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MBCN vs IMMR Comparison

Compare MBCN & IMMR Stocks: Price Trends, ML Decisions, Charts, Trends, Technical Analysis and more.

Logo Middlefield Banc Corp.

MBCN

Middlefield Banc Corp.

HOLD

Current Price

$37.08

Market Cap

274.2M

Sector

Finance

ML Signal

HOLD

Logo Immersion Corporation

IMMR

Immersion Corporation

HOLD

Current Price

$6.46

Market Cap

229.4M

Sector

Technology

ML Signal

HOLD

Company Overview

Basic Information
Metric
MBCN
IMMR
Founded
1901
1993
Country
United States
United States
Employees
N/A
N/A
Industry
Major Banks
Computer peripheral equipment
Sector
Finance
Technology
Exchange
Nasdaq
Nasdaq
Market Cap
274.2M
229.4M
IPO Year
N/A
1999

Fundamental Metrics

Financial Performance
Metric
MBCN
IMMR
Price
$37.08
$6.46
Analyst Decision
Hold
Strong Buy
Analyst Count
1
2
Target Price
$35.00
$12.25
AVG Volume (30 Days)
17.9K
681.3K
Earning Date
01-22-2026
12-19-2025
Dividend Yield
2.27%
4.64%
EPS Growth
48.42
57.07
EPS
2.61
2.04
Revenue
$75,400,000.00
$163,133,000.00
Revenue This Year
$19.98
$988.71
Revenue Next Year
$7.42
$109.72
P/E Ratio
$14.17
$3.17
Revenue Growth
16.60
338.21
52 Week Low
$22.74
$5.65
52 Week High
$37.68
$10.72

Technical Indicators

Market Signals
Indicator
MBCN
IMMR
Relative Strength Index (RSI) 66.82 42.05
Support Level $36.47 $6.42
Resistance Level $37.68 $7.09
Average True Range (ATR) 0.64 0.21
MACD 0.05 -0.04
Stochastic Oscillator 83.40 4.85

Price Performance

Historical Comparison
MBCN
IMMR

About MBCN Middlefield Banc Corp.

Middlefield Banc Corp is a bank holding company. It offers customers, banking services including checking, savings, negotiable order of withdrawal (NOW) accounts, money market accounts, time deposits, commercial loans, real estate loans, a variety of consumer loans, safe deposit facilities, and travelers' checks. It also provides online banking and bill payment services to individuals and online cash management services to business customers.

About IMMR Immersion Corporation

Immersion Corp is focused on the creation, design, development, and licensing of haptic technologies that allow people to use its sense of touch more fully as it involves engaging with products and experience the digital world. The company's software focuses on applications in mobile devices, wearables, consumer, and gaming devices markets. It generates revenue from royalty and license fees, and development contract and service fees. Geographically, the company generates a majority of its revenue from Japan, followed by Korea, Germany, United States of America and other countries.

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