Compare IH & CTW Stocks: Price Trends, ML Decisions, Charts, Trends, Technical Analysis and more.
Current Price
Current Price
| Metric | IH | CTW |
|---|---|---|
| Founded | 1996 | 2013 |
| Country | China | Japan |
| Employees | N/A | N/A |
| Industry | Other Consumer Services | EDP Services |
| Sector | Real Estate | Technology |
| Exchange | Nasdaq | Nasdaq |
| Market Cap | 116.0M | 132.9M |
| IPO Year | 2020 | 2025 |
| Metric | IH | CTW |
|---|---|---|
| Price | $2.19 | $1.81 |
| Analyst Decision | | |
| Analyst Count | 0 | 0 |
| Target Price | N/A | N/A |
| AVG Volume (30 Days) | 9.3K | ★ 32.7K |
| Earning Date | 12-19-2025 | 11-17-2025 |
| Dividend Yield | ★ 3.88% | N/A |
| EPS Growth | ★ N/A | N/A |
| EPS | ★ 0.29 | 0.06 |
| Revenue | ★ $123,215,612.00 | $90,370,793.00 |
| Revenue This Year | $39.02 | N/A |
| Revenue Next Year | N/A | N/A |
| P/E Ratio | ★ $7.65 | $28.37 |
| Revenue Growth | N/A | ★ 32.07 |
| 52 Week Low | $1.55 | $1.71 |
| 52 Week High | $3.60 | $4.88 |
| Indicator | IH | CTW |
|---|---|---|
| Relative Strength Index (RSI) | 38.84 | N/A |
| Support Level | $2.15 | N/A |
| Resistance Level | $2.40 | N/A |
| Average True Range (ATR) | 0.12 | 0.00 |
| MACD | 0.00 | 0.00 |
| Stochastic Oscillator | 21.44 | 0.00 |
iHuman Inc is a Chinese company that uses artificial intelligence to create technology-driven puzzle products for children, making parenting easier and children happier. The company offers a range of intellectual development products that are designed to make the child-rearing experience more manageable for parents while turning intellectual development into a fun journey for children. Its revenue is generated from subscription fees paid by users for premium content on their self-directed and interactive online applications, as well as offline products and other sources.
CTW Cayman operates the web-based HTML5 gaming platform G123.jp, offering free-to-play games based on Japanese animations, including Queen's Blade, So I'm a Spider, So What?, and Goblin Slayer. The platform features 29 games, with 11 in pre-registration. The Group provides a platform for game developers to generate revenue and reach an international audience through shared revenue from players' in-game purchases. It operates in Japan, Singapore, Taiwan, and China, excluding Taiwan, with the majority of revenue derived from Japan, and has one reporting segment focused on game distribution and related services.