Compare ITGR & RSI Stocks: Price Trends, ML Decisions, Charts, Trends, Technical Analysis and more.
Current Price
Current Price
| Metric | ITGR | RSI |
|---|---|---|
| Founded | 1970 | 2012 |
| Country | United States | United States |
| Employees | N/A | N/A |
| Industry | Biotechnology: Electromedical & Electrotherapeutic Apparatus | Services-Misc. Amusement & Recreation |
| Sector | Health Care | Consumer Discretionary |
| Exchange | Nasdaq | Nasdaq |
| Market Cap | 4.3B | 3.6B |
| IPO Year | 2000 | 2020 |
| Metric | ITGR | RSI |
|---|---|---|
| Price | $125.25 | $25.60 |
| Analyst Decision | Buy | Strong Buy |
| Analyst Count | 7 | 10 |
| Target Price | ★ $91.14 | $28.20 |
| AVG Volume (30 Days) | 1.5M | ★ 2.7M |
| Earning Date | 04-30-2026 | 04-28-2026 |
| Dividend Yield | N/A | N/A |
| EPS Growth | N/A | ★ 933.33 |
| EPS | ★ 1.17 | 0.19 |
| Revenue | ★ $1,853,637,000.00 | $1,134,428,000.00 |
| Revenue This Year | $1.69 | $25.44 |
| Revenue Next Year | $6.53 | $14.27 |
| P/E Ratio | ★ $107.02 | $134.79 |
| Revenue Growth | 7.98 | ★ 22.76 |
| 52 Week Low | $62.00 | $15.51 |
| 52 Week High | $126.14 | $34.53 |
| Indicator | ITGR | RSI |
|---|---|---|
| Relative Strength Index (RSI) | 81.58 | 41.37 |
| Support Level | $82.09 | $24.42 |
| Resistance Level | $126.14 | $28.77 |
| Average True Range (ATR) | 0.45 | 1.12 |
| MACD | -0.62 | 0.08 |
| Stochastic Oscillator | 46.86 | 31.49 |
Integer Holdings Corp is a manufacturer of medical device components used by original equipment manufacturers in the medical industry. The firm organizes itself into one segment and derives its revenues from three product lines: Cardio & Vascular, Cardiac Rhythm Management & Neuromodulation and Other Markets. The company earns maximum of its revenue in the United States, and also has its presence in Ireland, Puerto Rico, Costa Rica, and Rest of the World.
Rush Street Interactive Inc is an online gaming and entertainment company that focuses on online casinos and online sports betting in the U.S. and Latin American markets. It provides customers with an array of gaming offerings such as real-money online casinos, online sports betting, and retail sports betting, as well as social gaming, which involves free-to-play games that use virtual credits that can be earned or purchased. The company generates revenue by offering online casinos, online sports betting, and social gaming directly to the end customer through its websites or apps. The company generates revenue through business-to-consumer (B2C) and business-to-business (B2B) models.