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MTCH vs U Comparison

Compare MTCH & U Stocks: Price Trends, ML Decisions, Charts, Trends, Technical Analysis and more.

Logo Match Group Inc.

MTCH

Match Group Inc.

HOLD

Current Price

$32.36

Market Cap

7.7B

Sector

Technology

ML Signal

HOLD

Logo Unity Software Inc.

U

Unity Software Inc.

HOLD

Current Price

$45.13

Market Cap

19.0B

Sector

Technology

ML Signal

HOLD

Company Overview

Basic Information
Metric
MTCH
U
Founded
1986
2004
Country
United States
United States
Employees
N/A
N/A
Industry
Computer Software: Programming Data Processing
Retail: Computer Software & Peripheral Equipment
Sector
Technology
Technology
Exchange
Nasdaq
Nasdaq
Market Cap
7.7B
19.0B
IPO Year
2015
2020

Fundamental Metrics

Financial Performance
Metric
MTCH
U
Price
$32.36
$45.13
Analyst Decision
Hold
Buy
Analyst Count
11
21
Target Price
$35.27
$39.84
AVG Volume (30 Days)
3.2M
7.0M
Earning Date
02-03-2026
11-05-2025
Dividend Yield
2.34%
N/A
EPS Growth
N/A
N/A
EPS
2.15
N/A
Revenue
$3,469,367,000.00
$1,803,658,000.00
Revenue This Year
$2.06
$3.29
Revenue Next Year
$3.38
$13.35
P/E Ratio
$15.16
N/A
Revenue Growth
N/A
N/A
52 Week Low
$26.39
$15.33
52 Week High
$39.20
$52.15

Technical Indicators

Market Signals
Indicator
MTCH
U
Relative Strength Index (RSI) 41.92 52.95
Support Level $32.34 $44.06
Resistance Level $33.73 $46.57
Average True Range (ATR) 0.64 1.95
MACD -0.09 -0.37
Stochastic Oscillator 7.64 17.61

Price Performance

Historical Comparison
MTCH
U

About MTCH Match Group Inc.

Match Group Inc is a provider of online dating products. The company's portfolio of brands includes Tinder, Hinge, Match, Meetic, OkCupid, Pairs, Plenty Of Fish, Azar, BLK, and more, each built to increase its user's likelihood of connecting with others. The company has four operating segments: Tinder, Hinge, Evergreen and Emerging, and Match Group Asia. The company generates the majority of its revenue from the Tinder segment.

About U Unity Software Inc.

Unity Software Inc provides a software platform for creating and operating interactive, real-time 3D content. The platform can be used to create, run, and monetize interactive, real-time 2D and 3D content for mobile phones, tablets, PCs, consoles, and augmented and virtual reality devices. The business is spread across the United States, Greater China, EMEA, APAC, and other Americas, and key revenue is derived from the EMEA region. The products are used in the gaming industry, retail, automotive, architecture, engineering, and construction.

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