Compare KOPN & GRVY Stocks: Price Trends, ML Decisions, Charts, Trends, Technical Analysis and more.
Current Price
Current Price
| Metric | KOPN | GRVY |
|---|---|---|
| Founded | 1984 | 2000 |
| Country | | |
| Employees | N/A | N/A |
| Industry | Semiconductors | Business Services |
| Sector | Technology | Consumer Discretionary |
| Exchange | Nasdaq | Nasdaq |
| Market Cap | 424.9M | 399.1M |
| IPO Year | N/A | N/A |
| Metric | KOPN | GRVY |
|---|---|---|
| Price | $2.24 | $64.73 |
| Analyst Decision | Strong Buy | |
| Analyst Count | 3 | 0 |
| Target Price | ★ $4.25 | N/A |
| AVG Volume (30 Days) | ★ 3.1M | 31.0K |
| Earning Date | 01-01-0001 | 01-01-0001 |
| Dividend Yield | N/A | N/A |
| EPS Growth | N/A | N/A |
| EPS | N/A | N/A |
| Revenue | N/A | N/A |
| Revenue This Year | N/A | N/A |
| Revenue Next Year | $43.37 | N/A |
| P/E Ratio | ★ N/A | $8.05 |
| Revenue Growth | N/A | N/A |
| 52 Week Low | $0.71 | $53.12 |
| 52 Week High | $4.16 | $74.75 |
| Indicator | KOPN | GRVY |
|---|---|---|
| Relative Strength Index (RSI) | 40.56 | 45.58 |
| Support Level | $2.15 | $68.00 |
| Resistance Level | $2.44 | $70.01 |
| Average True Range (ATR) | 0.20 | 4.24 |
| MACD | -0.05 | -0.89 |
| Stochastic Oscillator | 15.33 | 19.29 |
Kopin Corp is a provider of high-performance application-specific optical solutions consisting of high-resolution microdisplays and optics, subassemblies, and headsets. It serves soldiers, avionics, armored vehicles training and simulation military applications, and others. Its product portfolio includes Microdisplays, Spatial Light Modulators, Optical Modules, Medical, Training, and Simulation. Geographically, it derives a majority of its revenue from the Americas and also has a presence in Asia-Pacific; Europe, and Other Countries.
GRAVITY Co Ltd is an online and mobile games developer and publisher based in Korea. Its principal product, Ragnarok Online, is an online game which is available in more than 91 markets. Its games include Ragnarok Online, Requiem, Dragonica (Dragon Saga), Ragnarok Online II, Requiem Online, and R.O.S.E. Online. The company generates revenue from online games, mobile games and other sources including character based merchandise and animation.