Compare SANM & IDCC Stocks: Price Trends, ML Decisions, Charts, Trends, Technical Analysis and more.
Current Price
Current Price
| Metric | SANM | IDCC |
|---|---|---|
| Founded | 1980 | 1972 |
| Country | United States | United States |
| Employees | N/A | N/A |
| Industry | Electrical Products | Multi-Sector Companies |
| Sector | Technology | Miscellaneous |
| Exchange | Nasdaq | Nasdaq |
| Market Cap | 6.2B | 6.9B |
| IPO Year | 1993 | N/A |
| Metric | SANM | IDCC |
|---|---|---|
| Price | $176.78 | $355.04 |
| Analyst Decision | Hold | Strong Buy |
| Analyst Count | 1 | 2 |
| Target Price | $120.00 | ★ $412.50 |
| AVG Volume (30 Days) | ★ 625.8K | 272.2K |
| Earning Date | 01-26-2026 | 10-30-2025 |
| Dividend Yield | N/A | ★ 0.78% |
| EPS Growth | 14.07 | ★ 58.70 |
| EPS | 4.46 | ★ 14.75 |
| Revenue | ★ $8,128,382,000.00 | $928,587,000.00 |
| Revenue This Year | $75.74 | N/A |
| Revenue Next Year | $12.92 | N/A |
| P/E Ratio | $39.60 | ★ $24.27 |
| Revenue Growth | 7.40 | ★ 28.75 |
| 52 Week Low | $63.67 | $169.58 |
| 52 Week High | $178.39 | $412.60 |
| Indicator | SANM | IDCC |
|---|---|---|
| Relative Strength Index (RSI) | 68.85 | 50.90 |
| Support Level | $157.25 | $329.75 |
| Resistance Level | $167.06 | $366.53 |
| Average True Range (ATR) | 6.95 | 12.32 |
| MACD | 1.15 | 1.65 |
| Stochastic Oscillator | 99.42 | 73.14 |
Sanmina Corp is a provider of integrated manufacturing solutions, components, and after-market services to original equipment manufacturers in the communications networks, storage, industrial, defense and aerospace end markets. The operations are managed as two businesses: Integrated Manufacturing Solutions, which consists of printed circuit board assembly and represents a majority of the firm's revenue; and Components, Products, and Services, which includes interconnect systems and mechanical systems. The firm generates revenue primarily in the United States, China, and Mexico, but has a presence around the world.
InterDigital Inc is a research and development company focused on wireless, video, Artificial Intelligence, and related technologies. It designs and develops technologies that enable connected, immersive experiences in a broad range of communications and entertainment products and services. The majority of revenue is generated from fixed-fee patent license agreements, with a smaller portion coming from variable royalty agreements. Geographically it operates in the United States, China, South Korea, Japan, Taiwan, and Europe, out of which the majority is from China.