Compare SKIL & SNAL Stocks: Price Trends, ML Decisions, Charts, Trends, Technical Analysis and more.
Current Price
Current Price
| Metric | SKIL | SNAL |
|---|---|---|
| Founded | 1998 | 2000 |
| Country | United States | United States |
| Employees | 2261 | N/A |
| Industry | Computer Software: Prepackaged Software | Computer Software: Prepackaged Software |
| Sector | Technology | Technology |
| Exchange | Nasdaq | Nasdaq |
| Market Cap | 32.5M | 29.8M |
| IPO Year | N/A | 2022 |
| Metric | SKIL | SNAL |
|---|---|---|
| Price | $3.62 | $0.58 |
| Analyst Decision | | |
| Analyst Count | 0 | 0 |
| Target Price | N/A | N/A |
| AVG Volume (30 Days) | ★ 123.9K | 20.1K |
| Earning Date | 04-13-2026 | 03-19-2026 |
| Dividend Yield | N/A | N/A |
| EPS Growth | N/A | ★ 120.00 |
| EPS | ★ N/A | N/A |
| Revenue | N/A | ★ $81,225,622.00 |
| Revenue This Year | N/A | N/A |
| Revenue Next Year | N/A | $50.41 |
| P/E Ratio | N/A | ★ N/A |
| Revenue Growth | ★ N/A | N/A |
| 52 Week Low | $3.43 | $0.56 |
| 52 Week High | $23.00 | $2.15 |
| Indicator | SKIL | SNAL |
|---|---|---|
| Relative Strength Index (RSI) | 31.00 | 34.11 |
| Support Level | N/A | N/A |
| Resistance Level | $4.84 | $0.98 |
| Average True Range (ATR) | 0.43 | 0.05 |
| MACD | 0.09 | -0.00 |
| Stochastic Oscillator | 14.89 | 5.87 |
Skillsoft Corp is a leader in corporate digital learning. The company's segments include Talent Development Solutions and Global Knowledge. Talent Development Solutions brings a foundation of products and customers. TDS enterprise-grade solution serves customers and employees world-wide. TDS Learner is a world-renowned consumer-scale and experiential learning platform that serves learners internationally. The Global Knowledge segment is centered around instructor-led training, or live learning, with face-to-face delivery by experienced trainers, both in-person and virtually.
Snail Inc is an independent developer and publisher of interactive digital entertainment for consumers around the world, with a portfolio of premium games designed for use on a variety of platforms, including consoles, PC's, and mobile devices. The geographic presence of the company is in the United States and the International market, where the majority of its revenue comes from the United States.