Compare POWW & IMMR Stocks: Price Trends, ML Decisions, Charts, Trends, Technical Analysis and more.
Current Price
Current Price
| Metric | POWW | IMMR |
|---|---|---|
| Founded | 1990 | 1993 |
| Country | United States | United States |
| Employees | 81 | N/A |
| Industry | Ordnance And Accessories | Computer peripheral equipment |
| Sector | Industrials | Technology |
| Exchange | Nasdaq | Nasdaq |
| Market Cap | 242.8M | 216.7M |
| IPO Year | N/A | 1999 |
| Metric | POWW | IMMR |
|---|---|---|
| Price | $2.06 | $5.80 |
| Analyst Decision | Strong Buy | Strong Buy |
| Analyst Count | 2 | 1 |
| Target Price | $2.40 | ★ $13.50 |
| AVG Volume (30 Days) | 459.5K | ★ 540.4K |
| Earning Date | 02-09-2026 | 07-09-2026 |
| Dividend Yield | N/A | ★ 5.36% |
| EPS Growth | N/A | N/A |
| EPS | N/A | ★ 0.33 |
| Revenue | N/A | ★ $35,013,000.00 |
| Revenue This Year | $14.56 | N/A |
| Revenue Next Year | $0.50 | N/A |
| P/E Ratio | N/A | ★ N/A |
| Revenue Growth | N/A | N/A |
| 52 Week Low | $1.08 | $5.25 |
| 52 Week High | $2.23 | $8.15 |
| Indicator | POWW | IMMR |
|---|---|---|
| Relative Strength Index (RSI) | 53.68 | 47.15 |
| Support Level | $1.99 | $5.25 |
| Resistance Level | $2.20 | $7.08 |
| Average True Range (ATR) | 0.07 | 0.25 |
| MACD | 0.00 | 0.01 |
| Stochastic Oscillator | 77.36 | 51.01 |
Outdoor Holding Co Formerly AMMO Inc is the owner of GunBroker.com, the online marketplace serving the firearms and shooting sports industries, and a vertically integrated producer of high-performance ammunition and components. It engages in the design, manufacture, and market of ammunition products in the Shooting sports industry in the United States. The firm's product segment comprises Ammunition and Marketplace. The Ammunition segment engages in the design, production, and marketing of ammunition and ammunition component products and the marketplace segment consists of the GunBroker.com marketplace. The company generates the majority of its revenue from the Ammunition segment.
Immersion Corp is focused on the creation, design, development, and licensing of haptic technologies that allow people to use its sense of touch more fully as it involves engaging with products and experience the digital world. The company's software focuses on applications in mobile devices, wearables, consumer, and gaming devices markets. It generates revenue from royalty and license fees, and development contract and service fees. Geographically, the company generates a majority of its revenue from Japan, followed by Korea, Germany, United States of America and other countries.