Compare IH & SNAL Stocks: Price Trends, ML Decisions, Charts, Trends, Technical Analysis and more.
Current Price
Current Price
| Metric | IH | SNAL |
|---|---|---|
| Founded | 1996 | 2000 |
| Country | China | United States |
| Employees | N/A | N/A |
| Industry | Other Consumer Services | Computer Software: Prepackaged Software |
| Sector | Real Estate | Technology |
| Exchange | Nasdaq | Nasdaq |
| Market Cap | 116.0M | 33.2M |
| IPO Year | 2020 | 2022 |
| Metric | IH | SNAL |
|---|---|---|
| Price | $2.22 | $0.93 |
| Analyst Decision | | |
| Analyst Count | 0 | 0 |
| Target Price | N/A | N/A |
| AVG Volume (30 Days) | 11.2K | ★ 27.8K |
| Earning Date | 12-19-2025 | 11-12-2025 |
| Dividend Yield | ★ 3.83% | N/A |
| EPS Growth | N/A | ★ N/A |
| EPS | ★ 0.29 | N/A |
| Revenue | ★ $123,215,612.00 | $82,330,445.00 |
| Revenue This Year | $39.02 | $13.87 |
| Revenue Next Year | N/A | $26.20 |
| P/E Ratio | $7.76 | ★ N/A |
| Revenue Growth | N/A | ★ N/A |
| 52 Week Low | $1.55 | $0.64 |
| 52 Week High | $3.60 | $3.42 |
| Indicator | IH | SNAL |
|---|---|---|
| Relative Strength Index (RSI) | 33.83 | 47.22 |
| Support Level | $2.15 | $0.85 |
| Resistance Level | $2.40 | $1.00 |
| Average True Range (ATR) | 0.15 | 0.06 |
| MACD | -0.04 | 0.00 |
| Stochastic Oscillator | 14.29 | 42.82 |
iHuman Inc is a Chinese company that uses artificial intelligence to create technology-driven puzzle products for children, making parenting easier and children happier. The company offers a range of intellectual development products that are designed to make the child-rearing experience more manageable for parents while turning intellectual development into a fun journey for children. Its revenue is generated from subscription fees paid by users for premium content on their self-directed and interactive online applications, as well as offline products and other sources.
Snail Inc is an independent developer and publisher of interactive digital entertainment for consumers around the world, with a portfolio of premium games designed for use on a variety of platforms, including consoles, PC's, and mobile devices. The geographic presence of the company is in the United States and the International market, where the majority of its revenue comes from the United States.