Compare NVT & GME Stocks: Price Trends, ML Decisions, Charts, Trends, Technical Analysis and more.
Current Price
Current Price
| Metric | NVT | GME |
|---|---|---|
| Founded | 1903 | 1996 |
| Country | United Kingdom | United States |
| Employees | N/A | N/A |
| Industry | Industrial Machinery/Components | Electronics Distribution |
| Sector | Industrials | Consumer Discretionary |
| Exchange | Nasdaq | Nasdaq |
| Market Cap | 18.1B | 11.8B |
| IPO Year | N/A | 2002 |
| Metric | NVT | GME |
|---|---|---|
| Price | $107.66 | $22.95 |
| Analyst Decision | Strong Buy | Sell |
| Analyst Count | 12 | 1 |
| Target Price | ★ $107.58 | $13.50 |
| AVG Volume (30 Days) | 2.2M | ★ 5.9M |
| Earning Date | 10-31-2025 | 12-09-2025 |
| Dividend Yield | ★ 0.74% | N/A |
| EPS Growth | 6.36 | ★ 481.76 |
| EPS | ★ 3.64 | 0.76 |
| Revenue | $3,578,600,000.00 | ★ $3,847,500,000.00 |
| Revenue This Year | $28.70 | $9.86 |
| Revenue Next Year | $14.60 | $2.83 |
| P/E Ratio | $60.23 | ★ $30.31 |
| Revenue Growth | ★ 21.54 | N/A |
| 52 Week Low | $41.71 | $19.93 |
| 52 Week High | $117.52 | $35.81 |
| Indicator | NVT | GME |
|---|---|---|
| Relative Strength Index (RSI) | 54.94 | 60.90 |
| Support Level | $102.25 | $19.94 |
| Resistance Level | $108.89 | $23.47 |
| Average True Range (ATR) | 3.74 | 0.68 |
| MACD | -0.01 | 0.37 |
| Stochastic Oscillator | 76.57 | 86.12 |
NVent is a leading global provider of electrical connection and protection solutions that touch a broad range of end markets, including infrastructure, industrial, commercial, and residential. NVent designs, manufactures, markets, installs, and services a portfolio of electrical enclosures and electrical fastening solutions. North America accounts for the majority of sales.
GameStop Corp is a U.S. multichannel video game, consumer electronics, and services retailer. The company operates across Europe, Canada, Australia, and the United States. The company sells new and second-hand video game hardware, physical and digital video game software, and video game accessories, mainly through GameStop, EB Games, and Micromania stores and international e-commerce sites. The majority of sales are from the United States. The company categorizes its products in three categories: Hardware and accessories, Software, and Collectibles. The company generates the majority of its revenue from the sale of Hardware and accessories products.