Compare OIS & GRVY Stocks: Price Trends, ML Decisions, Charts, Trends, Technical Analysis and more.
Current Price
Current Price
| Metric | OIS | GRVY |
|---|---|---|
| Founded | 1995 | 2000 |
| Country | United States | South Korea |
| Employees | N/A | N/A |
| Industry | Metal Fabrications | Business Services |
| Sector | Industrials | Consumer Discretionary |
| Exchange | Nasdaq | Nasdaq |
| Market Cap | 552.6M | 455.3M |
| IPO Year | 2000 | 2005 |
| Metric | OIS | GRVY |
|---|---|---|
| Price | $8.00 | $68.56 |
| Analyst Decision | Buy | |
| Analyst Count | 2 | 0 |
| Target Price | ★ $14.00 | N/A |
| AVG Volume (30 Days) | ★ 793.2K | 76.0K |
| Earning Date | 05-05-2026 | 05-08-2026 |
| Dividend Yield | N/A | N/A |
| EPS Growth | N/A | ★ N/A |
| EPS | ★ 0.02 | N/A |
| Revenue | ★ $1,088,133,000.00 | N/A |
| Revenue This Year | $3.12 | N/A |
| Revenue Next Year | $5.89 | N/A |
| P/E Ratio | $404.00 | ★ $8.05 |
| Revenue Growth | ★ 62.26 | N/A |
| 52 Week Low | $4.75 | $54.54 |
| 52 Week High | $14.50 | $74.75 |
| Indicator | OIS | GRVY |
|---|---|---|
| Relative Strength Index (RSI) | 39.02 | 65.14 |
| Support Level | $7.77 | $61.12 |
| Resistance Level | $8.71 | $73.37 |
| Average True Range (ATR) | 0.27 | 3.26 |
| MACD | 0.04 | 1.13 |
| Stochastic Oscillator | 42.80 | 79.24 |
Oil States International Inc is a provider of manufactured products and services to customers in the energy, military and industrial sectors. The company operates through three business segments - Offshore Manufactured Products, Completion and Production Services and Downhole Technologies. Its customers include many national oil and natural gas companies, and independent oil and natural gas companies, offshore drilling companies and other oilfield service, defense and industrial companies.
GRAVITY Co Ltd is an online and mobile games developer and publisher based in Korea. The gaming products of the company include Ragnarok Online, Requiem, Dragonica (Dragon Saga), Ragnarok Online II, Requiem Online, and R.O.S.E. Online. The company generates revenue from online games, mobile games and other sources including character based merchandise and animation. Geographically, it derives maximum revenue from Taiwan.