Compare QGEN & IDCC Stocks: Price Trends, ML Decisions, Charts, Trends, Technical Analysis and more.
Current Price
Current Price
| Metric | QGEN | IDCC |
|---|---|---|
| Founded | 1986 | 1972 |
| Country | Netherlands | United States |
| Employees | N/A | N/A |
| Industry | Biotechnology: Biological Products (No Diagnostic Substances) | Multi-Sector Companies |
| Sector | Health Care | Miscellaneous |
| Exchange | Nasdaq | Nasdaq |
| Market Cap | 10.2B | 8.5B |
| IPO Year | 1996 | N/A |
| Metric | QGEN | IDCC |
|---|---|---|
| Price | $45.08 | $317.41 |
| Analyst Decision | Buy | Strong Buy |
| Analyst Count | 7 | 2 |
| Target Price | $50.07 | ★ $412.50 |
| AVG Volume (30 Days) | ★ 1.1M | 248.8K |
| Earning Date | 02-04-2026 | 02-05-2026 |
| Dividend Yield | ★ 3.36% | 0.88% |
| EPS Growth | ★ 331.20 | 58.70 |
| EPS | 1.84 | ★ 14.75 |
| Revenue | ★ $2,070,781,000.00 | $928,587,000.00 |
| Revenue This Year | $7.07 | N/A |
| Revenue Next Year | $6.14 | N/A |
| P/E Ratio | $24.46 | ★ $21.58 |
| Revenue Growth | 5.32 | ★ 28.75 |
| 52 Week Low | $37.63 | $169.58 |
| 52 Week High | $51.88 | $412.60 |
| Indicator | QGEN | IDCC |
|---|---|---|
| Relative Strength Index (RSI) | 42.69 | 34.94 |
| Support Level | $45.13 | $324.17 |
| Resistance Level | $46.02 | $331.61 |
| Average True Range (ATR) | 0.61 | 10.53 |
| MACD | -0.04 | -1.81 |
| Stochastic Oscillator | 29.34 | 7.11 |
Qiagen offers proprietary sample and assay technology to extract, purify, amplify, and interpret DNA, RNA, and proteins. The company's sales are split almost evenly between applications in life sciences and molecular diagnostics. Qiagen generates nearly 90% of its revenue from consumables with the balance coming from instrumentation and related services. The Americas account for the largest portion of the firm's revenue (52% of 2024 sales), followed by EMEA (33%), and the Asia-Pacific (15%).
InterDigital Inc is a research and development company focused on wireless, video, Artificial Intelligence, and related technologies. It designs and develops technologies that enable connected, immersive experiences in a broad range of communications and entertainment products and services. The majority of revenue is generated from fixed-fee patent license agreements, with a smaller portion coming from variable royalty agreements. Geographically it operates in the United States, China, South Korea, Japan, Taiwan, and Europe, out of which the majority is from China.