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RDIB vs IMMR Comparison

Compare RDIB & IMMR Stocks: Price Trends, ML Decisions, Charts, Trends, Technical Analysis and more.

RDIB

Reading International Inc Class B

BUY

Current Price

$11.95

Market Cap

256.7M

ML Signal

BUY

Logo Immersion Corporation

IMMR

Immersion Corporation

HOLD

Current Price

$5.95

Market Cap

216.7M

Sector

Technology

ML Signal

HOLD

Company Overview

Basic Information
Metric
RDIB
IMMR
Founded
1937
1993
Country
US
Employees
N/A
N/A
Industry
Movies/Entertainment
Computer peripheral equipment
Sector
Consumer Discretionary
Technology
Exchange
Nasdaq
Nasdaq
Market Cap
256.7M
216.7M
IPO Year
N/A
1999

Fundamental Metrics

Financial Performance
Metric
RDIB
IMMR
Price
$11.95
$5.95
Analyst Decision
Strong Buy
Analyst Count
0
2
Target Price
N/A
$12.25
AVG Volume (30 Days)
24.7K
340.7K
Earning Date
01-01-0001
01-01-0001
Dividend Yield
N/A
5.02%
EPS Growth
N/A
N/A
EPS
N/A
2.12
Revenue
N/A
$35,013,000.00
Revenue This Year
N/A
$168.87
Revenue Next Year
$13.42
$109.72
P/E Ratio
N/A
$2.82
Revenue Growth
N/A
N/A
52 Week Low
$5.81
$5.65
52 Week High
$17.40
$8.78

Technical Indicators

Market Signals
Indicator
RDIB
IMMR
Relative Strength Index (RSI) 50.54 32.57
Support Level $9.23 $6.08
Resistance Level $12.83 $6.75
Average True Range (ATR) 1.69 0.23
MACD -0.00 -0.08
Stochastic Oscillator 34.09 16.67

Price Performance

Historical Comparison
RDIB
IMMR

About RDIB Reading International Inc Class B

Reading International Inc is a diversified company, engaged in the development, ownership, and operation of multiplex cinemas and retail and commercial real estate in the United States, Australia, and New Zealand. It operates through two segments: the Cinema segment includes Reading Cinemas, Angelika Film Center, Consolidated Theatres, and City Cinemas; the Real Estate segment includes real estate development and the rental or licensing of retail, commercial and live theater assets.

About IMMR Immersion Corporation

Immersion Corp is focused on the creation, design, development, and licensing of haptic technologies that allow people to use its sense of touch more fully as it involves engaging with products and experience the digital world. The company's software focuses on applications in mobile devices, wearables, consumer, and gaming devices markets. It generates revenue from royalty and license fees, and development contract and service fees. Geographically, the company generates a majority of its revenue from Japan, followed by Korea, Germany, United States of America and other countries.

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