Compare KPLT & GAME Stocks: Price Trends, ML Decisions, Charts, Trends, Technical Analysis and more.
Current Price
| Metric | KPLT | GAME |
|---|---|---|
| Founded | 2012 | 2011 |
| Country | United States | United States |
| Employees | 94 | N/A |
| Industry | Diversified Commercial Services | |
| Sector | Consumer Discretionary | |
| Exchange | Nasdaq | Nasdaq |
| Market Cap | 32.7M | 43.4M |
| IPO Year | N/A | 2024 |
| Metric | KPLT | GAME |
|---|---|---|
| Price | $7.25 | $0.57 |
| Analyst Decision | Hold | |
| Analyst Count | 1 | 0 |
| Target Price | ★ $10.00 | N/A |
| AVG Volume (30 Days) | 13.2K | ★ 12.0M |
| Earning Date | 05-07-2026 | 04-08-2026 |
| Dividend Yield | N/A | N/A |
| EPS Growth | N/A | ★ 65.14 |
| EPS | ★ N/A | N/A |
| Revenue | N/A | ★ $44,999,302.00 |
| Revenue This Year | $18.62 | $87.12 |
| Revenue Next Year | $15.34 | $21.14 |
| P/E Ratio | N/A | ★ N/A |
| Revenue Growth | ★ N/A | N/A |
| 52 Week Low | $5.50 | $0.24 |
| 52 Week High | $24.15 | $2.87 |
| Indicator | KPLT | GAME |
|---|---|---|
| Relative Strength Index (RSI) | 52.96 | 69.52 |
| Support Level | $6.63 | $0.40 |
| Resistance Level | $7.55 | $0.77 |
| Average True Range (ATR) | 0.26 | 0.06 |
| MACD | -0.02 | 0.01 |
| Stochastic Oscillator | 68.62 | 70.24 |
Katapult Holdings Inc. is a technology-driven lease-to-own platform that integrates with omni-channel retailers and e-commerce platforms to power the purchase of everyday durable goods for underserved U.S. non-prime consumers. It is an e-commerce-focused FinTech company offering a lease-purchase solution to consumers and enabling essential transactions at the merchant point of sale. Katapult is associated with hundreds of retailers across the United States.
GameSquare Holdings Inc is a vertically integrated digital media, entertainment, and technology company focused on gaming and youth culture audiences. The company operates through four reportable segments: Owned and Operated IP, Agency, SaaS and managed services, and Yield. It provides services including influencer marketing, esports talent management, creative production, merchandise and consumer products, live streaming analytics, and digital media solutions through its various brands and platforms. It generates the majority of its revenue from the Agency segment.