Compare MASI & U Stocks: Price Trends, ML Decisions, Charts, Trends, Technical Analysis and more.
Current Price
Current Price
| Metric | MASI | U |
|---|---|---|
| Founded | 1989 | 2004 |
| Country | United States | United States |
| Employees | N/A | N/A |
| Industry | Medical/Dental Instruments | Retail: Computer Software & Peripheral Equipment |
| Sector | Health Care | Technology |
| Exchange | Nasdaq | Nasdaq |
| Market Cap | 7.6B | 19.0B |
| IPO Year | 2007 | 2020 |
| Metric | MASI | U |
|---|---|---|
| Price | $133.87 | $45.81 |
| Analyst Decision | Buy | Buy |
| Analyst Count | 6 | 21 |
| Target Price | ★ $188.80 | $39.84 |
| AVG Volume (30 Days) | 799.1K | ★ 7.4M |
| Earning Date | 11-04-2025 | 11-05-2025 |
| Dividend Yield | N/A | N/A |
| EPS Growth | N/A | N/A |
| EPS | N/A | ★ N/A |
| Revenue | ★ $2,182,000,000.00 | $1,803,658,000.00 |
| Revenue This Year | N/A | $3.13 |
| Revenue Next Year | $6.83 | $12.89 |
| P/E Ratio | N/A | N/A |
| Revenue Growth | ★ 38.48 | N/A |
| 52 Week Low | $131.47 | $15.33 |
| 52 Week High | $194.88 | $52.15 |
| Indicator | MASI | U |
|---|---|---|
| Relative Strength Index (RSI) | 39.16 | 54.42 |
| Support Level | $131.47 | $44.06 |
| Resistance Level | $137.79 | $47.77 |
| Average True Range (ATR) | 3.76 | 2.18 |
| MACD | -0.42 | -0.34 |
| Stochastic Oscillator | 11.07 | 21.24 |
Masimo Corp is a technology company. The company's segment includes healthcare and non-healthcare. The healthcare business segment is a key revenue driver, develops, manufactures, and markets a variety of noninvasive patient monitoring technologies, hospital automation and connectivity solutions, remote monitoring devices and consumer health products. Its non-healthcare segment includes consumer audio business develops, manufactures, markets sells and licenses premium and luxury audio sound products and related integration technologies.
Unity Software Inc provides a software platform for creating and operating interactive, real-time 3D content. The platform can be used to create, run, and monetize interactive, real-time 2D and 3D content for mobile phones, tablets, PCs, consoles, and augmented and virtual reality devices. The business is spread across the United States, Greater China, EMEA, APAC, and other Americas, and key revenue is derived from the EMEA region. The products are used in the gaming industry, retail, automotive, architecture, engineering, and construction.