.
GameStop Corp is a U.S. multichannel video game, consumer electronics, and services retailer. The company operates across Europe, Canada, Australia, and the United States. The company sells new and second-hand video game hardware, physical and digital video game software, and video game accessories, mainly through GameStop, EB Games, and Micromania stores and international e-commerce sites. The majority of sales are from the United States. The company categorizes its products in three categories: Hardware and accessories, Software, and Collectibles. The company generates the majority of its revenue from the sale of Hardware and accessories products.