Compare SHBI & CRSR Stocks: Price Trends, ML Decisions, Charts, Trends, Technical Analysis and more.
Current Price
| Metric | SHBI | CRSR |
|---|---|---|
| Founded | 1876 | 1994 |
| Country | United States | United States |
| Employees | N/A | N/A |
| Industry | Major Banks | Computer Manufacturing |
| Sector | Finance | Technology |
| Exchange | Nasdaq | Nasdaq |
| Market Cap | 618.4M | 693.8M |
| IPO Year | N/A | 2020 |
| Metric | SHBI | CRSR |
|---|---|---|
| Price | $18.83 | $6.26 |
| Analyst Decision | Buy | Buy |
| Analyst Count | 2 | 8 |
| Target Price | ★ $18.75 | $9.94 |
| AVG Volume (30 Days) | 195.5K | ★ 1.1M |
| Earning Date | 01-29-2026 | 11-04-2025 |
| Dividend Yield | ★ 2.57% | N/A |
| EPS Growth | ★ 38.21 | N/A |
| EPS | ★ 1.71 | N/A |
| Revenue | $212,493,000.00 | ★ $1,449,248,000.00 |
| Revenue This Year | N/A | $12.96 |
| Revenue Next Year | $13.77 | $9.28 |
| P/E Ratio | $10.94 | ★ N/A |
| Revenue Growth | ★ 10.07 | 9.79 |
| 52 Week Low | $11.47 | $5.35 |
| 52 Week High | $19.22 | $13.02 |
| Indicator | SHBI | CRSR |
|---|---|---|
| Relative Strength Index (RSI) | 75.46 | 43.99 |
| Support Level | $18.51 | $6.10 |
| Resistance Level | $18.94 | $6.94 |
| Average True Range (ATR) | 0.38 | 0.26 |
| MACD | 0.07 | 0.02 |
| Stochastic Oscillator | 79.85 | 18.45 |
Shore Bancshares Inc is a financial holding company. It offers personalized banking, insurance, and investment services to families and businesses in the Mid-Atlantic region. It operates in one business segment- banking. The company's primary source of revenue is derived from interest earned on commercial, residential mortgage and other loans, and fees charged in connection with lending and other banking services located in Maryland, Delaware and Virginia.
Corsair Gaming Inc is engaged in the business of providing high-performance gear for gamers and content creators. The product portfolio includes Cases, Keyboards, Mice, Headsets, Power Supplies, Gaming Computers, Gaming Chairs, Mousepads, and other related products. The company operates in two segments namely, Gamer and Creator peripherals, which is the key revenue-generating segment; and Gaming Components and Systems. Geographically, the group derives revenue from the Americas, Europe and the Middle East, and the Asia Pacific.