Compare SF & GME Stocks: Price Trends, ML Decisions, Charts, Trends, Technical Analysis and more.
Current Price
| Metric | SF | GME |
|---|---|---|
| Founded | 1890 | 1996 |
| Country | United States | United States |
| Employees | N/A | N/A |
| Industry | Investment Bankers/Brokers/Service | Electronics Distribution |
| Sector | Finance | Consumer Discretionary |
| Exchange | Nasdaq | Nasdaq |
| Market Cap | 11.4B | 11.8B |
| IPO Year | N/A | 2002 |
| Metric | SF | GME |
|---|---|---|
| Price | $126.93 | $22.40 |
| Analyst Decision | Buy | Sell |
| Analyst Count | 8 | 1 |
| Target Price | ★ $130.00 | $13.50 |
| AVG Volume (30 Days) | 794.0K | ★ 6.4M |
| Earning Date | 01-28-2026 | 12-09-2025 |
| Dividend Yield | ★ 1.44% | N/A |
| EPS Growth | 2.14 | ★ 387.37 |
| EPS | ★ 5.66 | 0.83 |
| Revenue | ★ $5,293,276,000.00 | $3,808,200,000.00 |
| Revenue This Year | $13.43 | $9.86 |
| Revenue Next Year | $11.00 | $2.83 |
| P/E Ratio | ★ $22.53 | $27.21 |
| Revenue Growth | ★ 11.76 | N/A |
| 52 Week Low | $73.27 | $19.93 |
| 52 Week High | $133.08 | $35.81 |
| Indicator | SF | GME |
|---|---|---|
| Relative Strength Index (RSI) | 58.30 | 51.76 |
| Support Level | $124.67 | $21.08 |
| Resistance Level | $128.75 | $23.17 |
| Average True Range (ATR) | 2.99 | 0.76 |
| MACD | -0.20 | 0.05 |
| Stochastic Oscillator | 55.05 | 46.75 |
Stifel Financial Corp is a middle-market-focused investment bank that produces more than 90% of its revenue in the United States. Approximately 67% of the company's net revenue is derived from its world-wide wealth management division, which supports over 2,000 financial advisors, with the remainder coming from its institutional securities business. Stifel has a history of being an active acquirer of other financial-services firms.
GameStop Corp is a U.S. multichannel video game, consumer electronics, and services retailer. The company operates across Europe, Canada, Australia, and the United States. The company sells new and second-hand video game hardware, physical and digital video game software, and video game accessories, mainly through GameStop, EB Games, and Micromania stores and international e-commerce sites. The majority of sales are from the United States. The company categorizes its products in three categories: Hardware and accessories, Software, and Collectibles. The company generates the majority of its revenue from the sale of Hardware and accessories products.