Compare KMX & U Stocks: Price Trends, ML Decisions, Charts, Trends, Technical Analysis and more.
Current Price
Current Price
| Metric | KMX | U |
|---|---|---|
| Founded | 1993 | 2004 |
| Country | United States | United States |
| Employees | N/A | N/A |
| Industry | Retail-Auto Dealers and Gas Stations | Retail: Computer Software & Peripheral Equipment |
| Sector | Consumer Discretionary | Technology |
| Exchange | Nasdaq | Nasdaq |
| Market Cap | 8.2B | 8.0B |
| IPO Year | 2002 | 2020 |
| Metric | KMX | U |
|---|---|---|
| Price | $58.34 | $43.22 |
| Analyst Decision | Hold | Buy |
| Analyst Count | 16 | 21 |
| Target Price | ★ $37.18 | $36.61 |
| AVG Volume (30 Days) | 1.5M | ★ 7.5M |
| Earning Date | 04-14-2026 | 05-07-2026 |
| Dividend Yield | N/A | N/A |
| EPS Growth | N/A | ★ 42.86 |
| EPS | ★ 1.31 | N/A |
| Revenue | ★ $25,881,131,000.00 | $1,849,648,000.00 |
| Revenue This Year | N/A | $15.81 |
| Revenue Next Year | $1.82 | $12.93 |
| P/E Ratio | $43.76 | ★ N/A |
| Revenue Growth | N/A | ★ 2.01 |
| 52 Week Low | $30.40 | $16.78 |
| 52 Week High | $65.28 | $52.15 |
| Indicator | KMX | U |
|---|---|---|
| Relative Strength Index (RSI) | 43.77 | 55.54 |
| Support Level | $56.74 | $39.96 |
| Resistance Level | $61.13 | $44.62 |
| Average True Range (ATR) | 1.68 | 1.65 |
| MACD | -0.62 | -0.40 |
| Stochastic Oscillator | 27.67 | 67.05 |
CarMax sells, finances, and services used and new cars through a chain of over about 260 retail stores. It was formed in 1993 as a unit of Circuit City and spun off into an independent company in late 2002. Used-vehicle sales were 80% of fiscal 2026 revenue and wholesale about 17%, with the remaining portion composed of extended service plans and repair. In fiscal 2026, the company retailed and wholesaled 780,684 and 538,203 used vehicles, respectively. CarMax is the largest used-vehicle retailer in the US, but still estimates that it had only about 3.6% US market share of vehicles zero to 10 years old in calendar 2025. CarMax is based in Richmond, Virginia.
Unity Software Inc provides a software platform for creating and operating interactive, real-time 3D content. The platform can be used to create, run, and monetize interactive, real-time 2D and 3D content for mobile phones, tablets, PCs, consoles, and augmented and virtual reality devices. The business is spread across the United States, Greater China, EMEA, APAC, and other Americas, and key revenue is derived from the EMEA region. Its products are used in the gaming industry, retail, automotive, architecture, engineering, and construction.