Compare LKQ & DLB Stocks: Price Trends, ML Decisions, Charts, Trends, Technical Analysis and more.
Current Price
Current Price
| Metric | LKQ | DLB |
|---|---|---|
| Founded | 1998 | 1965 |
| Country | United States | United States |
| Employees | N/A | N/A |
| Industry | Motor Vehicles | Multi-Sector Companies |
| Sector | Consumer Discretionary | Miscellaneous |
| Exchange | Nasdaq | Nasdaq |
| Market Cap | 7.7B | 6.4B |
| IPO Year | 2003 | 2005 |
| Metric | LKQ | DLB |
|---|---|---|
| Price | $32.59 | $63.43 |
| Analyst Decision | Buy | Strong Buy |
| Analyst Count | 6 | 5 |
| Target Price | $44.33 | ★ $93.60 |
| AVG Volume (30 Days) | ★ 6.2M | 612.2K |
| Earning Date | 02-19-2026 | 01-28-2026 |
| Dividend Yield | ★ 3.85% | 2.23% |
| EPS Growth | ★ 0.63 | N/A |
| EPS | ★ 2.69 | 2.62 |
| Revenue | ★ $14,097,000,000.00 | $1,349,130,000.00 |
| Revenue This Year | N/A | $5.03 |
| Revenue Next Year | $1.86 | $4.02 |
| P/E Ratio | ★ $11.58 | $24.60 |
| Revenue Growth | N/A | ★ 5.92 |
| 52 Week Low | $28.13 | $63.23 |
| 52 Week High | $44.82 | $89.66 |
| Indicator | LKQ | DLB |
|---|---|---|
| Relative Strength Index (RSI) | 65.51 | 35.73 |
| Support Level | $30.96 | $63.30 |
| Resistance Level | $30.82 | $64.84 |
| Average True Range (ATR) | 0.81 | 1.01 |
| MACD | 0.21 | -0.21 |
| Stochastic Oscillator | 97.98 | 10.34 |
Since forming in 1998 to consolidate the auto salvage business in the United States, LKQ has developed into a leading distributor of aftermarket and recycled auto parts with around 1,500 facilities across North America and Europe. The company primarily sells into the professional channel and offers an assortment of collision and mechanical parts to both body shops and mechanical repair shops. It also continues to operate more than 70 LKQ pick-your-part junkyards. Separate from the self-service business, LKQ usually purchases around 250,000 salvage vehicles annually that are used to extract vehicle parts for resale.
Dolby Laboratories Inc. develops technologies that enhance audio and video capture, transmission, and playback, enabling high-quality experiences across movies, TV, music, sports, and more. The company designs and manufactures audio, imaging, accessibility, and related hardware and software mainly for cinema, including digital cinema servers and media encryption and packaging tools. It generates the majority of its revenue by licensing its technology, brand, and patents to device manufacturers and by selling cinema hardware and services. It operates as a single reportable segment, with revenue derived mainly from licensing and, to a lesser extent, from premium cinema technologies, across the United States and international markets.