Compare MNRO & CRSR Stocks: Price Trends, ML Decisions, Charts, Trends, Technical Analysis and more.
Current Price
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| Metric | MNRO | CRSR |
|---|---|---|
| Founded | 1957 | 1994 |
| Country | United States | United States |
| Employees | N/A | N/A |
| Industry | Automotive Aftermarket | Computer Manufacturing |
| Sector | Consumer Discretionary | Technology |
| Exchange | Nasdaq | Nasdaq |
| Market Cap | 528.9M | 616.0M |
| IPO Year | 1994 | 2020 |
| Metric | MNRO | CRSR |
|---|---|---|
| Price | $15.64 | $5.40 |
| Analyst Decision | Buy | Buy |
| Analyst Count | 3 | 7 |
| Target Price | ★ $17.67 | $8.50 |
| AVG Volume (30 Days) | 637.0K | ★ 1.8M |
| Earning Date | 04-28-2026 | 05-11-2026 |
| Dividend Yield | ★ 7.25% | N/A |
| EPS Growth | N/A | ★ 87.37 |
| EPS | ★ 0.26 | N/A |
| Revenue | $1,195,334,000.00 | ★ $1,472,480,000.00 |
| Revenue This Year | N/A | N/A |
| Revenue Next Year | $1.59 | $6.90 |
| P/E Ratio | $59.46 | ★ N/A |
| Revenue Growth | N/A | ★ 11.86 |
| 52 Week Low | $12.20 | $4.48 |
| 52 Week High | $23.91 | $10.48 |
| Indicator | MNRO | CRSR |
|---|---|---|
| Relative Strength Index (RSI) | 22.38 | 46.64 |
| Support Level | $13.87 | $5.39 |
| Resistance Level | $17.05 | $6.19 |
| Average True Range (ATR) | 0.85 | 0.32 |
| MACD | -0.57 | -0.06 |
| Stochastic Oscillator | 5.63 | 19.09 |
Monro Inc is an operator of retail tire and automotive repair stores in the United States. The company offers replacement tires and tire related services, automotive undercar repair services, and a broad range of routine maintenance services, on passenger cars, light trucks, and vans. It also provides other products and services for brakes; mufflers and exhaust systems; and steering, drive train, suspension, and wheel alignment.
Corsair Gaming Inc is engaged in the business of providing high-performance gear for gamers and content creators. The product portfolio includes Cases, Keyboards, Mice, Headsets, Power Supplies, Gaming Computers, Gaming Chairs, Mousepads, and other related products. The company operates in two segments namely, Gamer and Creator peripherals, which is the key revenue-generating segment; and Gaming Components and Systems. Geographically, the group derives revenue from the Americas, Europe and the Middle East, and the Asia Pacific.