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INSE vs SLN Comparison

Compare INSE & SLN Stocks: Price Trends, ML Decisions, Charts, Trends, Technical Analysis and more.

  • Machine Learning Prediction
  • ML Decision
  • INSE
  • SLN
  • Stock Information
  • Founded
  • INSE N/A
  • SLN 1994
  • Country
  • INSE United States
  • SLN United Kingdom
  • Employees
  • INSE N/A
  • SLN N/A
  • Industry
  • INSE Computer Software: Prepackaged Software
  • SLN Biotechnology: Pharmaceutical Preparations
  • Sector
  • INSE Technology
  • SLN Health Care
  • Exchange
  • INSE Nasdaq
  • SLN Nasdaq
  • Market Cap
  • INSE 222.5M
  • SLN N/A
  • IPO Year
  • INSE N/A
  • SLN N/A
  • Fundamental
  • Price
  • INSE $8.67
  • SLN $3.47
  • Analyst Decision
  • INSE Buy
  • SLN Buy
  • Analyst Count
  • INSE 5
  • SLN 5
  • Target Price
  • INSE $14.60
  • SLN $40.80
  • AVG Volume (30 Days)
  • INSE 141.0K
  • SLN 183.6K
  • Earning Date
  • INSE 03-17-2025
  • SLN 05-15-2025
  • Dividend Yield
  • INSE N/A
  • SLN N/A
  • EPS Growth
  • INSE 765.38
  • SLN N/A
  • EPS
  • INSE 2.22
  • SLN N/A
  • Revenue
  • INSE $297,100,000.00
  • SLN $43,258,000.00
  • Revenue This Year
  • INSE $6.42
  • SLN N/A
  • Revenue Next Year
  • INSE $2.46
  • SLN N/A
  • P/E Ratio
  • INSE $3.91
  • SLN N/A
  • Revenue Growth
  • INSE N/A
  • SLN 36.71
  • 52 Week Low
  • INSE $7.51
  • SLN $3.19
  • 52 Week High
  • INSE $11.61
  • SLN $24.38
  • Technical
  • Relative Strength Index (RSI)
  • INSE 41.63
  • SLN 37.69
  • Support Level
  • INSE $8.58
  • SLN $3.19
  • Resistance Level
  • INSE $9.22
  • SLN $3.99
  • Average True Range (ATR)
  • INSE 0.53
  • SLN 0.32
  • MACD
  • INSE 0.03
  • SLN 0.00
  • Stochastic Oscillator
  • INSE 28.32
  • SLN 31.65

About INSE Inspired Entertainment Inc.

Inspired Entertainment Inc is a gaming technology company based in the United States. Its core business involves the development of Virtual Sports and Server-Based Gaming systems with associated terminals and digital content to regulate betting, gaming, and lottery operators around the world. It operates through four segments namely Gaming; Virtual Sports; Interactive and Leisure. The company generates maximum revenue from the Gaming segment. Its Gaming segment supplies gaming terminals as well as gaming software and games for the terminals provided to betting offices, casinos, gaming halls, and high street adult gaming centers. Geographically, it derives a majority of revenue from the UK.

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